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Notes on Vision Pro

notes.andymatuschak.org

571–580 of 700 posts

Re: Notes on Vision Pro

#571
Side note unrelated to Apple Vision:

Why would anyone want text fully aligned to the left of the browser window?! At least it's distinctive, I don't think I've ever seen that on any other website in the last 15 years.

Re: Notes on Vision Pro

#572
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

You're taking a backwards-looking view of this. Imagine if ancient man, living in the woods, saw people of today living in cities. "It feels very uncomfortable seeing all of these people isolating themselves inside buildings". In fact the very opposite is the case. Now, we go into nature to isolate ourselves. In the future, going into virtual reality will be where you go to interact with others, and you'll take the g…

Your comment is such a great bait :D As much as things could be really cool in VR, the simplest argument here is that as a human you can do much more than just look at things and listen to things...

Re: Notes on Vision Pro

#573

Earlier quoted context omitted.

You're taking a backwards-looking view of this. Imagine if ancient man, living in the woods, saw people of today living in cities. "It feels very uncomfortable seeing all of these people isolating themselves inside buildings". In fact the very opposite is the case. Now, we go into nature to isolate ourselves. In the future, going into virtual reality will be where you go to interact with others, and you'll take the g…

Asimov kind-of wrote about this phenomenon in 1956's "The Naked Sun", the second of his Elijah Bailey series. I won't give plot spoilers, but the main connection is that a group of people on another planet have grown accustomed to virtual holographic "viewing" being the main mode of interacting with other people, while physically being in their presence is deemed unwholesome, embarrassing, or otherwise uncouth, causi…

"while physically being in their presence is deemed unwholesome, embarrassing, or otherwise uncouth, causing people to go to great extents to avoid it."

Reminds me of the sex scene in Demolition Man.

Re: Notes on Vision Pro

#574
post #336

Earlier quoted context omitted.

This doesn't hold true for FPS games. You absolutely need to tell the game where you are aiming so it can draw crosshairs, even for on-rails shooters favored by VR.

most probably you are right. But I could imagine crosshairs are not needed anymore with highly accurate eye tracking, you would just intuitively know where you are aiming anyways.

You don’t necessarily want the cursor to be as fast as the human eye

Re: Notes on Vision Pro

#575
post #448
post #313

Earlier quoted context omitted.

A game needs to be purpose-build for VR, that makes it almost an exclusive.

Maybe, but focusing on the "exclusive" part -- the one part that is consumer hostile -- seems weird. If there was a standard for VR games, or if a game existed in both Oculus and Vision, it'd be a good thing. Exclusivity is not a good thing.

they mean “exclusive to VR” not exclusive to a particular headset

Re: Notes on Vision Pro

#576
post #448

Earlier quoted context omitted.

Maybe, but focusing on the "exclusive" part -- the one part that is consumer hostile -- seems weird. If there was a standard for VR games, or if a game existed in both Oculus and Vision, it'd be a good thing. Exclusivity is not a good thing.

they mean “exclusive to VR” not exclusive to a particular headset

What does the word "exclusive" mean in this context? What would be a non-exclusive VR game that can be played on a VR headset? What are some examples?

"Exclusive" in games consoles is a loaded word that means "exclusive to this platform and not available anywhere else".

If the intended meaning is what you suggest, then I'd recommend removing the word "exclusive" and just saying "there is no affordable VR console with lots of big games".

Re: Notes on Vision Pro

#577
post #133

From years of observing first-hand how hard it is to develop software, I’m shocked that Apple continually makes products that fit their aesthetic (eg. The crown and headband evoking the Apple Watch) and have coherent and mostly-baked software on launch like this. Is there a book about how they’re able to operate at scale and deliver such consistent things? Do they just have an insanely good product team? How do they…

Creative Selection by Ken Kocienda is the closest, modern look inside Apple's product development that I've found. Focus is on the development of the software for the original iPhone and is a great book.

Yes! this book is a first-person account of product development at Apple, showing how both the design and the features of a system tool keep progressing under the selective pressure of iterative review sessions, with creative and specific challenges provided by managers at multiple levels, all the way to the top (Steve Jobs at the time of the book's tales). It's a great book, very well written, the only one I've read that provides insight into (some of) Apple's creative process. When they say that Steve's DNA has profoundly shaped the company, I imagine this is one aspect of what they mean.

Re: Notes on Vision Pro

#578
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

You're taking a backwards-looking view of this. Imagine if ancient man, living in the woods, saw people of today living in cities. "It feels very uncomfortable seeing all of these people isolating themselves inside buildings". In fact the very opposite is the case. Now, we go into nature to isolate ourselves. In the future, going into virtual reality will be where you go to interact with others, and you'll take the g…

> There are enormous advantages to living (as much as possible of) your life in VR:

> - your home can be arbitrarily large at zero cost and without taking any land away from anyone else

Except it isn't.

> - you can change the decor whenever you want at zero cost

Except you can't.

> - you can paint walls as ornately as you like, at zero cost, immediately, without even any prep work required

Except you can't.

> - you spend zero time on travelling

Except you don't.

> - you can instantly hang out with friends in foreign countries for free without even needing a visa

Except you don't.

This is an incredibly dystopian view.

Let's not kid ourselves that VR will not be monetized to the breaking point just like any other platform. Enshitification is inevitable.

In other words, corporations will do what they already do, sell lies, create demand for those lies and in exchange demand more of the irreplaceable things like time, land and resources.

Re: Notes on Vision Pro

#579
post #389

Earlier quoted context omitted.

> Having to take AirPods out of your ears is more obtrusive I think. I don't own airpods but I don't mind if someone comes to talk to me with airpods on. I think it would be stranger having someone come up to me and talk to me with the goggles on.

People often try to talk to me while I'm walking the dog and I keep having to tell them to repeat themselves after I pause the audio and turn off the noise isolation.

> People often try to talk to me while I'm walking the dog and I keep having to tell them to repeat themselves after I pause the audio and turn off the noise isolation.

Well that is just plain rude. I meant if someone with airpods on comes to talk to me, I am reasonably sure they have transparency on or something like that.

Re: Notes on Vision Pro

#580
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

You're taking a backwards-looking view of this. Imagine if ancient man, living in the woods, saw people of today living in cities. "It feels very uncomfortable seeing all of these people isolating themselves inside buildings". In fact the very opposite is the case. Now, we go into nature to isolate ourselves. In the future, going into virtual reality will be where you go to interact with others, and you'll take the g…

As long as the technology is good enough...but it's not, so quit shilling
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