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Apple brings Final Cut Pro and Logic Pro to iPad

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431–440 of 587 posts

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#431
post #167

[flagged]

I've been writing and recording music for 25 years. I wouldn't do it on an iPad if the app paid me. If there was ever a job that requires a mouse and multiple screens even more than coding and design, it's audio engineering. Try editing a piano roll with thousands of MIDI notes, adjusting thousands of automation points and fine tuning EQ settings on a touchscreen. The experience is terrible, and no software can fix t…

As a long time electronic music producer, I make sure once installed my primary software is never updated as a rule[0]. My flow doesn’t make bouncing everything to audio feasible and there is nothing worse than opening a project you have worked on for a few months to find that it sounds… different. Counter-intuitively, learning to predict and deal with crashes and working around known bugs on the fly is way easier than stopping everything and spending days debugging what exactly messed up your sound—you have a few hundred of interwired devices, and if it turns out that a small change in some arpeggiator timing algorithm or macro wiring, intentional or inadvertently caused by some improvement, is impossible to completely revert, lost inspiration aside you may feel some pretty dark emotions because the thing as you knew it is basically gone.

So while the App Store model of forced updates was barely acceptable in case of toys for sketching ideas like Figure, Reason Compact, iKaossilator, etc., with my primary DAW? and I have to pay for these updates, too? For as long as App Store offers no requisite controls, proper desktop software (and of course all hardware) will rule, and I know I’m not alone with such a flow.

[0] The only exception is if all tracks I started in this version were finished, and that never happens. Otherwise the new version gets installed on a new machine, I’m not in rush.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#432
post #140
post #135

Although I understand the reasoning, I’m sad to see the move to subscription pricing. I bought Final Cut and Logic a long time ago in the Mac App Store, and now my kids get to use them through Family Sharing. One of them has written hundreds of songs in Logic and published an album. The one-time purchase of Final Cut and Logic with Family Sharing and a lifetime of upgrades has been such an unbelievable value for such…

I'm against subscriptions generally, but $50/yr is significantly cheaper than the $299 for Final Cut Pro X or whatever it is they offered previously.

At some point the Final Cut Studio package was like $1000. Still not as bad as AVID back then…

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#433

Earlier quoted context omitted.

Also if you want to do just one project (i.e. you don't produce music/video for a living, but you know enough to do your own stuff), then you can probably get away with paying $5 a month for just enough months to finish your project. That was a use case completely uncatered for with a $400 one-off license fee.

But you are not paying $5/month. That’s a gimmick. You are pre-paying a full year’s worth. It’s like paying (almost) full price but for only a year’s worth of use. For Adobe, at least, the actual monthly rate is way higher.

nope, there's a $4.99/month option and a 49.99/year option

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#435

More companies should just adopt Jetbrains model. Month subscription available, but by paying the annual subscription you get a perpetual license for the last release covered by your purchase, which makes an annual subscription pretty much the same as "buy with 1 year of updates".

iOS devices don't support downloading specific versions of apps, and you cannot sideload. Apple has made this model impossible on iOS.

That technical method isn't the only way to implement this business method, and a number of existing apps are doing this quite successfully already. So this both already exists, and works.

As for 'side loading', it's somewhat possible, but even if it was available by default it would be messy for most customers -- they already have trouble with what's currently available. Perhaps some sort of in-app store would make that model feasible. The vendor gets to show and deploy whatever they want, and the end-user gets a very clear and very specific list of options for the app/vendor. That would even be better than the 'everyone in one store' model for some more specialised apps, especially when searching (which currently leads to a plethora of tangential ads and applications you actually don't want).

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#436
post #49

Earlier quoted context omitted.

As developers of professional audio plugins this is very exciting for us. The horsepower is there and the touch interface allows for some really cool possibilities. We already enjoy using AUM and Cubasis, but will be very interested to see if support for pro hardware improves now on iPad.

I recently did a gig with a quad cortex and honestly I couldn't shake the feeling of just wishing I could have all my Plugins (FabFilter, SoundToys, NAM and NeuralDSP mostly) instead. iPad, good interface, some bluetooth switch/expression pedal and all the same plugins I have at home would be amazing for me. Just curious if anyone knows. Suppose a band of the future is just a few players who show up with iPads (guita…

The “federated” option you’re talking about sounds like it’s regular MIDI Sync with transport control. You hit play, everything plays in sync. Logic already supports this, you just have to wire things together.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#437
post #381

Earlier quoted context omitted.

> Having a full DAW on the go is a killer feature imho. I think the problem here that most won't realize is that they'll have no idea what you're listening to and so will be mixing audio in the dark, so to speak. Professionals will check headphone mixes, but generally won't mix with headphones certainly not bluetooth headphones. I suppose there may exist such a thing as powered Bluetooth monitors, but again, the wire…

Can't the software correct for the iPad speaker so that it's effectively flat?

I'm fairly sure this isn't quite possible. It has to do with the physical properties of the space. Not that I'm an actual audio engineer. Not to mention that the iPad speakers are probably mostly designed to be compact and this probably places some limitations on what they can do.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#438
post #318
post #301

Earlier quoted context omitted.

You could approximate it with extensive feature flagging to disable/hide new features for people with old "versions" of the app.

Working Copy on iOS does this _brilliantly._ > The features you unlock are permanently available and any other pro features added the next 12 months after purchase are also permanently available. After one year new pro features introduced will be locked until you purchase a upgrade. Even if you do not purchase a new unlock after 12 months, the app will still be updated with improvements and bug-fixes. https://working…

Yes! I was going to comment the same, it's a very reasonable model from a developer who makes great software. I recently within the last year switched from the Blink shell to his app "Shellfish" as it's become a daily part of my workflow when using my iOS devices. I highly recommend it if you like workingcopy.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#439

Earlier quoted context omitted.

> Or people don't want to have to continuously pay to have access to some latest version, and prefer to update when they feel like it and need some new feature, not always. These people are not the target group for subscriptions, nor are they the majority. For large swatches of potential customers there are only two options that they accept: 1) Free or pirated 2) Low monthly value subscription.

> These people are not the target group for subscriptions, nor are they the majority. The iPad app will only be available with a subscription. This majority which does not prefer subscriptions do not have the option for "high cost one-time purchase".

I highly suspect Apple considered the market for one-time purchases too small to bother with, right or wrong. People think and behave different around purchases when it's on an ipad, even if they by now are powerful devices.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#440

More companies should just adopt Jetbrains model. Month subscription available, but by paying the annual subscription you get a perpetual license for the last release covered by your purchase, which makes an annual subscription pretty much the same as "buy with 1 year of updates".

iOS devices don't support downloading specific versions of apps, and you cannot sideload. Apple has made this model impossible on iOS.

Not sure how widespread it is, but TapBots and 1Password both released separate apps for their major version updates. The 1Password subscription carried across to the new app, the TapBots one was a new purchase for each app, so there's 2 ways that model has been working on iOS.
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