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5 years ago Valve released Proton

gamingonlinux.com

221–230 of 260 posts

Re: 5 years ago Valve released Proton

#221
post #178

Earlier quoted context omitted.

Then you would name a feature that SoundSource does that Pavucontrol doesn't. But you don't actually know what you're talking about. For all the talk, it should be trivial for you to make me look foolish right now. Like, so easy, right?

Show me the UI for telling a specific application to redirect its audio output to a specific device automatically. Show me the UI where I plug in a specific device it switches a specific applications (not all) default automatically to the new device. Show me it's headphone EQ. Show me per-app headphone EQ. Show me per app EQ settings. Show me the built in 3D/spatial audio for headphones Then show me the config file y…

> lol cool. This app looks like complete trash

> You're this heated up because I like an OSX app more than Linux options? You're acting like I personally care about "winning" this argument. Even if it has these features I still wouldn't use the app. Aesthetics and ease of use is important to my day to day machine. Win the "argument" all you want.

I use osx myself and do not like desktop linux for multiple reasons. Though, the fanboys like you are exactly the reason I want to migrate just to not have anything in common with that group.

Re: 5 years ago Valve released Proton

#222
post #146

Proton has earned steam my business forever. I haven't booted into Windows in over a year.

I hate DRM, I hate monopolies, I welcome competition, but if one builds a massive empire by just creating a bonafide good platform, single-handedly making open source desktop better, with good customer support and treating users with respect, they deserve the money honestly. If one day I manage to build a billion dollar empire, my sole inspiration on how to conduct business is Gabe Newell. [1] Which is exactly the th…

JetBrains, while maybe not comparable in size, is still private.

Re: 5 years ago Valve released Proton

#223
post #131

One thing that I'd love to see is a Proton version for M1/M2 Apple Silicon... UTM is the only thing that runs x86 VMs and for whatever reason its QEMU guest tool drivers are all completely buggy and everything is dog slow (and of course, Windows refusing to load unsigned drivers on Win7 x64 makes trying out different drivers pretty much impossible).

Apple's Game Porting Toolkit ( https://developer.apple.com/videos/play/wwdc2023/10123/ ) is essentially Proton for macOS. However, they've bizarrely restricted its use to testing your own games, and don't offer it as a general Proton-like solution for playing Windows games on macOS. You can't ship a game that uses it.

Whisky [0] makes it easy to install the Windows Steam client on macOS. I've played a few games on it, mostly flawlessly. Performance is nowhere near native though. Hopefully this improves over time.

[0] https://github.com/Whisky-App/Whisky/

Re: 5 years ago Valve released Proton

#224
post #194

Earlier quoted context omitted.

Mac is just another tightly closed platform, Valve could get squeezed from by Apple at any time. There's just no reason to invest in it. If you can afford a Mac, you can afford a Steam Deck.

> just another tightly closed platform No it’s not. You can download and install anything you want from the web. Just like Windows. The Mac App Store isn’t required. Largely NO ONE uses it.

I imagine nearly everyone who runs macOS uses the App Store. Some apps are only available on it, and even some that are also available elsewhere are more convenient to install and keep up-to-date via the store.

Re: 5 years ago Valve released Proton

#225
post #197

Earlier quoted context omitted.

Valve already had Wine on Linux to work with. Although we have Wine on Mac now, it is a subpar experience. Aside from that, Vulkan on MacOS never received official support from Apple I would say Valve stand on the shoulder of giants with Wine and Vulkan, they just had tl connect the dots between the two. If Apple itself would respect its gamer users it could spend sometime on these open projects, but knowing Apple, i…

None of that explains why the Steam client on Mac is so terrible and has been for a very long time. Games have their own issues (you mentioned some). But the client is inexcusable.

What's so bad about it?

It used to be dog slow and horribly buggy but recently it's been quite fine. More and more games run native as well.

Re: 5 years ago Valve released Proton

#226
post #221
post #178

Earlier quoted context omitted.

Show me the UI for telling a specific application to redirect its audio output to a specific device automatically. Show me the UI where I plug in a specific device it switches a specific applications (not all) default automatically to the new device. Show me it's headphone EQ. Show me per-app headphone EQ. Show me per app EQ settings. Show me the built in 3D/spatial audio for headphones Then show me the config file y…

> lol cool. This app looks like complete trash > You're this heated up because I like an OSX app more than Linux options? You're acting like I personally care about "winning" this argument. Even if it has these features I still wouldn't use the app. Aesthetics and ease of use is important to my day to day machine. Win the "argument" all you want. I use osx myself and do not like desktop linux for multiple reasons. Th…

You're so edgy!! I almost got cut with that comment! 2edgy4me!

You want to change your OS and leave m1 processors because random people on the internet think that OSX has better applications than linux. Hilarious. Like we sit with you at the coffee shop with our lit up Apple logos embarrassing you or something.

Talk about judgmental.

Re: 5 years ago Valve released Proton

#227
post #164

I've been running solely on Linux since something like 2015. I was primarily on Linux from ~2006 or so, but did switch to Windows for a couple of years to play some Windows games. (this was before Proton really existed) I'm probably less technically savvy than a lot of the HN crowd, and I just have not ever had a significant problem running linux. For sure, I've avoided some problems by being picky about what PCs I b…

Linux is great for both the non-techie layman and the computer wiz. Those that complain are the majority on people you frequent on HN which know enough shell commands to be dangerous but couldn't unfuck a broken fstab. Which is fine, mind you, just pointing out that most people that are NOT in tech would find Linux very usable, if not more usable than Windows.

Well, there are a few areas where Linux desktop is as bad as ever: accessibility and security.

Re: 5 years ago Valve released Proton

#228
post #213

Is proton actually good now? I tried it a few years ago to play some not-uncommon game and it was absolutely terrible, regardless of the hardware power available.

It depends more on the game at hand - proton, the tech itself is absolutely amazing and can sometimes run windows apps faster than they would run on windows itself. But video drivers have glitches, strange use cases, etc, so certain games may require extensive tweaking, or even more rarely won’t work even with that.

Steam makes most of the configuration seamless, though.

Re: 5 years ago Valve released Proton

#229
post #64

Earlier quoted context omitted.

Absolutely agree. I was starting to diversify my store fronts before Valve came out with the Deck. But the release of it and the message it sent (that they take this seriously), made me reverse course and now I always buy my games on Steam, even if it costs 10 euro more.

FYI Steam has a ton of legit resellers with their own sales. The keys all activate on Steam. Isthereanydeal.com Valve will be fine :)

FWIW many game developers would genuinely rather you pirate the game than buy keys on the ‘grey market’ sites. If you’re not going to pay anyone who deserves it, you might as well just not pay anyone..

Re: 5 years ago Valve released Proton

#230
post #146

Earlier quoted context omitted.

I hate DRM, I hate monopolies, I welcome competition, but if one builds a massive empire by just creating a bonafide good platform, single-handedly making open source desktop better, with good customer support and treating users with respect, they deserve the money honestly. If one day I manage to build a billion dollar empire, my sole inspiration on how to conduct business is Gabe Newell. [1] Which is exactly the th…

JetBrains, while maybe not comparable in size, is still private.

JetBrains earns my respect by letting you actually purchase the application, and still download it 5 years later.

I have purchased updates to IntelliJ, but it is good to know that I don't have to, and my access won't be restricted.

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