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Mark Zuckerberg on Apple’s Vision Pro headset

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Re: Mark Zuckerberg on Apple’s Vision Pro headset

#911

Earlier quoted context omitted.

> Porn. What you're missing is porn. This is correct. With the ability to mimic touch, the VR NSFW avenues are set to explode.

Explode?!? Do you think people who don’t already pay for porn/sexual IOT devices/digital sexual pleasure content will start to enter this emerging market? Do you think the same customer base will drastically increase spending? - I’m genuinely curious and surprised by the confidence.

I think it is easy to severely underestimate the number of persons who engage with porn and NSFW content everyday, along with the volume of content.

One quick glance at the Reddit hysteria will show that people are particularly bummed about the NSFW changes. Like, really bummed. Same with Pornhub limiting its service in Utah, and people of Utah immediately learning what VPNs are. Additionally, there are human trafficking rings around the world that thrive for a reason (e.g., Epstein). With VR you have sensorimotor gadgets you can sync to your virtual world, and it is completely immersive. As you become desensitized to one fetish, you can purchase a new fetish experience. Porn is a lucrative path.

For me, I like humans, the "in real life" kind to be exact. So it's not a hot selling point, for me. I do like to study how humans "human." And porn is front and center for many people, for all sorts of different reasons.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#912
post #846
post #842

Earlier quoted context omitted.

So far no one has mass produced microleds. There are no chips on the market that can match M2 to drive these duel 4k displays. Then there’s the R1 chip. And a smooth as butter OS. Meta’s only viable strategy is to flood the market with low end devices.

The past Windows and Android waves show that this is a great strategy if demand is really there. When the mass market exists, multiple vendors will race to design competitive semiconductors, and even clunky UX will satisfy 90% of users. Windows 3.0 and Android 2.0 weren’t awesome in any sense. They were still good enough to surpass Apple’s sales in terms of units.

I recall the tech gap between original iPhone and Android wasn't that big. Apple had no custom CPUs or display tech. The tech gap between Quest and Vision is more like Atari vs Macintosh. One is a toy and other is a workstation.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#913
post #539
post #488

Earlier quoted context omitted.

except, you know, there's a massive market for non-iphone smartphones now. Facebook would not weep if it was android to the iphone

I don't think that Zuckerberg would be excited for making money from VR some time in far future, he is already very rich.

It's less about making marginally more money, and it's more about retaining Meta's grip on attention as it shifts from one medium (mobile/web) to the next (AR/VR/SC).

He's probably not going to make more money by having a bulkhead in the new personal computing paradigm (unless the ads are 10x as valuable, IDK). He's more importantly aiming to defend the current "proportion of attention spent on personal computing".

If other cos shift consumer attention to mediums where Meta has no presence or is excluded from, there goes his market cap.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#914

Earlier quoted context omitted.

The key for me will be if it can meet it's core proposition of making a virtual world as good as the real one. At a basic level of I'd be willing to binge netflix on it rather than a TV. That would be the start. What if I preferred it to going to the cinema? Already a win. What if it can make it feel like you're having lunch in a restaurant? Perfect. It doesn't really do any of these things. More like having wallpape…

There are already applications on the Quest to use your physical keyboard, and either see it (AR) or see a representation of your keyboard as well as your hands.

Yeah but they are pants.

I'd have to go 10 rounds with Tyson Fury to experience reality like the quest feels.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#915
post #428

There is something quite remarkable and puzzling about the VR/AR and now SC (spatial computing) space. All major (ad)tech companies are convinced that this is a major market that will materialize and be profitable if the right combination of hardware and software is developed. Their VR "visions" differ but only at the margin. No matter how you execute it, we are talking about people (homo sapiens) putting a major som…

> So far at least, this is a tech that is being pushed onto people rather than being pulled. I think it's very hard to tell the difference between these things ex ante. Everything that succeeds looks like it was pulled. But many things were pushed before they were pulled. Buying things on the internet, for instance. This was laughed at for quite a while, while a few people and companies were committed to the idea tha…

> But many things were pushed before they were pulled. Buying things on the internet, for instance. This was laughed at for quite a while, while a few people and companies were committed to the idea that it was the future

When, for a couple of months in 1992? There are always a few people who dislike new ideas but that one was popular from the beginning because it was so easy to understand: just like ordering from a catalog but you get your stuff a week earlier and in most cases can see more info about it before buying.

