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Orb Farm

orb.farm

41–50 of 106 posts

Re: Orb Farm

#42

:) Love seeing this at the top of HN! This project, along with sandspiel (by the same creator), are some of my biggest inspirations! If you're not aware, there's a relatively deep technical explanation of how sandspiel was built which I found interesting. If you're into orb.farm then you'll probably find it interesting, too: https://maxbittker.com/making-sandspiel And, shameless plug, I've been teaching myself Rust/B…

I am a sucker for falling sand games, thanks for making this. Makes me want to make my own, I've been brainstorming ideas of complex "ecosystem" games for a while but never thought to just use a sand engine!

Re: Orb Farm

#47

:) Love seeing this at the top of HN! This project, along with sandspiel (by the same creator), are some of my biggest inspirations! If you're not aware, there's a relatively deep technical explanation of how sandspiel was built which I found interesting. If you're into orb.farm then you'll probably find it interesting, too: https://maxbittker.com/making-sandspiel And, shameless plug, I've been teaching myself Rust/B…

I am a sucker for falling sand games, thanks for making this. Makes me want to make my own, I've been brainstorming ideas of complex "ecosystem" games for a while but never thought to just use a sand engine!

If you haven't been exposed to it, check out Noita. It's a falling sand action roguelike where the entirety of the world is simulated.

Re: Orb Farm

#49

Earlier quoted context omitted.

I am a sucker for falling sand games, thanks for making this. Makes me want to make my own, I've been brainstorming ideas of complex "ecosystem" games for a while but never thought to just use a sand engine!

If you haven't been exposed to it, check out Noita. It's a falling sand action roguelike where the entirety of the world is simulated.

Haha, already got it! Super hard though, if it wasn't for mods I'd never play that game.
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