I wonder if support for OpenGL, Vulkan, etc will improve now that Apple is partnering with nVidia, Adobe, Autodesk, Microsoft, etc around the OpenUSD rendering/animation/CAD/3D-scene format? Considering the whole schtick of OpenUSD is "one file format that renders consistently everywhere" (paraphrasing), I would be surprised if Apple doesn't use it as a means to cement more 3D software vendors into macOS land. It's r…
> In my experience, Apple doesn't like any standards it doesn't control with an iron fist I would add some nuance to this statement: "Apple likes open standards when it is weak." The iMac and early OS X went big on open standards, and Jobs made a point of pointing this out: USB for the iMac, JPEG, MPG, mp3, Postscript etc for OSX. IP/TCP built in. They even paid the danegeld for .rtf. Then as they clawed their way ba…
Then as they clawed their way back from the precipice,
they started "adding value" again.
I don't know if I can agree. On the software side, MacOS supports all those things. On the hardware side, it's still (edit: almost) nothing but industry-standard ports.