Related: does anyone do development on a Mac in a Linux VM? If my dockers are already running in a VM, why not go to the next logical step?
OpenGL 3.1 on Asahi Linux
21–30 of 377 posts
Re: OpenGL 3.1 on Asahi Linux
#22From a follow up post on Mastadon https://social.treehouse.systems/@AsahiLinux/110497512340479... : "Also in this update: We now have a cpuidle driver, which significantly lowers idle power consumption by enabling deep CPU sleep. You should also get better battery runtime both idle and during sleep, especially on M1 Pro/Max machines. Thanks to the cpuidle driver, s2idle now works properly, which should fix timekeepin…
Amazing
Re: OpenGL 3.1 on Asahi Linux
#23The work of the Asahi team is incredible, and so much fun to watch unfold. I wander if now that you can get a rack mount Mac Pro with Apple Silicon (launched yesterday, the second coming of XServe), running server workloads on them with Asahi Linux becomes a viable route for some people?
This is what they have support for at the moment: https://github.com/AsahiLinux/docs/wiki/Feature-Support#m2-d... Maybe not quite possible to do today but if Asahi keeps up the pace they've made so far I bet it will be soon. It helps that Apple has popular hardware so there's a good bit of people out there interested in developing support for Apple processors.
Re: OpenGL 3.1 on Asahi Linux
#24Earlier quoted context omitted.
> I'd be seeing fraction of the performance and capability You'd temporarily lose some hardware support (documented) while it's being worked on. But I'm not sure why you expect losing performance? This is running native code. Same binary will run the same on both systems (+/- the llvm version differences).
Specifically GPU drivers, which can dramatically impact performance. Especially if I am attempting to run any kind of ML workload from Linux. I'm assuming it's basically a non-starter at this point and one is forced to use Mac OS.
Re: OpenGL 3.1 on Asahi Linux
#25The work of the Asahi team is incredible, and so much fun to watch unfold. I wander if now that you can get a rack mount Mac Pro with Apple Silicon (launched yesterday, the second coming of XServe), running server workloads on them with Asahi Linux becomes a viable route for some people?
Re: OpenGL 3.1 on Asahi Linux
#26Its been more than a year I'm running asahi on my macbook air and I can't stress how grateful I feel for enjoying such wonderful freedom. I don't feel like ever going back to x86 to be honest, at this point there is nothing lacking or unable to run and when the neural engine drivers come online now that the GPU is starting to mature people will be able to juice out every last bit of computation this machine is capabl…
> when the neural engine drivers come online now Has there been any ongoing work on this? It's been marked as "WIP" in GitHub for a while now, and I'd imagine it's one of the more complicated things to reverse-engineer.
Re: OpenGL 3.1 on Asahi Linux
#27Related: does anyone do development on a Mac in a Linux VM? If my dockers are already running in a VM, why not go to the next logical step?
Re: OpenGL 3.1 on Asahi Linux
#28This is great work and I commend it. But in other threads people are acting like Asahi Linux hardware support is 100% complete. My fear is that if I were to go this route and purchase the hardware I'd be seeing fraction of the performance and capability I would in Mac OS. To be honest this blog post seems like the project has a long ways to go, not that it is nearly completion. I just can't justify buying hardware fr…
> I just can't justify buying hardware from a company that is so hostile to developers and hackers as nice as it may be. I don't think it's hostile, I think they're just hands-off; they throw the hardware over the fence and say, "if you wanna make use of it, here's our software; if you don't like our software, sorry no docs but you're free to write your own". Which is exactly what's happening. I mean it would be nice…
That said, Apple has been very hostile to hackers over the years imo. Hardware being hard to repair, access, upgrade, etc. I think at one point they were making it virtually impossible to replace components because they were serial locked.
As far as I am aware, progress Apple as made has been in response to public image issues or changes in consumer laws within the EU.
Plus Apple software is heavily indebted to Open Source software so they very easily could be releasing drivers for their hardware instead of relying on community to do backwards engineering.
Re: OpenGL 3.1 on Asahi Linux
#29Related: does anyone do development on a Mac in a Linux VM? If my dockers are already running in a VM, why not go to the next logical step?
Re: OpenGL 3.1 on Asahi Linux
#30Its been more than a year I'm running asahi on my macbook air and I can't stress how grateful I feel for enjoying such wonderful freedom. I don't feel like ever going back to x86 to be honest, at this point there is nothing lacking or unable to run and when the neural engine drivers come online now that the GPU is starting to mature people will be able to juice out every last bit of computation this machine is capabl…