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Apple’s Vision Pro Is a $3,500 Ticket to Nowhere

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31–40 of 106 posts

Re: Apple’s Vision Pro Is a $3,500 Ticket to Nowhere

#31

Commentary feels a bit lazy. Seems to operate on the assumption that it's not different than previous AR/VR offerings in any way. If they can find a million people to watch movies on flights and/or use it as a monitor replacement, and if it works well for those use cases, then Apple will net $3.5B of revenue and have a solid foundation to build on. I don't think the first generation needs to do a whole lot more than…

Is the flight use case real? Are people going to feel comfortable playing sound from an un-enclosed speaker with people sitting an inch away? The battery life is only 2 hours, so any flight longer than New York to Charlotte is going to require you to have multiple batteries or some other entertainment device. 2 hours isn't even long enough to watch movies.

The person on the plane in the WWDC vid had airpods in. I guess they pair.

Re: Apple’s Vision Pro Is a $3,500 Ticket to Nowhere

#32

I’ve been in tech and business media for over 15 years. These articles appear, identical and similarly framed, every time Apple launches a product in a new category. They’ve always been rubbish, written mostly by people who haven’t tried the product. This piece pertains exactly to that sub-genre of punditry. Wasted bytes is all.

eMate Newton Apple III G4 Cube Lisa

Don't forget Pippin!

Re: Apple’s Vision Pro Is a $3,500 Ticket to Nowhere

#34
Pretty sure this is just gasoline for everyone to have a flame war over. Right down to the ever so slightly incorrect facts and emotionally charged language.

Only thing that’s in anyway correct is the bit about the type of people excited by these devices - I feel seen. But is that so bad?

Also, there really are markets for these devices - they’re just often not that visible for the average consumer. I work in medical simulation training for instance.

Re: Apple’s Vision Pro Is a $3,500 Ticket to Nowhere

#35

Commentary feels a bit lazy. Seems to operate on the assumption that it's not different than previous AR/VR offerings in any way. If they can find a million people to watch movies on flights and/or use it as a monitor replacement, and if it works well for those use cases, then Apple will net $3.5B of revenue and have a solid foundation to build on. I don't think the first generation needs to do a whole lot more than…

Is the flight use case real? Are people going to feel comfortable playing sound from an un-enclosed speaker with people sitting an inch away? The battery life is only 2 hours, so any flight longer than New York to Charlotte is going to require you to have multiple batteries or some other entertainment device. 2 hours isn't even long enough to watch movies.

In that video, she was wearing AirPods Pro under the headset for private listening.

She might have to plug into the USB port for power or bring a second battery pack for longer viewing.

Re: Apple’s Vision Pro Is a $3,500 Ticket to Nowhere

#36

Commentary feels a bit lazy. Seems to operate on the assumption that it's not different than previous AR/VR offerings in any way. If they can find a million people to watch movies on flights and/or use it as a monitor replacement, and if it works well for those use cases, then Apple will net $3.5B of revenue and have a solid foundation to build on. I don't think the first generation needs to do a whole lot more than…

Agreed. First adopters will buy it, give feedback, and then Apple will iterate. Just like the first iphone

Re: Apple’s Vision Pro Is a $3,500 Ticket to Nowhere

#37

Commentary feels a bit lazy. Seems to operate on the assumption that it's not different than previous AR/VR offerings in any way. If they can find a million people to watch movies on flights and/or use it as a monitor replacement, and if it works well for those use cases, then Apple will net $3.5B of revenue and have a solid foundation to build on. I don't think the first generation needs to do a whole lot more than…

Is the flight use case real? Are people going to feel comfortable playing sound from an un-enclosed speaker with people sitting an inch away? The battery life is only 2 hours, so any flight longer than New York to Charlotte is going to require you to have multiple batteries or some other entertainment device. 2 hours isn't even long enough to watch movies.

I keep seeing people mention the battery life as the total blocker for the flight use case, but I honestly don’t remember the last flight I was on > 2 hours that didn’t have outlets available.

Re: Apple’s Vision Pro Is a $3,500 Ticket to Nowhere

#38
post #7

"expensive novelty bullshit for rich people." Yes. Then it will will turn into moderately priced novelty bullshit for normal people in a few years. At lower price, I'll be buying it just for the immersive FaceTime and Photos browsing experience. This will be the new fancy iPad and Apple will make a lot of money off of it.

When did Apple pricing ever trend downwards over time?

Re: Apple’s Vision Pro Is a $3,500 Ticket to Nowhere

#39

Commentary feels a bit lazy. Seems to operate on the assumption that it's not different than previous AR/VR offerings in any way. If they can find a million people to watch movies on flights and/or use it as a monitor replacement, and if it works well for those use cases, then Apple will net $3.5B of revenue and have a solid foundation to build on. I don't think the first generation needs to do a whole lot more than…

Is the flight use case real? Are people going to feel comfortable playing sound from an un-enclosed speaker with people sitting an inch away? The battery life is only 2 hours, so any flight longer than New York to Charlotte is going to require you to have multiple batteries or some other entertainment device. 2 hours isn't even long enough to watch movies.

Most airplane seats have power plugs nowadays

Re: Apple’s Vision Pro Is a $3,500 Ticket to Nowhere

#40

Commentary feels a bit lazy. Seems to operate on the assumption that it's not different than previous AR/VR offerings in any way. If they can find a million people to watch movies on flights and/or use it as a monitor replacement, and if it works well for those use cases, then Apple will net $3.5B of revenue and have a solid foundation to build on. I don't think the first generation needs to do a whole lot more than…

Is the flight use case real? Are people going to feel comfortable playing sound from an un-enclosed speaker with people sitting an inch away? The battery life is only 2 hours, so any flight longer than New York to Charlotte is going to require you to have multiple batteries or some other entertainment device. 2 hours isn't even long enough to watch movies.

1. This really depends on how much sound leaks out. The original earpods were designed to leak a little bit of sound but were still used in airplanes.

2. I take a lot of 4 hour flights. I see people use steam decks on them all the time, even though their batteries don't hold for the whole flight.

3. I don't know the answer, but I wonder what the largest battery you could bring onto a flight is, and how long that would extend the Vision Pro's battery life.

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