Live data from Hacker News

Human Shader

humanshader.com

41–50 of 131 posts

Re: Human Shader

#41
This is a particularly fun exercise when you recall that the original "computers" were people doing arithmetic, not at all dissimilarly to what’s done here, just with less parallelism. Though they did at least have mechanical adders and multipliers!

Re: Human Shader

#42
post #3

A bit too much to ask from a user. It could be split up into easier steps, like adding a pair of 4-digit numbers or multiplying a pair of 1/2 digit numbers.

I mean yeah but it's rendering

Let it cook

Re: Human Shader

#43

How are they planning to get rid of errors?

the final step in the worksheet provides an error correction heuristic and procedure:

> Thanks a lot for being part of the Human Shader, go find your pixel in the public canvas! Tip: if its color looks wrong to you, feel free to review your calculations and submit again with the same code!

Re: Human Shader

#44
post #15

This was fun, I forget sometimes how silly all our grade school math worksheets used to be. I always had trouble showing my work for simple additions and multiplication, it's a bit easier when its a self motivated dunking on the GPUs. It may take 4-5 days and 1000+ people, but it's definitely created a greater sense of community than any faster rendering system. I like looking over the different pixels and knowing th…

It's really interesting seeing the (what I assume are) error pixels.

All of the pixels were already taken by the time I tried, but I did an "error" pixel (11, 26) just for my own pleasure.

Somehow I got RGB(255, 50, 194), which is different from the value posted on the chart. Actually, I'm not sure how originally they got 0, since G comes from R and B, which are both positive, and the expression is multiplication and addition.

Re: Human Shader

#45
post #20
post #15

Earlier quoted context omitted.

It's really interesting seeing the (what I assume are) error pixels.

The author should implement an error correction system, where 1) the result is withheld from the display until a second corroborating calculation comes in, and 2) if there is disagreement, request an arbitration from a third user whose job is to pick which of the two is the best answer.

It is a bit odd; they specifically ask for the picture of the worksheet, and say they’ll check it. I wonder if the just haven’t gotten around to it yet. Automatic error checking would be nice (IMO just let multiple people do each pixel and take the most popular result).

Re: Human Shader

#49

I see a missed opportunity to remove the math and instead give people a prompt, and one pixel to shade, and then refine with each next pass. Human generative reverse-diffusion AI.

Not dissimilar to /r/place[0] - which gets messy.

[0] https://new.reddit.com/r/place/?screenmode=preview

Post reply on HN