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‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

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101–110 of 359 posts

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#102
post #3

Oh it's okay, it's a single-player game, it's not that you need any server capacity for that. Other than download servers but it's Steam's problem, not publisher's. ...right?

kind of like how disk shouldn't be a bottleneck for framerate, but, you know... how we forget.

BG3 even has an explicit “slow hd” toggle in the options to help mitigate this issue.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#103
What really sealed the deal for me checking out this game is the promise to not have any microtransactions. That's a trend that has only been getting worse for 20+ years now and I'd gladly pay full price for a game that simply gives me a whole game upon purchase.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#104
post #46

Is this game mostly an inventory management game like Divinity Original Sin 2? I tried playing it but I was just clicking around menus 80% of the time.

I don't think you played it at all

I don't know, the brief time I spent with D:OS2, there was quite a lot of inventory shenanigans.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#105
post #57

Earlier quoted context omitted.

I don't want to attack you personally but I think your post illustrates an common error in thinking that caused gaming to stagnate for the past decade. I can just hear the army of MBAs making spreadsheets and checklist reflecting exactly this "paint by the numbers" style of thinking. This in turn means that the next ten AAA titles starting production are going to check all these boxes and then ... will still fail. In…

Sure there's no general formula, but it's really not a surprise that the first big D&D videogame in a long time would be a huge success, after several years of tabletop D&D skyrocketing in popularity.

This game also has the meta that most recent D&D games missed. If you know the tabletop game, you can build an optimized character in the bg series, because the game system is close wherever it can be. Some spells are just too freeform to work without a human DM, but they seem to have done very well, perhaps a bit too much focus on environmental damage like the divinity series, but they toned that down right? I haven't looked at it in over a year.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#106
post #41

Earlier quoted context omitted.

> I definitely underestimated the brand power of DnD and Baldur's Gate I think you're trying to put too much of its success on "brand power". Social proof is a thing, but it's not powerful enough to overcome a bad game. Just look at what happened to the Call of Duty and Battlefield franchises. I think it's doing so well because they nailed the execution. The graphics are great. The game hasn't had any opening week di…

> When was the last time a AAA game was truly fun to play? Tears of the Kingdom, Resident evil 4, Street Fighter 6

Zeldas.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#107
post #85

Earlier quoted context omitted.

> I definitely underestimated the brand power of DnD and Baldur's Gate I think you're trying to put too much of its success on "brand power". Social proof is a thing, but it's not powerful enough to overcome a bad game. Just look at what happened to the Call of Duty and Battlefield franchises. I think it's doing so well because they nailed the execution. The graphics are great. The game hasn't had any opening week di…

I mentioned many other great games in this genre which were lucky to have 1/100th of the success of this game. But okay, those didn't have the multiplayer, or the presentation, or the accessibility. But Larian's previous game was extremely similar to this one in all respects. It's not even that flippant to say BG3 is DOS2 with the lore and rules swapped for DnD ones which isn't that much of a practical difference (I'…

4 people in my friend group have been rearranging their schedules this weekend to get more BG3 time (after previously planning on playing once a week). It's possible that a DOS3 might've had that happening, at least 2 of the 4 played DOS2 but I am skeptical.

They all have preexisting affection for both D&D and BG. They went into character creation with strong opinions about their favorite races and esp. classes.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#108
post #18

I am a bit shocked by how popular this game is. All the signs were there, though. - Their previous game Divinity: Original Sin 2 was critically acclaimed, very popular for a pretty hardcore CRPG, and had long legs. - DnD has a lot of brand power and has been strongly in the zeitgeist for years. - There's a big cohort of millennials who have strong nostalgia for Baldur's Gate and who have plenty of money to buy games…

They've also done a great job marketing it. I've seen ads and references to it in places that normally wouldn't cover RPGs.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#109

Earlier quoted context omitted.

I don't want to attack you personally but I think your post illustrates an common error in thinking that caused gaming to stagnate for the past decade. I can just hear the army of MBAs making spreadsheets and checklist reflecting exactly this "paint by the numbers" style of thinking. This in turn means that the next ten AAA titles starting production are going to check all these boxes and then ... will still fail. In…

There must be at least some partial formula if some companies can consistently make critically acclaimed commercial successes.

Are there any companies continuously making widely different critically acclaimed games? or do they typically have a hit and then make games in the same vein? Bioware had a certain take on RPGs, same with Bethesda's modern Fallout/Elder Scrolls, FromSoft make DS derivatives, etc.

If I'm missing some studio which has a diverse catalogue of consistently successful games, then please tell me which. But I feel they usually find a niche and then work that.

Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

#110
post #51

What do they mean, concurrent players? Did they turn it into a multiplayer game?

Steam has statistics for how many people are actively playing any particular game, regardless of how the game's multiplayer works, if any.
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