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Notes on Vision Pro

notes.andymatuschak.org

411–420 of 700 posts

Re: Notes on Vision Pro

#411
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

I don't think this is much different of looking at people in the 90s SMSing all the time and what happened after that with smart phones, you can criticize what you are currently living. The VR/AR is just a normal, technical and market, evolution.

In the 80s people started using walkmans to hear their own music instead of listening in their living room with their family speakers.

I think that the social criticism starts much much earlier. Nothing special about Apple.

Another take, adding AI to the equation, is that probably the humanity ego is huge and all these stuff is harming it and we are not as important and intelligent as we thought. We are amazing creatures for sure and will fight for our humanity in the way other animals do for their survival.

Re: Notes on Vision Pro

#412
post #274

Earlier quoted context omitted.

I don't disagree with your other points AT ALL, but given how repeatedly proven that common sense is entirely a fiction, if any argument falls back on it you have to be immediately suspect of it.

I hear that now and then, but looking at the wiki on it, the “criticism” paragraph is only like 3 lines with no real refutation, out of a hefty lengthy article. What’s your motivation for saying that? Personally I am suspect of people say there isn’t common sense. Here is the definition at the top: Common sense (or simply sense) is sound, practical judgment concerning everyday matters, or a basic ability to perceive,…

Your basis for discussion is that you read the wiki article on common sense? Then you cite a dictionary definition? Suffice to say that is pseudointellectual and inappropiate.

And then you obviate the concept by rendering your own gross ignorance: people don’t like pain? Today you learn about masochism. People need entertainment? Monasticism, asceticism, Buddhism, nihilism, et al. People learn as they age? Quite unfortunately many studies show many people lose a great deal after their teens. And your invocation of the idea that cultures share morality such as a prohibition on murder (this has nothing to do with “reciprocity” by the by) is truly divorced from basic observable reality.

Re: Notes on Vision Pro

#413
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

I don't know if you've ever seen Serial Experiments Lain. In it the protagonist slowly descends into an underground of hackers while finding herself isolated in a room with all sorts of mid 90s aesthetic crt monitors, servers, tubes and wires. And that is more what my current office looks like as opposed to someone hanging out on a couch wearing this headset. If the user interface is to be believed you can in theory…

> it the protagonist slowly descends into an underground of hackers while finding herself isolated in a room with all sorts of mid 90s aesthetic crt monitors, servers, tubes and wires.

My Meta account name is “regretbuy” (IIRC), but I love the menu scene in Superhot because it looks so similar to your description.

Re: Notes on Vision Pro

#414
post #406
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

My dream is to become a fully wired in cyborg. I thought many hackers felt the same but I guess not.

Wake the f. up Samurai, we have a city to burn.

Re: Notes on Vision Pro

#415
> the amazing power of the iPhone map is that I can fly to Tokyo with no plans and have a great time, no stress.

Figuring out how you're going to get mobile data access in a foreign country without being charged through the nose does feel somewhat stressful...

Re: Notes on Vision Pro

#416

I think Apple is doing smart things here with their software: - leverage existing content means they won't have an empty room problem or a big "now what?!" moment for users after the novelty wears off. Without Steam, most existing VR platforms would be completely pointless. So far VR is for games and most of those are published on Steam. That's because most VR hardware vendors suck at software and end up outsourcing…

If the strategy is fully about content (which would make this device about selling services on top of the Vision Pro), why is the Vision Pro specced as it is, and why is the price point so high? The specification of the device seems to be complete overkill for the kind of strategy you are describing, which frankly does not need extreme hardware power, and makes it cost prohibitive to many of the people who would othe…

I see a lot of the pricey functionality they packed into this thing as about making it less onerous to put on. People need to actually decide to put it on to do stuff that they could do with their existing devices.

There's one unavoidable obstacle to people wanting to put on the headset: you're going to look really weird and isolated to other people in your environment. The tech to solve this problem doesn't exist, and maybe it's too high a barrier and this product category just isn't going to work. But Apple is betting that if they chip away at all the other reasons to not put on the headset, it'll cross the threshold where it wearing it becomes a regular routine for most people who buy one.

If they can bootstrap that into an ecosystem so that there's things you'll want to do with the device that you couldn't do with your other devices, at that point they can start selling a cheaper device that doesn't try to solve the onerousness problem through sheer luxury.

Re: Notes on Vision Pro

#417
post #233
post #224

Earlier quoted context omitted.

...if you are in the US. Outside US iPhones are nowhere nearly as popular. In many markets Android phones have about 90% of the market share

> Outside US iPhones are nowhere nearly as popular. In many markets Android phones have about 90% of the market share In my opinion, with the possible exception of South Korea, that is purely a matter of apple's global pricing vs local purchasing power and a huge number of those android users would have an iPhone if they could afford it.

> a huge number of those android users would have an iPhone if they could afford it.

I don't think that's true. Samsung flagship phones cost the same as iphones (at least in the UK) and they sell very well here.

Re: Notes on Vision Pro

#418
post #385

Earlier quoted context omitted.

I don't see phone as being equivalent to a VR headset. Phone is just a few sq. inches of distraction whereas the VR stuff is a 360 degree false world full of delusion.

And people get completely sucked into those few sq. inches of screen, tuning off from the real world. In my life it got to a point with some friends where I introduced the idea of everyone taking their phones out and putting them face down on a stack on the table, if you really need to check your phone for something important one has to voice out "I need to check my phone", taking a break from hanging out to check it…

This is just good manners, I don't check my phone in the middle of a conversation and my friends don't do it either.

I also teach my kids not to do that.

Re: Notes on Vision Pro

#419
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

I don't know if you've ever seen Serial Experiments Lain. In it the protagonist slowly descends into an underground of hackers while finding herself isolated in a room with all sorts of mid 90s aesthetic crt monitors, servers, tubes and wires. And that is more what my current office looks like as opposed to someone hanging out on a couch wearing this headset. If the user interface is to be believed you can in theory…

> What if our current keyboard and mouse desktop setups, laptops, and displays are the real dystopia?

Im not following. Why would that be the dystopia?

Re: Notes on Vision Pro

#420
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

I imagine eventually your phone will be also able to do these spatial video recordings so the functionally on the headset will fade into the background as a fringe use for passively capturing something while you happened to have the headset on (and enjoying the spatial videos you captured with your phone)
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