The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…
Legend of Zelda game sells 10M copies in three days
231–240 of 539 posts
Re: Legend of Zelda game sells 10M copies in three days
#232Earlier quoted context omitted.
> So you're just going to ignore the gacha mechanics? No money involved. It's as much gambling as going to random.org and guess a random invocation. It's as much gambling as random encuonters on JRPGs, or quest/mission rewards, or really anything else in gaming with random chance. Is catching a pokemon in any pokemon game a gacha mechanic? You use a pokeball and might or might not get the pokemon. What about any game…
TotK's in-game mechanic literally operates like a gachapon machine. You insert something (a facsimile of a coin), out comes a capsule with something random in it. Softening kids to the mechanics of gacha isn't good. Furthermore, you completely dismissed the rest of my comment and what I was responding to. Pokemon Masters is definitely a gacha game, so maybe there's a progression there in terms of where this is headin…
Which makes pulling nonrandom given the law of averages. It's effectively a joke.
Re: Legend of Zelda game sells 10M copies in three days
#233Afaik this is the first time that the second installment of a Zelda game per generation is better than the first one. Zelda 1 is considered to be better than 2. Ocarina of Time > Majora's Mask. Twilight Princess > Skyward Sword. Pretty darn good.
Re: Legend of Zelda game sells 10M copies in three days
#234I love how every top level comment is all about how this is because Nintendo made an amazing game. Yet... with how fast this is selling, there is literally no way that folks know it is an amazing game ahead of time. More, odds are high that if they had made this as not a sequel, it would not be selling as well. Go bolder and make it a new franchise? Same game would basically not be noticed. I think it is fair to like…
Nintendo first party games are reliably good. Bad Nintendo franchise games are the exception. After 30 years, and six after a huge hit, trust/prepurchase isn't absurd.
Re: Legend of Zelda game sells 10M copies in three days
#235Earlier quoted context omitted.
Weird take because of how much they have experimented with entire consoles in the past. I don't know how the Wii could be called betting on withered technologies.
The wii is basically a slightly more powerful GameCube with novel controls. It competed with (and outsold) the ps3 and xbox360 which offered HD visuals and integrated online play.
Re: Legend of Zelda game sells 10M copies in three days
#236Re: Legend of Zelda game sells 10M copies in three days
#237Re: Legend of Zelda game sells 10M copies in three days
#238Afaik this is the first time that the second installment of a Zelda game per generation is better than the first one. Zelda 1 is considered to be better than 2. Ocarina of Time > Majora's Mask. Twilight Princess > Skyward Sword. Pretty darn good.
Spirit Tracks is usually considered better than Phantom Hourglass, but in a "cream of the crap" type of way.
Meanwhile it had incredible music, looked really good, the combat was a great fusion of 2D simplicity with the openness and flexibility of Windwaker, the boss fights were fun and felt "Big", boat customization was great, the world was huge, writing directly on your map is a wonderful feature, the characters were lovely, I just don't understand the hate it gets.
I feel like a lot of people wanted it to be a 3D zelda game and that's why they were upset. 2D zeldas and 3D zeldas are basically two different franchises.
Re: Legend of Zelda game sells 10M copies in three days
#239The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…
> Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaint Or perhaps the game is really that good? Good looking games aren't necessarily good games. This is just a good one.
Re: Legend of Zelda game sells 10M copies in three days
#240Earlier quoted context omitted.
> So you're just going to ignore the gacha mechanics? No money involved. It's as much gambling as going to random.org and guess a random invocation. It's as much gambling as random encuonters on JRPGs, or quest/mission rewards, or really anything else in gaming with random chance. Is catching a pokemon in any pokemon game a gacha mechanic? You use a pokeball and might or might not get the pokemon. What about any game…
TotK's in-game mechanic literally operates like a gachapon machine. You insert something (a facsimile of a coin), out comes a capsule with something random in it. Softening kids to the mechanics of gacha isn't good. Furthermore, you completely dismissed the rest of my comment and what I was responding to. Pokemon Masters is definitely a gacha game, so maybe there's a progression there in terms of where this is headin…
You don't add a facsimile of a coin—you add batteries and/or blades.
The article you posted clearly came out before the game, because it was incorrect about most of the stuff it stated.