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‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

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121–130 of 359 posts

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#121
post #61

Earlier quoted context omitted.

Two things: 1. As it's been said before, if you go at it MBA style you'll end up with a crap soul less design by commitee game. 2. DnD has a lot of brand power? The only thing related to DnD that I did was play some computer RPGs. The Infinity Engine games could have had any other RPG system in the background and they'd have been as much fun. 3. Getting Early Access wrong too. It got popular in early access because s…

DnD literally had a hugely successful movie release starring multiple A list actors not that long ago.

And I'm a Baldur's Gate (somewhat reluctant) fan and I don't even know there was a DnD movie out recently :)

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#122
post #3

Oh it's okay, it's a single-player game, it's not that you need any server capacity for that. Other than download servers but it's Steam's problem, not publisher's. ...right?

Can you start it without a login? They have a launcher

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#123
post #110
post #51

What do they mean, concurrent players? Did they turn it into a multiplayer game?

Steam has statistics for how many people are actively playing any particular game, regardless of how the game's multiplayer works, if any.

Ah I thought they f-ed us over and made it a multiplayer mandatory game.

I didn't want to follow it before it was out, waiting a bit before I jump in.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#124

Earlier quoted context omitted.

There must be at least some partial formula if some companies can consistently make critically acclaimed commercial successes.

Are there any companies continuously making widely different critically acclaimed games? or do they typically have a hit and then make games in the same vein? Bioware had a certain take on RPGs, same with Bethesda's modern Fallout/Elder Scrolls, FromSoft make DS derivatives, etc. If I'm missing some studio which has a diverse catalogue of consistently successful games, then please tell me which. But I feel they usual…

Nintendo? but that's more "publisher who curates external- or internal-studios who largely stay in the same genre each"

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#126
post #120
post #18

I am a bit shocked by how popular this game is. All the signs were there, though. - Their previous game Divinity: Original Sin 2 was critically acclaimed, very popular for a pretty hardcore CRPG, and had long legs. - DnD has a lot of brand power and has been strongly in the zeitgeist for years. - There's a big cohort of millennials who have strong nostalgia for Baldur's Gate and who have plenty of money to buy games…

I think you underestimate GenX/Y and our love for the time when games were not micrtransaction laced dopamine engines BG2 was, for almost all of the 2000s, one of the highest ranked games of all time.

A lot of it is also that lots of big AAA non-live-service games were delayed by the lockdowns of 2020 and this year is when their releases have all piled up.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#127
post #46

Is this game mostly an inventory management game like Divinity Original Sin 2? I tried playing it but I was just clicking around menus 80% of the time.

I suppose it depends how hard you hoard loot... It is quite bad and filters are slightly lacking if you really collect it to pawn to vendors.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#128

Earlier quoted context omitted.

Are there any companies continuously making widely different critically acclaimed games? or do they typically have a hit and then make games in the same vein? Bioware had a certain take on RPGs, same with Bethesda's modern Fallout/Elder Scrolls, FromSoft make DS derivatives, etc. If I'm missing some studio which has a diverse catalogue of consistently successful games, then please tell me which. But I feel they usual…

Nintendo? but that's more "publisher who curates external- or internal-studios who largely stay in the same genre each"

Yeah, Nintendo is the publisher in most of those scenarios. The individual studios, including Nintedo, tend to just iterate from what I can see.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#129

Earlier quoted context omitted.

I think you’re right but also making a good or beloved game is not really the same endeavor as making a massively profitable one. Stardew Valley is beloved. If you described the vision to a 10k employee game studio, they could probably make something that is stardew-like, widely played, and absolutely rakes in cash through micro transactions, $49.99 variegated eggplant DLC, etc. and has the charm and soul of a cold b…

The idea of Stardew Valley with microtransactions just ruined my day.

It's just Dreamlight Valley.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#130
Fan of the series and general “infinity engine” era, but was somewhat “worried” it would be less fun than Larian’s last great game (Divinity Original Sin 2).

I was glad to learn it’s likely as silly (good!) and enjoyed dipping into twitch to get a feel on the pen & paper turned "cyber" D&D party play.

It really looks like great fun, wish I had the time / friends in sync / on same platform. Eventually the bespoke Apple silicon version should work cross play with Windows / Linux but console friends apparently won’t get included.

https://www.twitch.tv/willneff/clip/TentativeSweetEyeballTBT...

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