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Making Figma better for developers with Dev Mode

figma.com

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Re: Making Figma better for developers with Dev Mode

#111
post #100

Has anyone else worked with teams where their entire idea of "product" was to create 100s of designs in Figma, and then just hand them to developers? What started this mentality?

Yes, and this made me hate Figma. Literally my only interactions with it have been getting dropped into some file with dozens of screens and maybe if I'm lucky they've zoomed it to the thing I'm implementing. I have no idea how its supposed to work but that was awful.

Yes, I find frequently it's hard to know exactly what people are linking me to. Usually it's to some arbitrary view in a file. Our designers have had to make their own bespoke, inconsistent labeling systems (literally dropping text elements around the designs to describe them). There needs to be a better way.

Re: Making Figma better for developers with Dev Mode

#112
post #24

A plugin for React Native would be nice!

Just added support for the inspect panel and codegen to my React Native -> Figma plugin. You should see it in the From Community list or you can find it here: https://www.figma.com/community/plugin/821138713091291738

Figma -> React Native*

Can't seem to edit my post.

Feedback welcome btw.

Re: Making Figma better for developers with Dev Mode

#113
For me, as an Android developer, this is a huge improvement.

Finally, I can easily select elements that were non-selectable-without-holding-cmd in the "design" mode. The thing that shows paddings and margins is a godsend, AND it stays put when you move your mouse somewhere else and switch to another window. The size tooltip also now shows the actual helpful size in pixels in addition to the unhelpful "hug/fill".

The choice of Jetpack Compose as the only Android code format is strange. Most people, even those who do embrace The Google Way™ of Android development and Kotlin itself, don't take it too seriously and don't consider it production-ready. It would be nice to have support for the good old XML layouts.

Re: Making Figma better for developers with Dev Mode

#114

As a developer, the "one big bulletin board" visual model that Figma promotes is one of the worst steps backwards in UX I have ever had to deal with. I am constantly zooming in and out and scrolling around trying to find anything. I hate it so much.

I rarely use Figma but wanted to add that your experience isn't universal. I maintain one giant notes.txt file which I treat as my mental palace, finding sections within it by searching for "# keyword". This allows me to work as a 10x or 100x developer by avoiding bookkeeping chores like categorizing my notes, so more like a search engine. Figma might be targeted at designers who want to work fast also.

But I do agree that Figma needs an auto-organizing feature of some kind for people who receive the work. Perhaps with machine learning to track designs by the timestamp when they were edited, instead of their location on the page. Which could be as simple as a linear or hierarchical view which only scrolls along one axis, with tags similar to git/Sourcetree. Apologies if this already exists!

Re: Making Figma better for developers with Dev Mode

#115

As a developer, the "one big bulletin board" visual model that Figma promotes is one of the worst steps backwards in UX I have ever had to deal with. I am constantly zooming in and out and scrolling around trying to find anything. I hate it so much.

As a MacOS user, zooming on a touchpad is painful.

Re: Making Figma better for developers with Dev Mode

#116

As a developer, the "one big bulletin board" visual model that Figma promotes is one of the worst steps backwards in UX I have ever had to deal with. I am constantly zooming in and out and scrolling around trying to find anything. I hate it so much.

I rarely use Figma but wanted to add that your experience isn't universal. I maintain one giant notes.txt file which I treat as my mental palace, finding sections within it by searching for "# keyword". This allows me to work as a 10x or 100x developer by avoiding bookkeeping chores like categorizing my notes, so more like a search engine. Figma might be targeted at designers who want to work fast also. But I do agre…

Hah, i'll be honest I thought you were kidding about the notes.txt - are you following some kind of standard? Or just spill everything into one big document?

Re: Making Figma better for developers with Dev Mode

#117
Since figma devs are looking at this thread, could you please add proper p3 color space support? Everyone’s phone supports p3 at this point, especially iphones and the gap prevents mobile designs from looking the best they can be because there is too much friction to use it. Sketch supports it!

Re: Making Figma better for developers with Dev Mode

#118

Hey all! Emil here from the Figma team that brought you Dev Mode and Figma for VS Code today! Really interested to hear what you think and also here to answer your questions. We are super excited to invest more into developers in the future, today is just the start of that!

How has the release of giant LLMs and other LLM-powered design apps influenced your product roadmap in the last couple of months?

I've been experimenting with using LLMs to map Figma designs directly into a working production-level codebase. There's quite a bit of compression you need to do in order to convert the raw Figma JSON into a format that an LLM can understand, but overall it actually performs quite well. Here's a quick demo: https://www.youtube.com/watch?v=s9JRBw7kR9g

Re: Making Figma better for developers with Dev Mode

#119

Earlier quoted context omitted.

I rarely use Figma but wanted to add that your experience isn't universal. I maintain one giant notes.txt file which I treat as my mental palace, finding sections within it by searching for "# keyword". This allows me to work as a 10x or 100x developer by avoiding bookkeeping chores like categorizing my notes, so more like a search engine. Figma might be targeted at designers who want to work fast also. But I do agre…

Hah, i'll be honest I thought you were kidding about the notes.txt - are you following some kind of standard? Or just spill everything into one big document?

I do something similar and just dump everything into a giant chaotic document. It works well because I intuitively understand my own personal brand of chaos, so I know how to easily find everything.

Re: Making Figma better for developers with Dev Mode

#120
post #97

Earlier quoted context omitted.

Why? It is still around and it is better than it ever was.

I don't think one can own a sketch license anymore can? I believe they switched for a subscription model.

You can, actually. See "Mac-only license" in their pricing [0]. Just as before, you get one year of updates.

True, when Sketch started switching to a subscription model, they've buried the link to renew the license very deep so it was really hard to find, but I guess they've came back to their senses and it is now available right on the pricing page.

[0]: https://www.sketch.com/pricing/

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