Earlier quoted context omitted.
It can be done. To submit a pixel you have to take a photo proof of your calculations on paper, it’s already “moderated”
Interesting, how come there are obviously incorrect pixels ?.
Human Shader
31–40 of 131 posts
Re: Human Shader
#32Re: Human Shader
#33It feels like a missed opportunity to not show each pixel's worksheet: It would be cool if you could click on each pixel, and it opens a PDF scan of that persons calculations.
Sadly you can’t do that on a site without having people post very inappropriate things, so it would require a human moderator, which I speculate makes it unlikely to happen.
Re: Human Shader
#34Earlier quoted context omitted.
It can be done. To submit a pixel you have to take a photo proof of your calculations on paper, it’s already “moderated”
Interesting, how come there are obviously incorrect pixels ?.
If you compare them to nearby "correct" pixels, they usually just have one of the three RGB values that are sharply different.
Re: Human Shader
#35Earlier quoted context omitted.
It can be done. To submit a pixel you have to take a photo proof of your calculations on paper, it’s already “moderated”
Interesting, how come there are obviously incorrect pixels ?.
Re: Human Shader
#36Re: Human Shader
#37Human generative reverse-diffusion AI.
Re: Human Shader
#38Re: Human Shader
#39They could just use a computer to do this?
Re: Human Shader
#40How are they planning to get rid of errors?