Interstellar puzzle based on graph theory
treksit.com
Interstellar puzzle based on graph theory
1–10 of 27 posts
Re: Interstellar puzzle based on graph theory
#2Nice. Made me nostalgic for http://planarity.net/
Re: Interstellar puzzle based on graph theory
#3Request: add zoom in-out gestures so you don’t have to rearrange the entire graph when the points are close together
Re: Interstellar puzzle based on graph theory
#4Got two, then it got tough.
Re: Interstellar puzzle based on graph theory
#5I once had an ideia like that, haha.
Re: Interstellar puzzle based on graph theory
#6Back in grad school I made many visualization for pairwise gene interactions, in SVG and canvas and other web tech, and the best part was always taking a layout and making it planar. So satisfying. And probably just as insightful as most hairball gene network displays...
Edit: shoot, there's only 20 of them in this. Maybe I should see if any of that old code still runs...
Re: Interstellar puzzle based on graph theory
#7Does anyone else imagine the process of solving these puzzles as turning a crumpled trouser or t-shirt inside out?
Re: Interstellar puzzle based on graph theory
#8There's a version of this puzzle included in Simon Tatham[1]'s Puzzles: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/unta...
Available for all major platforms and a great way to waste time.
[1] of Putty Fame
Re: Interstellar puzzle based on graph theory
#9Other games that do this:
https://en.wikipedia.org/wiki/Planarity
https://web.mit.edu/xiphmont/Public/gPlanarity.html
Untangle (in sgt-puzzles)
Re: Interstellar puzzle based on graph theory
#10It's a cute game, but I don't feel like it has any connection to graph theory except in the superficial aspect that there are nodes and edges.