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The Legend of Zelda: Tears of the Kingdom Release

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Re: The Legend of Zelda: Tears of the Kingdom Release

#611

I cannot describe in words how impactful Ocarina of Time was to me as a kid, how intensely I got sucked into that world to the point that I even wrote some (bad) fanfic set in that universe back in the days. When Majora's Mask came out I was almost bursting with excitement until I was actually able to play it and was again totally blown away by a unique experience. When I played Breath of the Wild, I felt ... nothing…

I'm in my mid-30s and loved SNES and N64 Zelda games with a fervor bordering on zealotry.

BOTW is certainly different regarding its core game design, but then again Majora's Mask and OOT are incredibly different in design as well. Look at the contrast between the first NES Zelda and Zelda II. Compare the SNES/N64 titles to 4 Swords on GameCube as well.

My point is there is incredible gameplay variation in the Zelda franchise historically. While they've often come back to release more "classic" Zelda games, Nintendo has _always_ tried new mechanics and gameplay loops. Some of these titles that deviate from the core/classic design have major flaws, but I think it is important for a game development studio to branch out and deviate from their "winning" formula.

Re: The Legend of Zelda: Tears of the Kingdom Release

#612

I cannot describe in words how impactful Ocarina of Time was to me as a kid, how intensely I got sucked into that world to the point that I even wrote some (bad) fanfic set in that universe back in the days. When Majora's Mask came out I was almost bursting with excitement until I was actually able to play it and was again totally blown away by a unique experience. When I played Breath of the Wild, I felt ... nothing…

The Witcher 3 is a truly remarkable game. Probably the only one where I’ve felt some kind of connection with the characters, and somehow felt sad when the game ended. It’s extremely well written.

Re: The Legend of Zelda: Tears of the Kingdom Release

#613

Earlier quoted context omitted.

> Huge game downloads, huge update downloads I have uncapped gigabit internet. (Like many of us, I WFH, and want the most "internet" I can get.) I recall redownloading a game I wanted to play recently. It was 40GB. I thought I would go get a coffee while I waited. It was done before I rounded up and got my shoes on. I don't think the game and update sizes really matter to most of the target demographic of a current-g…

Unfortunately having uncapped gigabit Internet isn’t an option for most people. I would gladly pay for that if I could. But I’m stuck with Comcast. I’ve lived in 4 different cities in the last decade and I’ve always been stuck with Comcast. You should absolutely not assume that massive downloads don’t matter to most people.

It may not be available in your area but even being stuck with Comcast it might be available.

With Comcast I pay $100/mo for gigabit and $20/mo for unlimited usage.

Re: The Legend of Zelda: Tears of the Kingdom Release

#614
post #583

Earlier quoted context omitted.

Original comment: >Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. >How does Nintendo pull it off? Because it looks like two decade old game. No one is arguing that it can be fun, but it looks awful.

> it looks like two decade old game. Yeah, no. https://static.kinguin.net/cdn-cgi/image/f=auto/media/catego... is what a two decade old game looks like.

Zelda looks extremely close to this with a different art style. 15 year old game for sure, on par with God of War 2/3.

Re: The Legend of Zelda: Tears of the Kingdom Release

#616

I cannot describe in words how impactful Ocarina of Time was to me as a kid, how intensely I got sucked into that world to the point that I even wrote some (bad) fanfic set in that universe back in the days. When Majora's Mask came out I was almost bursting with excitement until I was actually able to play it and was again totally blown away by a unique experience. When I played Breath of the Wild, I felt ... nothing…

I totally agree with you. Being a kid was certainly one factor, but breath of the wild got a little boring and repetitive after a while.

There was something fun about getting Nintendo Power and the guidebooks which sticks with me as well. Super nostalgic

Re: The Legend of Zelda: Tears of the Kingdom Release

#617

Earlier quoted context omitted.

I think "as a kid" is the operative phrase here. Nothing will ever live up to that nostalgia. That's not to discount the criticisms or "feel" you get from the game, but it's worth noting that nothing lives up to our childhood favorites.

I loved Star Wars as a kid. Then the prequels made me jaded that there could ever be anything as good as the originals. The sequels and other content did nothing to dissuade me from this. Then Andor showed up and it's like, holy cow, this is actually good. Sometimes when the follow-on content is bad... it's because the follow-on content is bad.

Check out Clone Wars and Bad Batch. These brought me back to star wars fandom. Don’t be put off by animation. The stories are excellent and there is lots of character development.

Re: The Legend of Zelda: Tears of the Kingdom Release

#618
post #427

Earlier quoted context omitted.

Again, ‘as a kid’ is what’s going on here. I also grew up with OoT, absolutely obsessed and life-defining in many ways. Now I’m a certified Old, and while BotW didn’t click for me initially, I grew to love it and soon understood it to be one of the greatest games I’ve ever played. That did require me to consider the context though, and force myself to play it with a type of ‘beginner’s mind’. A few months ago, I deci…

> Same thing happened with Goldeneye. I can’t believe this was tolerable way back when. Nostalgia is a hell of a drug. I played dozens of hours of Goldeneye back in the day (a friend had it, and I spent a lot of time at his house) but it very nearly wasn't tolerable to PC gamers. Its sole redeeming feature was that it was far more social than PC shooters. Playing it felt like going backwards 5-10 years in graphics, l…

You didn’t have to use two controllers. You could do the preset where you use the D-pad to strafe and the stick to turn. It’s basically the same as PC.

Re: The Legend of Zelda: Tears of the Kingdom Release

#619

Earlier quoted context omitted.

Problem with emulators is that at some point they will fail you, and you will lose some saves.

Wrong. I've used every emulator except the switch emu, and not only do you not randomly lose saves, you can duplicate, move them, etc. I've used emulators on laptops, desktops, phones, etc. And I have even transferred saves between them and never had an issue. I have- right now, saves over 20+ years old.

Wrong.

I've used every emulator including the switch emu, and not only do you randomly lose saves, you can lose duplicates.

I've used emulators on laptops, desktops, phones, etc.

And I have even transferred saves between them and see files being corrupted.

I have- right now, saves over 20+ years old (tales of fantasia in japanese).

I just lost 10 hours of gameplay from Seiken Densetsu 2 on Emu Deck last month.

Re: The Legend of Zelda: Tears of the Kingdom Release

#620
post #594

Earlier quoted context omitted.

I think "as a kid" is the operative phrase here. Nothing will ever live up to that nostalgia. That's not to discount the criticisms or "feel" you get from the game, but it's worth noting that nothing lives up to our childhood favorites.

There are indeed modern releases that live up to nostalgia for games of yore and they are... games that are incredibly similar to their predecessors. Game design has gone through a variety of eras and fashions and fads, and games "back then" (for whatever period you happen to be nostalgic for) were just built different . That doesn't necessarily mean better or worse, and maybe nostalgia is the reason people prefer ga…

> There are indeed modern releases that live up to nostalgia for games of yore and they are... games that are incredibly similar to their predecessors.

That just seems tautological to me. Of course things that are deliberately trying to tug on your nostalgia will "live up" to it.

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