Does anyone else imagine the process of solving these puzzles as turning a crumpled trouser or t-shirt inside out?
Interstellar puzzle based on graph theory
11–20 of 27 posts
Re: Interstellar puzzle based on graph theory
#12Re: Interstellar puzzle based on graph theory
#13Since the answer criteria is a layout with no edges crossing, the graphs must be planar. There's probably some primitive graph layout algorithm similar to this heuristic (along with a whole bunch of better ones that are less-suited for doing manually!)
Re: Interstellar puzzle based on graph theory
#14Re: Interstellar puzzle based on graph theory
#15Re: Interstellar puzzle based on graph theory
#16Re: Interstellar puzzle based on graph theory
#17It's a cute game, but I don't feel like it has any connection to graph theory except in the superficial aspect that there are nodes and edges.
Re: Interstellar puzzle based on graph theory
#18https://news.ycombinator.com/item?id=12937367
https://news.ycombinator.com/item?id=13116845
https://news.ycombinator.com/item?id=16459508
https://news.ycombinator.com/item?id=24050651
(That's just the ones with multiple comments. The submission history for this looks incredibly spammy.)
Re: Interstellar puzzle based on graph theory
#19It's a cute game, but I don't feel like it has any connection to graph theory except in the superficial aspect that there are nodes and edges.
Re: Interstellar puzzle based on graph theory
#20This has been on the frontpage half a dozen times over the years. I don't entirely understand why, because it's not a novel game to start with, and based on the earlier HN threads even the implementation had been ripped off uncredited. https://news.ycombinator.com/item?id=12937367 https://news.ycombinator.com/item?id=13116845 https://news.ycombinator.com/item?id=16459508 https://news.ycombinator.com/item?id=24050651…