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Mark Zuckerberg on Apple’s Vision Pro headset

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Re: Mark Zuckerberg on Apple’s Vision Pro headset

#861

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It is very obvious that that they have neither an exercise routine nor a healthy diet. It shows in the skin, the hair, the posture, the confidence etc. The only way that's not true, is if by some miracle he had multiple separate conditions that somehow when put together appear like a person who is sedentary by habit and enjoys junk food.

Nevermind the typical reddit mod looking apartment we saw in the $5k challenge. None of this some unique story. It's all the same pattern. It's just an exceptionally public one.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#862
post #846
post #842

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So far no one has mass produced microleds. There are no chips on the market that can match M2 to drive these duel 4k displays. Then there’s the R1 chip. And a smooth as butter OS. Meta’s only viable strategy is to flood the market with low end devices.

The past Windows and Android waves show that this is a great strategy if demand is really there. When the mass market exists, multiple vendors will race to design competitive semiconductors, and even clunky UX will satisfy 90% of users. Windows 3.0 and Android 2.0 weren’t awesome in any sense. They were still good enough to surpass Apple’s sales in terms of units.

An interesting point about VR (and AR eventually) is that clunky UX can move from being merely annoying to literally nausea-inducing. I’m not sure that there can be VR equivalents of the low-end Android market for instance where there you can overshoot perf demands and have the UI lock up and the user just waits. Low-end VR will have to undershoot performance demands which can close doors on entire use-cases.

I’m not saying that platforms won’t figure out ways to profit off market segmentation, just pointing out the inflection point we’re crossing in the human-computer interface.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#863
post #482

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I'm sorry, but buying things on the internet wasn't laughed at, if anything people were worried about it cause of their credit card numbers. It was that basis of the dot com boom of the late 90s. Everyone saw the potential and lashed money into it. It didn't deliver at the time, but that dynamic is totally different to vr headsets. Think smart phones, they weren't pushed, people wanted them in a serious way

"but buying things on the internet wasn't laughed at" It was definitely laughed at by people like travel agents - remember them? I can remember discussing it with people in the travel industry around '94 and '95 and they literally laughed at the idea of people arranging travel online.

Maybe they were laughing out of fear for their job.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#864

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What are you talking about? I see a large number of grocery store employees gather up wares for curbside or delivery every time I go to the supermarket. All of my area supermarkets have dedicated sections for these ways of shopping!

And then on top of that the popularity of meal kits as well supplanting some amount of grocery shopping.

And any discussion about those meal kits is full of people complaining about low quality produce, and many of them quitting their subscription because of it.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#865

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If a set of vr hardware can make it so I can work as ergonomically from my patio as from my desk I will throw money at it.

Doesn’t strapping on a VR helmet kind of counteract the fun of being outside? Might as well just load up a nice outdoor scene as your background environment

I enjoy the breeze and sun. Plus the smell of my garden

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#866

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What they didn't anticipate was how many people don't buy fruits or vegetables.

Plus how many of us are willing to buy 2x as many as needed, assuming some will be bad, and just chalk that up to the cost of not going to the store.

Or how many of us understand that an "ugly" tomato is just fine to eat, especially when I'm making a sauce.

The obsession with perfect produce is so dumb, and has genuinely harmed our shopping.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#867

There is something quite remarkable and puzzling about the VR/AR and now SC (spatial computing) space. All major (ad)tech companies are convinced that this is a major market that will materialize and be profitable if the right combination of hardware and software is developed. Their VR "visions" differ but only at the margin. No matter how you execute it, we are talking about people (homo sapiens) putting a major som…

I can give you an anecdotal "indicator": Been a gamer my entire life. Ever since getting into VR 4 years ago, I basically haven't played a single "flat" (non-VR) game. > pursuit of... what exactly Experiences that you literally cannot get in real life without going to jail or dying. It's the same value proposition that gaming in general provides, but far more immersion and realism.

Or read a book and use your imagination.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#868
post #468

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Of course these devices existed but every time Apple raised the bar. MP3 players existed before Ipod but with limited storage. The first Ipod was really usable with its HDD. Smartphone were a thing but touch interface is what made the Iphone something unique. Let see if Apple is really bringing something new here, the jury is still out.

Famously, the original iPod had "less space than a Nomad".

Having had one, that Nomad was absolutely terrible, space or no. It was cheap though.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#869
post #428

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> So far at least, this is a tech that is being pushed onto people rather than being pulled. I think it's very hard to tell the difference between these things ex ante. Everything that succeeds looks like it was pulled. But many things were pushed before they were pulled. Buying things on the internet, for instance. This was laughed at for quite a while, while a few people and companies were committed to the idea tha…

The Internet was first available to the public in 1993. 10 years later, in 2003, it was so ingrained in everyone's life that we could no longer imagine living without it. VR is available to the public since the 90's, it's as old as the Internet. Even if you consider that "actually useable VR" started with Occulus it was already 10 years ago. I'm not saying the turning point for VR will never come, but it's certainly…

I would say AR is the real use case here and I think the apple headset is the first truly usable example of it.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#870
post #663

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They didn't really live up to the hype, though. It was said that they would replace laptops. While they have their space in the market, sales are in a declining trend, and considerably behind laptops. (I was like you and still am, by the way... I don't find tablets comfortable. I only bought one once, and I think the number of times I actually used it can be counted with both hands).

The iPad did replace a category of laptops. At the time the iPad came out netbooks were popular and it was believed by many that Apple was in trouble because they didn’t have a netbook. Apple came out with the iPad and killed the netbook market.

Netbooks died because they were terrible products, and for "I just need to check my email" phones were infinitely better.
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