Earlier quoted context omitted.
Well, I can still use my old polycarbonate MacBook from 2008 with the old version of Aperture I bought indefinitely, at least until the hardware breaks and is no longer repairable. If Apple decides to stop supporting the subscription based Logic Pro, I'd no longer be able to continue using it.
It's probably a bold assumption that you wouldn't be able to continue using it, Apple likely realizes that this would screw people who bought the device specifically for that purpose; should just be as simple as changing a sub expiry date to a thousand years from now if the shit does hit the fan. Furthermore, if it shares the same codebase as the macOS version, why would it cease development now that they share a com…
Apple brings Final Cut Pro and Logic Pro to iPad
391–400 of 587 posts
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#392Earlier quoted context omitted.
Glad I moved to Reaper, then. Mind you, I'm still running Final Cut for video making. Hope I don't have to bail on that too. I'll keep running the version I have, but much like I don't use Adobe at all, I won't run such a program if I have to rent it. Exception, XCode :D most certainly have to pay yearly for that! But I view it as paying for authorization as an Apple dev, not so much as 'for the app itself'.
That's super interesting. having to pay for "authorization as an Apple dev" to me is a much, much larger outrage than having to rent an editor.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#393Earlier quoted context omitted.
Well, I can still use my old polycarbonate MacBook from 2008 with the old version of Aperture I bought indefinitely, at least until the hardware breaks and is no longer repairable. If Apple decides to stop supporting the subscription based Logic Pro, I'd no longer be able to continue using it.
But why would Apple stop supporting a subscription product that brings in revenue? You've unintentionally alluded to the reason why single-purchase software is such a flawed business model. If I buy a piece of software from a company that's using a one-time purchase business model, I basically have to expect them to go out of business or constantly be on life support because their only revenue comes from new customer…
On a system that can be virtualized the software may very well run forever.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#394I don't love Apple products much but the appeal of using Logic Pro on a tablet isn't small.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#395Earlier quoted context omitted.
Interesting- I'd much rather pay the perpetual fee. At home, I run a 13 year old Mac Mini in my studio. Everything DAW related on it still works, and it's all compatible with each other. This is quite common in many studios I've worked in. It's not unusual to be running 10-15+ year old machines. Everything is updated as far as it's ever going to go on that hardware. I do like the Jetbrains model where there is a perp…
Do you have an audio interface and is it the same one you started with? Does it still get driver updates ooi?
The original Duet stopped getting driver updates a few years back. For a while, apogee had a trade-in deal if you sent them your old firewire interface, but then I would have had to update hardware + software to support it.
The last update I did was OSX from 10.11 to 10.13, and this was partly to keep some of the project work synchronizing with dropbox.
At this point I'm kind of just keeping this system alive to get through my latest project and observing the first few years of Apple Silicon before I build a new system.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#396Earlier quoted context omitted.
> Having a full DAW on the go is a killer feature imho. I think the problem here that most won't realize is that they'll have no idea what you're listening to and so will be mixing audio in the dark, so to speak. Professionals will check headphone mixes, but generally won't mix with headphones certainly not bluetooth headphones. I suppose there may exist such a thing as powered Bluetooth monitors, but again, the wire…
> the wireless Bluetooth, and what it does to audio, It should do about the same as the "oxygen-free copper" cables, perhaps slower - moving bits from A to B. Is there any evidence otherwise?
Bluetooth also introduces latency. It might be ok for mixing, but it's completely unusable for recording applications.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#397Earlier quoted context omitted.
It's not just non-Apple devices. I use my iPad to make music and sketches, and sometimes I need to move files between my iPad and MacBook. Airdrop almost never works, and transferring in the Files app is confusing--sometimes the file won't appear in the relevant app, or sometimes it appears twice, and it's not clear which is the newer version. I often resort to emailing the files back and forth to myself as attachmen…
Not been an Apple user since a little while after Steve Jobs passed away, but this is in stark contrast to what people usually say about Airdrop. What I usually hear is that it's the greatest thing since sliced bread and how everybody should be using it.
Then they released a new version of it to be compatible with iOS and enable all the continuity and handoff stuff. Then all the problems started. It simply wouldn’t work. Devices couldn’t be discovered, files couldn’t be sent. Handoff would eat half written emails. The problem was due to the replacement of mDNSresponder with discoveryd which they eventually rolled back.
In fairness it’s been fixed for some time now and I’ve got no more problems with it.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#398Earlier quoted context omitted.
As developers of professional audio plugins this is very exciting for us. The horsepower is there and the touch interface allows for some really cool possibilities. We already enjoy using AUM and Cubasis, but will be very interested to see if support for pro hardware improves now on iPad.
I've got a Steam Deck and I've been curious about using that as a music composition tool. The controls offer some interesting possibilities as performance inputs. The problem is that all Windows or Linux music apps tend to presume a large monitor and a mouse and keyboard. I've not found anything terribly usable.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#399Earlier quoted context omitted.
Those are just releases that improve/change some small workflow stuff, fix bugs, or add minor or niche features like "Spatial Audio mixing with Dolby Atmos" that Apple cares about more than most producers do. The change lists look huge, but if you lose closer its all minor stuff. The last release with a meaningful core update was 10.5 (May 2020) - the one that introduced Live Loops, major new devices like the new sam…
> niche features like "Spatial Audio mixing with Dolby Atmos" that Apple cares about more than most producers do People do care about it and it's why Logic and Pro Tools are the only game in town for people who aren't making EDM.
It's not necessarily a bad playback platform, but neither is an Xbox with 5.1 surround hooked up. Apple's commitment to surround sound is far from revolutionary.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#400Earlier quoted context omitted.
> The iPad runs iOS, it's gimped for all kinds of creative applications. It's also a great form for many kinds of creative applications, and it's a very hassle-free, it just works experience for those.
How hassle-free it is for a given workflow or user is highly subjective and relative to the task at hand. The file management on iOS is still a dumpster fire.