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Far Cry 1.34 source code (2006)

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Re: Far Cry 1.34 source code (2006)

#371

Earlier quoted context omitted.

the one reason people use Windows in the first place The other reason is UX and people's familiarity with it. I tried switching to ubuntu a few times but small inconveniences adds up eventually and at some point I don't see a reason to switch. Windows works just fine and I like its UX (however we will see if that will change with 11), Linux needs to provide a bit more for people like me to switch for their personal c…

Well, ReactOS is a reimplementation of most of Windows, including the shell and the kernel. Anecdotally, I once installed Ubuntu + Wine for someone non-technical who broke several Windows installations by infecting them with ransomware. He used it for like half a year calling it "this strange Windows" because some people don't know what an operating system is. He eventually irreparably broke its file system because a…

  shutting down his machine by pulling the plug while it was running
Well, if windows was more reliable when it comes to unexpected shutdowns then it is also partially linux's fault.

I have a similar experience as well. I have a pi server and I was trying to use an ntfs external hdd. For some reason it breaks the file system if I remove hdd or shutdown pi unexpectedly. I am not expecting there to be no data loss if i am not writing or editing a file, just doing nothing, then why FS breaks?

When that happens, I connect hdd to Windows and it is able to repair it but there is no such option in ubuntu

Re: Far Cry 1.34 source code (2006)

#372
post #215

Earlier quoted context omitted.

> It seems dumb and it is dumb, but it’s also an important feature of Windows that your terrible app from the 90s can still run today with minor changes generally. This is a myth which is mostly not true from some time.

Can you explain how it’s not true? I’ve personally run software from the 90s. I am not a myth!

Windows 11 killed NTVDM and 16 bit support.

Re: Far Cry 1.34 source code (2006)

#373
post #138

Earlier quoted context omitted.

Huh? That doesn't seem right. We absolutely have ambitious games on pc that bring generational leaps in graphical fidelity. Like the Witcher 3, which was absolutely stunning when it first released. Similarly (although originally a console exclusive) Red Dead Redemption 2 looks incredible on PC. We also have releases like Hellblade: Senuas Sacrifice which pushed the limit of what was possible to achieve with limited r…

Parent comment said PC-exclusive, Witcher 3 and RDR2 are examples where the PC port came out way after the console release and they are both fairly old games at this point.

Witcher series, and generally everything from CDPR RED, is PC first and anything else an afterthought (if not contracted out port to someone else)
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