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‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

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Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#131

What really sealed the deal for me checking out this game is the promise to not have any microtransactions. That's a trend that has only been getting worse for 20+ years now and I'd gladly pay full price for a game that simply gives me a whole game upon purchase.

No micro transactions, offline single player. A luxury in 2023.

I don't get this take, just in the past 12 months we have seen

-God of War Ragnarok

-Tears of the Kingdom

-Hogwarts Legacy

-Star Wars Jedi Survivor

-Final Fantasy XVI

All entirely or almost entirely singleplayer and all receiving critical acclaim (except for the poor launch of Jedi Survivor's PC port). And the next few months include Starfield and Spider-Man 2, both blockbuster singleplayer games with no microtransactions which stand a good chance of winning game of the year.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#132
post #122
post #3

Oh it's okay, it's a single-player game, it's not that you need any server capacity for that. Other than download servers but it's Steam's problem, not publisher's. ...right?

Can you start it without a login? They have a launcher

Yes. Login is not required.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#133

I don't believe that no one predicted the overwhelming success of a long-anticipated sequel to one of the most legendary and deeply-loved games of all time. Maybe I've played BG2 too many times, but for me this was a no-brainer. You could read the steam reviews from early access as well, and the prediction should have been pretty easy. People were already impressed with the early campaign. Personally I'm putting off…

Same here; I won't buy it anytime soon (possibly ever; depends on if there's still a place for games in my life after going without for a year), though the fact that I'm reading and commenting this thread says that gaming is still important to me, if not just out of nostalgia but also that I recognize the importance of games in our collective experience, and I know something about them after three+ decades of playing and designing (table games; no publications, just for me & friends).

I like to read the negative reviews on Steam to help talk myself out of purchases. I usually find something convincing, the urge passes, and I spend more time doing something with a longer-lasting benefit (for who I an now, anyway). I thought for so long that I'd never quit gaming, but it served its purpose, I try not to regret it as wasted time (gaming gave me an easy sense of purpose, without which I might have joined a cult or become an alcoholic like my dad), and I try not to rain on anyone's parade.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#134
post #90
post #63

Earlier quoted context omitted.

> I think this is about on par with expectations with a bigger brand. No, this is wildly beyond expectations. They sold 2.5M copies of BG3 in Early Access (>500k in July alone) which is already amazing, but one might have expected it to eat into their launch day numbers as most of the fans already bought in during EA. Instead it it looks like they probably sold ~10M more copies just in the 3 days after launch.

Hmm interesting. I guess consider me confused then too. I don’t get how a crpg has this much appeal. I’m not expecting this to be substantially better than divinity 2; which isn’t meant to be an insult any way.

Because it is actually an RPG, there is actually choices there, even in Act 1 there are quite few major choices that have big ramifications in Act 2. Take something like Pillars of Eternity, it mostly had the illusion of choice and not much real reactivity, the npcs might say few different lines but it really did not matter much.

I am tired of the games that present you with illusion of choice but it actually doesn't matter. In BG3 you can actually be the evil character so that by itself lends the game at least for 2 playthroughs. Personally I am playing it through as Dark Urge first, and later going to do another run with good druid.

Also the graphics are really nice, almost everything is voice acted, companions have interesting stories. Story is already much better than divinity 2. I have 39 hours in now and I bought it at launch

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#135

Earlier quoted context omitted.

That's a mighty fine gate you're keeping. Well, you're trying to keep it, anyway. A for effort!

Not the parent, but the gate keeping is coming from you. Your question, assuming good faith, was simple: "When was the last time a AAA game was truly fun to play?" The comment in reply answer the question. You then preceded to gatekeep by redefining what "AAA game" meant but dismissing the ones listed out of ignorance. I can think of numerous AAA games that are fun to play. the first one that came to mind was Elden R…

[deleted]

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#136
post #62

Earlier quoted context omitted.

I don't want to attack you personally but I think your post illustrates an common error in thinking that caused gaming to stagnate for the past decade. I can just hear the army of MBAs making spreadsheets and checklist reflecting exactly this "paint by the numbers" style of thinking. This in turn means that the next ten AAA titles starting production are going to check all these boxes and then ... will still fail. In…

> You need people who care and know what they are doing and let them do what they love. That includes Pillars of Eternity, and the other games I mentioned. They made great games but they just weren't that popular. I agree in general about checkbox thinking.

Nit: POE _is_ a success story (bootstrapped by a Kickstarter, proved that people still buy isometric CRPGs) but I get your point. Personally I grew up playing games and DnD campaigns in the Forgotten Realms setting and am thrilled to see it with modern graphics

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#137
post #117

Earlier quoted context omitted.

Interest in Tears of the Kingdom dropped off pretty quickly. Is that all? edit: I didn't play the other two games. One's a remake of a game I never played (I never owned playstations) and I don't really play fighting games. ¯\_(ツ)_/¯ edit2: this is getting ridiculous.

According to Metacritic, in addition to the already mentioned people had fun with Metroid Prime Remastered Diablo IV Persona 4 Golden Dead Space Remake Final Fanatasy XVI Pikmin 4 Star Wars Jedi Survivor Hogwarts Legacy Remnant II So this year actually seems to be pretty great w.r.t. AAA games, and the next months will be pretty ridiculous, with Armored Core VI, Starfield, Mortal Kombat 1, Forza Motorsport, Alan Wake…

> Diablo IV

You must have missed the 2.2 score that it currently has after being review bombed due to recent development decisions.

On a personal level, I will say that they got the campaign right, but the rest of the game is incomplete. This game should have been released as a public beta — it’s currently not close to being a complete experience, imho.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#138
post #131

Earlier quoted context omitted.

No micro transactions, offline single player. A luxury in 2023.

I don't get this take, just in the past 12 months we have seen -God of War Ragnarok -Tears of the Kingdom -Hogwarts Legacy -Star Wars Jedi Survivor -Final Fantasy XVI All entirely or almost entirely singleplayer and all receiving critical acclaim (except for the poor launch of Jedi Survivor's PC port). And the next few months include Starfield and Spider-Man 2, both blockbuster singleplayer games with no microtransac…

That may be so, but for every game like this there are a dozen that aren't. I just happened to not be interested in any of the above mentioned games. Still, I think the trend of releasing completed games is slowly becoming in favor again. I don't think Nintendo really strayed very far from this so props to them.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#139
post #94

Earlier quoted context omitted.

It's not a gate, it's recognition of your lack of knowledge

So in order to have an opinion, you must play every game that ever comes out, regardless of whether you enjoy the genre, the franchise, or even have the console required to play it? And you think that's not gatekeeping?

In order to have a credible opinion about things you should be familiar with the things.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#140
post #3

Oh it's okay, it's a single-player game, it's not that you need any server capacity for that. Other than download servers but it's Steam's problem, not publisher's. ...right?

> it's not that you need any server capacity for that

They had Twitch integration since the beginning and judging by some accounts they weren't prepared for how much that would be in demand on full release. Each user can see streamer's full inventory and journal, vote on dialogue options when asked, etc. Surely Steam isn't handling that.

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