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Notes on Vision Pro

notes.andymatuschak.org

421–430 of 700 posts

Re: Notes on Vision Pro

#421

Earlier quoted context omitted.

It'll become accepted I'm sure, if it breaks through; could anyone have imagined walking into a living room 30 years ago [0] and seeing everyone hunched over a phone? Or 80 years ago and seeing everyone around a television? I mean I get what you mean, but I also think that some things get normalized in subsequent generations. Our 15 year old and his gf have their phones out at all times, frequently switching to inter…

> could anyone have imagined walking into a living room 30 years ago and seeing everyone hunched over a phone? True, but I don't recall smartphones ever being unveiled with promotional videos of people all being hunched over them at dinner. Smartphones were promoted by enabling us to do things on the go: making and receiving phone calls, getting directions, finding restaurants in the area. This is why this feels diff…

[deleted]

Re: Notes on Vision Pro

#422
post #415

> the amazing power of the iPhone map is that I can fly to Tokyo with no plans and have a great time, no stress. Figuring out how you're going to get mobile data access in a foreign country without being charged through the nose does feel somewhat stressful...

Even the most scammy carrier isn't going to charge you an amount that is significant compared to the cost of the holiday. If you want to plan ahead to figure out how to get it cheap than go ahead, but it certainly isn't worth ruining your holiday over once you are there.

Re: Notes on Vision Pro

#423

I think Apple is doing smart things here with their software: - leverage existing content means they won't have an empty room problem or a big "now what?!" moment for users after the novelty wears off. Without Steam, most existing VR platforms would be completely pointless. So far VR is for games and most of those are published on Steam. That's because most VR hardware vendors suck at software and end up outsourcing…

If the strategy is fully about content (which would make this device about selling services on top of the Vision Pro), why is the Vision Pro specced as it is, and why is the price point so high? The specification of the device seems to be complete overkill for the kind of strategy you are describing, which frankly does not need extreme hardware power, and makes it cost prohibitive to many of the people who would othe…

Maybe this is the minimum spec device that allows users to read text without getting nauseous?

Re: Notes on Vision Pro

#424

Earlier quoted context omitted.

It'll become accepted I'm sure, if it breaks through; could anyone have imagined walking into a living room 30 years ago [0] and seeing everyone hunched over a phone? Or 80 years ago and seeing everyone around a television? I mean I get what you mean, but I also think that some things get normalized in subsequent generations. Our 15 year old and his gf have their phones out at all times, frequently switching to inter…

> could anyone have imagined walking into a living room 30 years ago and seeing everyone hunched over a phone? True, but I don't recall smartphones ever being unveiled with promotional videos of people all being hunched over them at dinner. Smartphones were promoted by enabling us to do things on the go: making and receiving phone calls, getting directions, finding restaurants in the area. This is why this feels diff…

I wonder if anyone will feel brave enough to wear this on a bike...

Until the time they're arrested for using a smartphone while biking, or for relying on the computer not to malfunction just to avoid riding blind.

Re: Notes on Vision Pro

#425

Earlier quoted context omitted.

I don't know if you've ever seen Serial Experiments Lain. In it the protagonist slowly descends into an underground of hackers while finding herself isolated in a room with all sorts of mid 90s aesthetic crt monitors, servers, tubes and wires. And that is more what my current office looks like as opposed to someone hanging out on a couch wearing this headset. If the user interface is to be believed you can in theory…

> What if our current keyboard and mouse desktop setups, laptops, and displays are the real dystopia? Im not following. Why would that be the dystopia?

same antisocial outcome but shittier subjective experience

Re: Notes on Vision Pro

#426
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

I don't know if you've ever seen Serial Experiments Lain. In it the protagonist slowly descends into an underground of hackers while finding herself isolated in a room with all sorts of mid 90s aesthetic crt monitors, servers, tubes and wires. And that is more what my current office looks like as opposed to someone hanging out on a couch wearing this headset. If the user interface is to be believed you can in theory…

there's a scene in Lain where a junkie is wandering around, wearing chunky AR goggles, haptic gloves and a backpack full of computer, festooned with cables, gibbering euphorically about how wired in he feels.

so the show portrays AR - at least in that setting - as almost degenerate.

of course, Lain has an unfair advantage in not really needing any kind of interface to live in the Wired.

Re: Notes on Vision Pro

#427
post #415

> the amazing power of the iPhone map is that I can fly to Tokyo with no plans and have a great time, no stress. Figuring out how you're going to get mobile data access in a foreign country without being charged through the nose does feel somewhat stressful...

Airalo app allows me to buy an eSIM for Japan in the comfort of my home. Starting at $5 for 1GB and 1 week.

Re: Notes on Vision Pro

#428
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

This whole thing would have been much better if they’d positioned it as a work and personal entertainment machine, similar to a bunch of monitors with a Mac mini, and replacing iPads or single-viewer TVs.

By trying to show interactions with other people, it’s just highlights a weird isolation - what it’s not pointing it out is that the advantage for people like me who work in a private home office where I’m already isolated - this just helps me work there better. I don’t have to cram my small table with monitors any more, and when I do watch a movie or show there I can do it on a giant screen.

Even the cameras could have been highlighted much better, either by photographing a complex machine, or an art collaboration across countries.

Re: Notes on Vision Pro

#429
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

It'll become accepted I'm sure, if it breaks through; could anyone have imagined walking into a living room 30 years ago [0] and seeing everyone hunched over a phone? Or 80 years ago and seeing everyone around a television? I mean I get what you mean, but I also think that some things get normalized in subsequent generations. Our 15 year old and his gf have their phones out at all times, frequently switching to inter…

There’s been backlash to being on phones all day. iOS even guilt trips you every week with stats. It even guilt trips you for being too sedentary. If anyone is going to guilt trip you for doing too much of something, probably apple.
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