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Quake's lightning gun bug explained [video]

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Re: Quake's lightning gun bug explained [video]

#7
post #5

They missed the 3rd(!) bug in those few lines of code? The normalization was done before zeroing out the Z component, so the resulting vector isn’t actually normalized.

Not saying I never conjure the spaghetti but whoever coded that really was deep into the tail end of a caffeine, coding and sleep deprivation binge ;)

Re: Quake's lightning gun bug explained [video]

#8
post #5

They missed the 3rd(!) bug in those few lines of code? The normalization was done before zeroing out the Z component, so the resulting vector isn’t actually normalized.

Not saying I never conjure the spaghetti but whoever coded that really was deep into the tail end of a caffeine, coding and sleep deprivation binge ;)

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