Earlier quoted context omitted.
And SID Factory and a couple of others.
Any recommendation for Multi-SID? There should exist a six channels GoatTracker - I am not sure anything else is available.
Chiptune.app
171–180 of 186 posts
Re: Chiptune.app
#172Re: Chiptune.app
#173Wow, I previously had this domain with a similar project hosted and just let it expire in March. I was really confused seeing it at the top of HN. "Wait why is my website on the front page of HN? I thought I let the domain expire." I don't mean to piggyback, but I want to show what I had hosted here before: https://www.youtube.com/watch?v=7pEvu_nC2LQ OPs project is obviously much more impressive, but it's cool to me…
Re: Chiptune.app
#174Jake Kaufman was kind enough to release the entire Shovel Knight OST as an NSF under creative commons, meaning we're allowed to host it and do cool stuff with it. So I'll take this opportunity to plug an NES visualizer I've been working on. Did you know the Shovel Knight OST can and will run on a real FamiCom, using Konami's VRC6 mapper? Knowing that, I can look at the register writes as they're being made, work out…
Re: Chiptune.app
#175Very fun! I wish I could send a link for a song and have it play when it is opened. I have a friend group I would share that with.
Eg. Sonic 3 ice cap zone https://chiptune.app/?play=Sega%20Genesis%2FSonic%20the%20He...
Re: Chiptune.app
#176Earlier quoted context omitted.
Sample based tracker formats shouldn't be considered chiptunes. The latter is supposed to mean sound generated by dedicated hardware with automatic waveform generation, envelopes, and filtering. Doing it all in software by mixing samples isn't the same.
Sample-based tracker music and the Amiga scene is where the term and the artistic style was born. The Amiga scene and the musicians of that era are the authority.
Re: Chiptune.app
#177I remember a classic Amiga OS styled website that had lots of chiptunes to download. It really worked like the Amiga OS, with movable, resizable windows and a file explorer etc. Can't remember the URL. I wanna say chiptune.net, but apparently that's not it.
Re: Chiptune.app
#178Earlier quoted context omitted.
> as I had “cross-platform” mobile apps I'm on a four-person team building a React Native app. RN is awful, I'll admit, but it would be impossible to work at the pace we do if we were maintaining fully parallel Android and iOS codebases. Besides, it's the hardware's job to optimize for the capabilities of the SDK.
I was with you for the first paragraph. But that's just despicable thinking: > Besides, it's the hardware's job to optimize for the capabilities of the SDK. You can't possibly blame the hardware manufacturers for how poorly React Native runs. Even if the CPU engineers wanted to target React specifically and make it run better somehow (and you seem to think they should), where would they begin? React sits on top of 35…
[0] My main beef with React Native is the total lack of useful stack traces. Also, when running on a device, when you tap Debug before manually setting your dev machine's IP, the app is bricked and you have to delete and reinstall it.
Re: Chiptune.app
#179Very fun! I wish I could send a link for a song and have it play when it is opened. I have a friend group I would share that with.
Re: Chiptune.app
#180God, I forgot how bad the Genesis sound synthesizer sounded.
Give these a try -
https://chiptune.app/?play=Contemporary%2FCatskull%20Records...
https://chiptune.app/?play=Sega%20Genesis%2FRolling%20Thunde...
https://chiptune.app/?play=Sega%20Genesis%2FTime%20Trax%2F01...
\https://chiptune.app/?play=Sega%20Genesis%2FShining%20Force%...