I worked at a web development company in the mid to late 90s and businesses were all over this concept. It saved them money having to pay people to answer the phone or open envelopes, let them do things they couldn’t afford with printed catalogs, and avoided a whole ton of problems around payment.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#916

There is something quite remarkable and puzzling about the VR/AR and now SC (spatial computing) space. All major (ad)tech companies are convinced that this is a major market that will materialize and be profitable if the right combination of hardware and software is developed. Their VR "visions" differ but only at the margin. No matter how you execute it, we are talking about people (homo sapiens) putting a major som…

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Re: Mark Zuckerberg on Apple’s Vision Pro headset

#917
post #884

Earlier quoted context omitted.

> 2x OLED screens Not quite the same ballpark, is it? iPhone 14 Pro resolution is 2556×1179 at 460ppi. Vision Pro is believed to have 3800x3000 at 3400ppi. That's almost an order of magnitude improvement in density over the iPhone screens (and 3x the density of the Quest Pro or the PSVR2.)

Sure those are very hight DPI screens I agree. So then take the price of ipad pro 11. Even cheaper than iphone 14 pro and has most of those components I mentioned above (excluding 3g/4g/5g). 2x ipad pro 11 == 2x $800 = $1600. Does it really cost apple ~$1000 or even $500 per such 3400ppi screen to justify such price? And regarding screen resolution very old Sony Experia 1 (from 2019) had 4k resolution (1644 x 3840 pi…

> Does it really cost apple ~$1000 or even $500 per such 3400ppi screen to justify such price?

I can easily imagine that for a relatively new technology with a ppi much higher than anything commercially available (as far as I can find through searching) that they are getting on for $1k each at the moment, yeah.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#918
post #915
post #428

Earlier quoted context omitted.

> So far at least, this is a tech that is being pushed onto people rather than being pulled. I think it's very hard to tell the difference between these things ex ante. Everything that succeeds looks like it was pulled. But many things were pushed before they were pulled. Buying things on the internet, for instance. This was laughed at for quite a while, while a few people and companies were committed to the idea tha…

> But many things were pushed before they were pulled. Buying things on the internet, for instance. This was laughed at for quite a while, while a few people and companies were committed to the idea that it was the future When, for a couple of months in 1992? There are always a few people who dislike new ideas but that one was popular from the beginning because it was so easy to understand: just like ordering from a…

> When, for a couple of months in 1992? There are always a few people who dislike new ideas but that one was popular from the beginning because it was so easy to understand: just like ordering from a catalog but you get your stuff a week earlier and in most cases can see more info about it before buying.

I think you were in a pretty distinct milieu if you thought this was a popular idea in 1992, or any time before, say, 1998.

> I worked at a web development company in the mid to late 90s and businesses were all over this concept. It saved them money having to pay people to answer the phone or open envelopes, let them do things they couldn’t afford with printed catalogs, and avoided a whole ton of problems around payment.

Yes, I imagine that the companies you interfaced with as an employee of an webdev company in the late 90s were all over this. That is not the same thing as it being generally popular.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#919

Earlier quoted context omitted.

FB should absolutely be in panic mode. They bet everything on VR because they wanted to own an entire ecosystem and not be reliant on Google/Apple. No matter how good Oculus is, Apple will be the VR experience everyone will want to have. Apple will sell it vastly better and make it far more desirable than anything Meta can manage. If I have to strap on an invasive device to my face, what company am I going to trust m…

Maybe the Vision will be what everybody want, but there is always space for “almost what you want but cheaper”. Mid range android phones are very popular worldwide. Mid range laptops too. I’m skeptical of VR promises, but if the industry grows Apple is likely to be the high end expensive option, but there will be great opportunities for other companies in the space. And oculus can offer very compelling products for a…

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Re: Mark Zuckerberg on Apple’s Vision Pro headset

#920

Earlier quoted context omitted.

FB should absolutely be in panic mode. They bet everything on VR because they wanted to own an entire ecosystem and not be reliant on Google/Apple. No matter how good Oculus is, Apple will be the VR experience everyone will want to have. Apple will sell it vastly better and make it far more desirable than anything Meta can manage. If I have to strap on an invasive device to my face, what company am I going to trust m…

Maybe the Vision will be what everybody want, but there is always space for “almost what you want but cheaper”. Mid range android phones are very popular worldwide. Mid range laptops too. I’m skeptical of VR promises, but if the industry grows Apple is likely to be the high end expensive option, but there will be great opportunities for other companies in the space. And oculus can offer very compelling products for a…

Have you ever used a VR headset?

I doubt there is ever going to be a budget headset with mass market appeal because they'd be incredibly nausea inducing.

The Oculus quest is a perfect example. It's basically manufactured e-waste which is only getting bought because of the fantasy it ultimately doesn't live to.

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