Live data from Hacker News

The Legend of Zelda: Tears of the Kingdom Release

zelda.com

71–80 of 782 posts

Re: The Legend of Zelda: Tears of the Kingdom Release

#71
post #5

BOTW was almost perfect, but the weapon breaking system left me so tired of managing it. What a constant distraction! I get that they wanted to encourage experimentation, but they overtuned it, and it became a chore. If TOTK has the same system, I'm returning it.

There's fusion now. Makes durability interesting.

Re: The Legend of Zelda: Tears of the Kingdom Release

#72

Earlier quoted context omitted.

Like it or not apparently Switch piracy is a thing so this doesn't really change much for their current situation. But it does give people who want to do things the right way an avenue to do so. I kind of think of it like high end CAD software and such that ships a physical dongle in order to use the software--Nintendo can sell hardware to help ensure it's legitimate use of their emulation software.

It changes the situation deeply. Switch piracy is not easy. You need to get an emulator, get a key dump for a Switch, torrent the game, setup everything. For a console you need physical modification or some tinkering shorting pins if you have a first gen console. That’s a high bar to cross for Nintendo main market which remains families. Plus at this point the Switch is mostly a money printing machine between the old…

If you’re pirating you would probably also pirate the keys and you wouldn’t need to do the console exploit (as far as I understand it anyway)

Re: The Legend of Zelda: Tears of the Kingdom Release

#73

Haha I still remember seeing "A Link to the past" the first time, watching my big brother playing it. Immediately fell in love and the whole series is still one of my favorites ever!

It has aged incredibly well. A Link To The Past is still almost as fun to play as it was back then.

Re: The Legend of Zelda: Tears of the Kingdom Release

#74
post #31
post #6

I just played it for an hour. It's like a remix Breath of the Wild, which isn't a bad thing considering BotW might be the best game I've ever played. But because of that there's no initial mind blowing experience of learning the mechanics for the first time, understanding how you can go anywhere, climb anything, etc. Hard to replicate an experience like that I suppose. But it still seems like a ton of fun, and I'm su…

I didn't play BotW, would it be ok for me to jump right into this one?

Yes, there's a recap on Nintendo YouTube. Zelda games aren't know for the story.

And....no. BotW is still arguably the best game ever. Missing it might not be a great idea. Tough choice :)

Re: The Legend of Zelda: Tears of the Kingdom Release

#75

Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?

Kind of a spoiler for people trying to play the game fresh.

[dead]

Re: The Legend of Zelda: Tears of the Kingdom Release

#76
post #26

I slowly grinded my way through BOTW over the last years, every few months a few steps forward, then getting bored. Left the plateau, tamed a horse and have now the full picture of the princess and a long sleep. Nice, but still little curiousity what happens next. I wish I could feel what everyone else seems to enjoy…

Zelda and MegaMan were always two franchises where I always thought the characters were interesting but just never could get into the majority of the games. With a Zelda I've only ever played the original NES one and liked the time I spent. With MegaMan it's always been the off shoots. MegaMan Soccer was constantly rented growing up and Battle Network was great. But what's weird to me is that I've never enjoyed any o…

Try Links Awakening

Re: The Legend of Zelda: Tears of the Kingdom Release

#77
Has Nintendo ever talked about how they do software development? Can we all drop the thousands of books that have been written about software engineering in general and just figure out what they do?

Game aside, the reviews have been pointing out how the game performs well (after day 1 patch) and is not pestered with bugs, which is an impressive feat for such an open world game where most things are able to interact with everything else.

Re: The Legend of Zelda: Tears of the Kingdom Release

#78

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

> It really makes me think Nintendo has an untapped market here to sell a little box you plug into your PC that plays switch games, interfaces with their controllers, etc. They've done oddball stuff like the SNES Gameboy player and GameCube GBA player add-ons in the past, it feels like there would be people willing to pay to properly play Switch games on their gaming PCs. It seems unlikely they would be willing to le…

People complaining about the Switch being underpowered are expecting PS5 level performance on a mobile device. Even if a new console would be twice as fast they still would be disappointed. It's perfectly possible to create innovative and - most important - fun games on something as powerful as the Switch.

Re: The Legend of Zelda: Tears of the Kingdom Release

#79

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

The best way to play Breath Of The Wild, is at 4k 60fps on Cemu (the WiiU emulator).

Can also play at ultrawide 21:9 if you have a monitor like that.

Re: The Legend of Zelda: Tears of the Kingdom Release

#80
post #66

Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?

Mechanical sympathy. Rather than designing a game on a PC to take arbitrary advantage of modern tech and then trying to cram it down onto a more limited console platform, Nintendo ask, at design time, what the most interesting things they can do are that would work perfectly within the constraints of the platform — and then do that. (And Nintendo engineers can have perfect knowledge of "the constraints of the platfor…

And also Nintendo has a long history of developing games for outdated hardware, their consoles were never that powerful
Post reply on HN