Gentle reminder that the main target market is children first, techie adults second.
Legend of Zelda game sells 10M copies in three days
61–70 of 539 posts
Re: Legend of Zelda game sells 10M copies in three days
#62Earlier quoted context omitted.
Minecraft's formula of poor graphics + open-ended gameplay wins again.
Is "poor" the right description for the graphics? Like I get that they aren't anywhere close to as detailed or sophisticated as the graphics available in other games, but they appear to facilitate gameplay quite well. Like "poor" has a connotation of "bad", where in this game they just weren't a focus and clearly are good enough to not be distracting, at least in the videos I've seen.
Re: Legend of Zelda game sells 10M copies in three days
#63...and it's actually very good.
Is it? It plays like a clone of the first game without a lot of meaningful improvements over the criticisms of the first. Weapons still break, the story still sucks, the dungeons aren't dungeons... It plays more like Minecraft. I grew up on SNES and N64 Zelda, so admittedly I'm biased towards the old gameplay loop and mechanics.
Re: Legend of Zelda game sells 10M copies in three days
#64Earlier quoted context omitted.
+ optimization It looks fantastic for the compute budget
30fps cap and drops to 20fps and below at times at 900p in docked mode on actual Switch hardware. Are we really calling that "fantastic"? It runs . Single digit fps at times when using ultrahand.
Re: Legend of Zelda game sells 10M copies in three days
#65Earlier quoted context omitted.
+ optimization It looks fantastic for the compute budget
30fps cap and drops to 20fps and below at times at 900p in docked mode on actual Switch hardware. Are we really calling that "fantastic"? It runs . Single digit fps at times when using ultrahand.
Re: Legend of Zelda game sells 10M copies in three days
#66The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…
Re: Legend of Zelda game sells 10M copies in three days
#67The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…
I think Nintendo is unique in that, when selling a console, your customers at least know they'll get a few good exclusive games out of it.
(But like most, I wish they did more with their IPs)
Re: Legend of Zelda game sells 10M copies in three days
#68The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…
It has nothing to do with psychology. FPS is a meme, Nintendo makes good games and always had and they’ve basically never cared about having the best hardware.
Have you played Paper Mario: Sticker Star?
Re: Legend of Zelda game sells 10M copies in three days
#69I think the general consensus will end up giving this game a solid 8.5/10 (user consensus of course, not journali$t consensus. You can already see that in the user score on metascore.) Someone mentioned online "which part of this game constitues giving it a 10/10?" and I totally agree having been playing since the leaks. This is coming from an OG OOT 1998 player too. Happy Zelda is back, but still think they could ha…
Strange, I personally find it very enjoyable on the switch. Could be better obviously but I really like the art style and the gameplay is way more fluid than almost any other AAA games running at 60FPS on my PC.
we all have our blinders.
Re: Legend of Zelda game sells 10M copies in three days
#70The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…
Eh, Stanley Kubrick and Martin Scorsese constantly shipped 24fps and people were still very happy with their work. FPS does not good entertainment make.