Man, I would kill to have this as a standalone app on my phone with all of these midis loaded.
Chiptune.app
151–160 of 186 posts
Re: Chiptune.app
#152Many hours wasted on this 2P game with a neighbor: https://chiptune.app/browse/Nintendo/Jackal
Re: Chiptune.app
#153The fact that the songs play instantly when you click makes me sad for literally all modern software.
Re: Chiptune.app
#154Earlier quoted context omitted.
Tracker files: audio samples as instruments played by a table of notes and variations. MIDI files: a table of notes and variations for playing default samples for instruments. Chip synthesis programs: code that generates sequences of sounds, requiring some specific synth engine. The former two have a radically different (lack of) complexity compared to the latter...
I know, but I don't understand your point. The site is full of .mids and mods, as well as other mod-like formats ripped from various devices. I'm not even sure if it does have any actual chiptunes, as in synthetized in realtime!
Re: Chiptune.app
#155:')
by david wise. what a gem. and here is the obligatory, very well done mini-doc about this track, and the incredible technical achievement it took to make it:
Re: Chiptune.app
#156Re: Chiptune.app
#157Earlier quoted context omitted.
In the scene people always set SIDs and tracker chiptunes apart, because of how technically different the two are. There's an enormous technical complexity of having to emulate not just the SID chip (which still isn't 100% understood) but also the 6510 CPU and even some of the C64's CIA timers to accurately replay SIDs, whereas almost all sample-based tracker music from the Amiga and PC need none of that effort. Repl…
Sample based tracker formats shouldn't be considered chiptunes. The latter is supposed to mean sound generated by dedicated hardware with automatic waveform generation, envelopes, and filtering. Doing it all in software by mixing samples isn't the same.
Re: Chiptune.app
#158Jake Kaufman was kind enough to release the entire Shovel Knight OST as an NSF under creative commons, meaning we're allowed to host it and do cool stuff with it. So I'll take this opportunity to plug an NES visualizer I've been working on. Did you know the Shovel Knight OST can and will run on a real FamiCom, using Konami's VRC6 mapper? Knowing that, I can look at the register writes as they're being made, work out…
FX3 [0] is one of my fav albums from Virt, but I don't think he ever released the source? If I get it right it was composed as .nsf files too. I saw there was a MIDI file for at least one of the songs (Choppastyle [1][2]), so maybe there's a chance to get the rest of them from somewhere? I'd love to hear a version with modern synth instruments to compare and contrast (although my dream is for a cover of the whole alb…
Re: Chiptune.app
#159Anyone can recommend anything to listen to on there? I already know (since back then) and still regularly listen to: - Unreal 1 - Megaman (1-7, X, ...) - Super Metroid - Chrono Trigger - Zelda Preferring actual chiptunes over MIDI.
https://chiptune.app/browse/Sega%20Genesis/Thunder%20Force%2...
Also on the same console I like a lot of soundtracks from games that were ported from Amiga: Lemmings, Lotus, James Pond II, they all have some kind of cert different character to traditionnal consoles music.
Re: Chiptune.app
#160my poor pixel 3 can't play back almost anything on the site without constant popping ( resembling artifacts, I think? ), which is sad