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The Legend of Zelda: Tears of the Kingdom Release

zelda.com

261–270 of 782 posts

Re: The Legend of Zelda: Tears of the Kingdom Release

#261

I caved and bought a Switch last week. It’s the best tech purchase I’ve made in years! The games on it are fun, the versatility of the Joycons is incredible, and the loading speed is a breath of fresh air. My main console is an original PS4. I upgraded to PS5 last year and returned it. It’s just more of the same. Huge game downloads, huge update downloads, a huge console, and long load times. And tbh, I didn’t see a…

I've heard the Steam Deck emulates Switch games like Zelda BOTW much better than the Switch. And it's not much more expensive either.

To offer a counterpoint - the Deck is heavy. For a system that is meant to be chiefly used as a handheld, the thing borders on being as heavy as your average laptop, which gets quite tiring on your arms after a while.

The Switch' fit is a lot lighter by comparison, which is quite nice.

Re: The Legend of Zelda: Tears of the Kingdom Release

#263
post #173

Earlier quoted context omitted.

If you are serious (I do game development for a living and work on graphical assets daily so that seems evident for me, but I totally understand it can be arcane stuff) it's simply that they choose a stylized graphical style avoiding a lot of costly details you generaly find in hight end games. They use low poly models, as far as I know there is no baked lightmap (these are pretty expensives but are mandatory in a lo…

>If you are serious I absolutely am serious; a lot of games and software in general today demand far more system resources than they have any reasonable right to. Don't give me "but the textures!" and the like either, optimize that stuff better instead. Whether it's Windows 10/11 or Call of Duty or Elite: Dangerous or Chrome or whatever strikes your fancy, software today has no business demanding the resources they d…

Well they were given theses right by the users who spend lot of money on having these system resources and are asking games to be as beautiful and complex we can (not all the users, i'm not the last to spend time in oldschool games, but a significant and heavy spending portion of them).

Business is exactly why most games dont spend an enormous budget on optimization today. It's not a requirement by the great majority of customers, it's quickly time and cost heavy, so the return on investment is pretty low.

Yes, i think even with infinite optimization budget a today triple A realistic rendering could simply not be possible on a too old computer in realtime.

I also think while it would really add value if background application like teams/slack/discord would be less resource heavy because they are open but not the main focus, when you play a high end video game it make sense to consider it's your main reason to use your computer at that time :)

If simulating and rendering a complete complex intractable realistic but imaginary world with today achievable level of detail seems mundane to you, it's far to seems like to me :)

No opinion about browsers and OS, today games are doing lot more of stuff valuable to most users than those of yesterday. I don't know enought about modern value of os and browser, exept empirically they do seems to crash a lot lot less than 20 years ago, but also syp a lot more on me :)

Re: The Legend of Zelda: Tears of the Kingdom Release

#265
post #173

Earlier quoted context omitted.

If you are serious (I do game development for a living and work on graphical assets daily so that seems evident for me, but I totally understand it can be arcane stuff) it's simply that they choose a stylized graphical style avoiding a lot of costly details you generaly find in hight end games. They use low poly models, as far as I know there is no baked lightmap (these are pretty expensives but are mandatory in a lo…

>If you are serious I absolutely am serious; a lot of games and software in general today demand far more system resources than they have any reasonable right to. Don't give me "but the textures!" and the like either, optimize that stuff better instead. Whether it's Windows 10/11 or Call of Duty or Elite: Dangerous or Chrome or whatever strikes your fancy, software today has no business demanding the resources they d…

When's the last time you played a pixel-fest from the 90's? Games are like interactive movies now by comparison. Of course that takes a supercomputer!

If you don't like that, nothing stops you from playing the older games.

Re: The Legend of Zelda: Tears of the Kingdom Release

#266

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

The PC version also let you mod the game. The weapon durability mod (removing the extremely quick destruction of your favourite equipment in the normal game) was excellent.

Re: The Legend of Zelda: Tears of the Kingdom Release

#267
post #140

what’s the best way to start with zelda, if you’re on iphone or mac? i can’t reallly get a console.

If you can afford an iPhone and Mac, I would suggest that you can probably stretch to buying a Nintendo Switch. And honestly, it's worth it. Pick up "Breath of the Wild" and start there.

Re: The Legend of Zelda: Tears of the Kingdom Release

#268

I caved and bought a Switch last week. It’s the best tech purchase I’ve made in years! The games on it are fun, the versatility of the Joycons is incredible, and the loading speed is a breath of fresh air. My main console is an original PS4. I upgraded to PS5 last year and returned it. It’s just more of the same. Huge game downloads, huge update downloads, a huge console, and long load times. And tbh, I didn’t see a…

It is a super cool piece of kit. I haven't had a console since the PS2, the switch won me over with it's form factor versatility and of course the game library.

Re: The Legend of Zelda: Tears of the Kingdom Release

#269
post #86

Earlier quoted context omitted.

But hasn't this always been the case? Like computers are always more powerful than consoles, but the draw of consoles being a "turns on and just works" system - minus blowing-into-the-cartridge-on-the-original-nes

We are talking playing a current generation console game on emulator with better framerate and resolution than on the original console, at release. So no, it has not always been the case

Well, it's long been the case that a $400 console has lower specs than a $1200+ gaming PC, even in the year the console is released. And that the performance gap gets even wider as the console gets towards the end of its lifecycle.

Part of the criticism here is that the $340 Switch is getting outperformed by emulation on the $399 Steam Deck.

Re: The Legend of Zelda: Tears of the Kingdom Release

#270

I caved and bought a Switch last week. It’s the best tech purchase I’ve made in years! The games on it are fun, the versatility of the Joycons is incredible, and the loading speed is a breath of fresh air. My main console is an original PS4. I upgraded to PS5 last year and returned it. It’s just more of the same. Huge game downloads, huge update downloads, a huge console, and long load times. And tbh, I didn’t see a…

I owned a PS4, then PS4 Pro, then PS5 and a laptop capable to play games. And couldn't agree more with you.

Make sure to get also Super Mario Odyssey. This game is just such a joy. It feels like a trip to a funfair every time.

And sure, Mario Kart 8 for some multiplayer fun.

6 years in, and the Switch is still the most used console in my family with 3 kids.

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