Just seeing a black screen. Is my sin Firefox, or adblock?
Orb Farm
41–50 of 106 posts
Re: Orb Farm
#42:) Love seeing this at the top of HN! This project, along with sandspiel (by the same creator), are some of my biggest inspirations! If you're not aware, there's a relatively deep technical explanation of how sandspiel was built which I found interesting. If you're into orb.farm then you'll probably find it interesting, too: https://maxbittker.com/making-sandspiel And, shameless plug, I've been teaching myself Rust/B…
Re: Orb Farm
#43Just seeing a black screen. Is my sin Firefox, or adblock?
Re: Orb Farm
#44Re: Orb Farm
#45Re: Orb Farm
#46Re: Orb Farm
#47:) Love seeing this at the top of HN! This project, along with sandspiel (by the same creator), are some of my biggest inspirations! If you're not aware, there's a relatively deep technical explanation of how sandspiel was built which I found interesting. If you're into orb.farm then you'll probably find it interesting, too: https://maxbittker.com/making-sandspiel And, shameless plug, I've been teaching myself Rust/B…
I am a sucker for falling sand games, thanks for making this. Makes me want to make my own, I've been brainstorming ideas of complex "ecosystem" games for a while but never thought to just use a sand engine!
Re: Orb Farm
#48Who else has figured out that you can expand the orb into a square?
Re: Orb Farm
#49Earlier quoted context omitted.
I am a sucker for falling sand games, thanks for making this. Makes me want to make my own, I've been brainstorming ideas of complex "ecosystem" games for a while but never thought to just use a sand engine!
If you haven't been exposed to it, check out Noita. It's a falling sand action roguelike where the entirety of the world is simulated.