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Apple brings Final Cut Pro and Logic Pro to iPad

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Re: Apple brings Final Cut Pro and Logic Pro to iPad

#571
post #467

Earlier quoted context omitted.

I can only guess but it can be a daunting prospect to get things portable. Could be their DAW abstraction or their graphics framework that causes them massive work. And let’s get real here. It’s not exactly a lucrative market. We charge much less on iOS than we do on desktop for several reasons (among them no method for resale). Yet when we launched on iOS people were shocked at our high prices (we’re not making yet…

Fellow audio developer here. Yes, the iOS market is rubbish. I spoke to some DAW companies, and they all said they sell their iOS apps at a loss - they don't cover the costs of developing them. It only makes sense when you think of iOS apps as a promotion to sell their desktop counterparts. Which is a shame because I think the iPhone is a beautiful device for musicians. A fantastic microphone, right in your pocket.

I kind of knew the answer when I posted the question. It's also hard to properly price something like an audio plugin, right? Niche customer base, poor customer base (musicians)… the people making money, audio engineers and such, want to work on the "best" hardware for their job, which basically means a traditional computer.

I do believe that using a modern touchscreen interface to creative software unlocks more potential than simply using a keyboard and mouse. Touching interfaces to control sound just seems like it would hold a lot more creative potential energy to me.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#572

Earlier quoted context omitted.

Do you have any insight on why bigger companies like Arturia don’t bring more of their VSTs and plugins to iOS? I’m a hobbyist music maker and I vastly prefer AUM on my iPad to working in GarageBand (logic is far beyond my needs). I just want more of the desktop plugin ecosystem to trickle down.

Chicken and egg problem. Hardly worth porting plugins if there is no decent DAW ecosystem beyond a watered-down Cubase version .. The desktop plugin ecosystem will come to iOS now that Logic Pro is on iOS. I'm seeing tons and tons of plugin developers jumping on the AUv3 bandwagon that is now on the road ..

Glad to hear it. I think maybe it's generational too. Watching the promotional video for Logic Pro on iOS and nobody featured on it is over 40, maybe even over 30.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#573

Earlier quoted context omitted.

iMovie for iPhone doesn't even let you author in 9:16, which is criminal. I find iMovie for Mac pretty useful, honestly.

> I find iMovie for Mac pretty useful, honestly. Agreed, but only because comparable alternatives are even worse imo. Hopefully, one day Apple will nail it like they did with GarageBand, as GB used to be pretty meh as well not that long ago.

What are the top three things you'd like to see in iMovie?

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#574
post #330

Earlier quoted context omitted.

Well, BT introduces additional delay and jitter. It's fine for listening to music because you can "cache" segments. That's totally not going to working real-time audio. Apple doesn't support aptX HD, aptX Lossless, LDAC for Bluetooth devices. IIRC they use AAC 256 kbps for their wireless audio. Once again, totally fine for listening Spotify and apply music, but I imagine suboptimal for DAW.

I had a brief foray into using a set of Bluetooth headphones for PC gaming. It was “brief” because the delay was enough that it got me killed in games regularly enough that it was just intolerable.

Yeah, for gaming you need headphones that use some proprietary protocol, unfortunately. BT just doesn't work well.

It's not as noticeable for people who never talked on a real landline phone (i.e. not VoIP) because everything else has noticeable and often non-constant latency.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#575

Earlier quoted context omitted.

> Of course they think about their profits and shareholders. But nobody is forced to get the software Yes, nobody is threatened with death if they don't comply. I'll give you that. For many pro users, with project files in that software, compatible hardware, accustomed to workflows, a studio setup based on it, etc, "just go to other software or use Garageband which is free" is as good as forcing.

I'd say pro users probably already have laptops and desktops with their pro tools (hehe). They can also pay $5 bucks per month.

They do. My comment is not narrowly focused on FCP and LP on iPad, but on FCP and LP turning into subscriptions in general (which would inevitably follow), and other pro software already changed into the subscription model to the dislike of its user base (but to the profit of the issuing company).

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#576

Earlier quoted context omitted.

sounds like a nightmare and a half given enough time.

Major websites such as Airbnb have dozens to hundreds of feature flags which they use to run A/B experiments. And so there is plenty of software available e.g. LaunchDarkly to help simplify the process.

there's a difference between temporary feature flags which eventually go away and permanent ones. say you build a new feature that has some overlap with an existing feature flagged one, and you unify some of the UI for it. now you have to always check what the UI looks like with one feature flag, with both, with none. as time goes on this gets worse, and maybe 3 or more features start overlapping in some way. If you're just using feature flags for A/B tests, this is manageable, but over time it can get really messy.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#577
post #557

Earlier quoted context omitted.

I think there is a lot going for the music ecosystem on ipad - lots of affordable apps, cheap effects compared to desktop etc. At the same time I don't think the device itself is built with the connectivity for the kind of music making I think about. If all your synths and effects live on the iPad and you don't care about after touch maybe, but if you want to hook external gear up the iPad just isn't made for it. no…

I think I have seen that some users connect AVB capable devices (e.g. from Presonus or Motu) to the USB port of iPads and got full connectivity to the other studio setup via AVB networking. Some AVB devices are quite affordably nowadays. That would also allow for great audio routing setups in a gig I assume

I have a presonus audio interface. It works 100% with my ipad pro and has for years. But if I have to take an ipad and an audio interface and and and then why do I need an ipad at all? I could be using my laptop and have more options.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#578

Earlier quoted context omitted.

Fellow audio developer here. Yes, the iOS market is rubbish. I spoke to some DAW companies, and they all said they sell their iOS apps at a loss - they don't cover the costs of developing them. It only makes sense when you think of iOS apps as a promotion to sell their desktop counterparts. Which is a shame because I think the iPhone is a beautiful device for musicians. A fantastic microphone, right in your pocket.

I kind of knew the answer when I posted the question. It's also hard to properly price something like an audio plugin, right? Niche customer base, poor customer base (musicians)… the people making money, audio engineers and such, want to work on the "best" hardware for their job, which basically means a traditional computer. I do believe that using a modern touchscreen interface to creative software unlocks more pote…

If so, then what would really be revolutionary would be adding touchscreen to Macs.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#579

Earlier quoted context omitted.

> I find iMovie for Mac pretty useful, honestly. Agreed, but only because comparable alternatives are even worse imo. Hopefully, one day Apple will nail it like they did with GarageBand, as GB used to be pretty meh as well not that long ago.

What are the top three things you'd like to see in iMovie?

And what has happened to GB to be considered good now?

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#580

Earlier quoted context omitted.

Not been an Apple user since a little while after Steve Jobs passed away, but this is in stark contrast to what people usually say about Airdrop. What I usually hear is that it's the greatest thing since sliced bread and how everybody should be using it.

Wow. I’ve seriously actually never heard that once in 15+ years of being a Mac developer and using them full time. I’ve never actually heard anyone, in real life; or offline, recommend, suggest; or even say one single positive thing about AirDrop essentially since its release. It’s easily the most unreliable piece of software integrated into the MacOS/iOS platform, just a feature that has been so fundamentally broken…

> I’ve never actually heard anyone, in real life; or offline, recommend, suggest; or even say one single positive thing about AirDrop essentially since its release.

I've seen lots of people, many non-technical, suggest, recommend, request and use AirDrop.

Anecdotally, I've only had issues when trying to transfer large videos and annotated PDFs (music sheets and from within a specific music app).

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