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Apple brings Final Cut Pro and Logic Pro to iPad

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Re: Apple brings Final Cut Pro and Logic Pro to iPad

#301

More companies should just adopt Jetbrains model. Month subscription available, but by paying the annual subscription you get a perpetual license for the last release covered by your purchase, which makes an annual subscription pretty much the same as "buy with 1 year of updates".

iOS devices don't support downloading specific versions of apps, and you cannot sideload. Apple has made this model impossible on iOS.

You could approximate it with extensive feature flagging to disable/hide new features for people with old "versions" of the app.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#302
post #54

Interesting: Apple is moving their apps to a subscription model. „ Pricing and Availability Starting Tuesday, May 23, Final Cut Pro and Logic Pro for iPad will each be available on the App Store for $4.99 (US) per month or $49 (US) per year with a one-month free trial.8 Final Cut Pro is compatible with M1 chip iPad models or later, and Logic Pro will be available on A12 Bionic chip iPad models or later. Final Cut Pro…

Well that's a lot cheaper than Adobe Premiere at $20.99/mo. If this pricing plan came to macOS then I might consider switching.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#303

Earlier quoted context omitted.

iOS devices don't support downloading specific versions of apps, and you cannot sideload. Apple has made this model impossible on iOS.

Actually it does. If you have a device that doesn’t support the newest version of the app, you can choose to “download the last compatible version”

That isn’t enough to enable this business model.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#304

So many “I don’t get it” comments in this thread. And complaints about the subscription pricing. The market for this seems pretty obvious - teenagers. iPad seems like the default computer for kids these days and kids like to create. When I was a teenager I had to build my own PC, struggle to pirate Cubase and some plugins and it was a nightmare. When I finally got a MacBook Logic being $200 was out of reach still. A…

That is not at all the obvious market; people in the HN bubble are just ignorant of the creative world and love to shit on Apple. The iPad is already huge for content creation among professions. It has made a huge dent in the tablet market (think Wacom), and is heavily used by professional artists. The audio options are amazing and USB midi output on instruments is very common now and works with iPads. An actual comp…

Sure. But how many of those creative professionals are there v. teenagers who want to mess around with these tools--especially when it's priced at only $5/mo? Seems like Apple is continuing to make tools for creative professionals while also making them accessible to a wider audience of amateurs to broaden the revenue base.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#305

More companies should just adopt Jetbrains model. Month subscription available, but by paying the annual subscription you get a perpetual license for the last release covered by your purchase, which makes an annual subscription pretty much the same as "buy with 1 year of updates".

In the jetbrains you only get a perpetual license for the current version. You lose the year of updates. Also why should companies do that? They could be leaving money on the table as people can continue to gain value from the perpetual version without you getting any compensation for that value. Also you now have to deal wind a fragmented user base on different versions. And the user community has to dear with not e…

> In the jetbrains you only get a perpetual license for the current version. You lose the year of updates.

False unless they changed it recently. It explicitly read last version on the subscription. I actually bought one a few years back and I got fallback to the last version of the subscription timeframe.

Regarding the “why”, it’s simply the option that properly aligns interests. A long enough subscription (ie an year), should cover initial expenses and development during the period, if the company wants to keep a customer paying, it needs to keep making the software better.

It’s putting customer first, which is something companies tend to forget which tend to lead to a downfall if they have not secured a strong prison/moat for their rent seeking behaviors.

Companies with proper alignment on incentives tend to make/maintain/develop better products over a larger timeframe. But ofc that was meaningless when money was “cheap” (negative interest rates), so VCs could just dump a huge amount of money on creating some competitor out of nowhere, put it out for free, operate under losses, and once they have “captured” a big enough userbase and fcked the rest of the competition, and have decent lock in, start the shitification of service for revenue, to make up for all the “investment”, leaving customers with no proper alternative.

A perpetual fallback license is showing customer that you care. And it’s also putting a gun on yourself to keep improving the product instead of stagnating for “captured” revenue. Also, happy customers tend to give free publicity, look here at hackernews how their tools are mostly praised.

Edit: it seems that indeed they changed the version to the initial plus bugfixes, or 12months old if using consecutive monthly billing

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#306
post #54

Interesting: Apple is moving their apps to a subscription model. „ Pricing and Availability Starting Tuesday, May 23, Final Cut Pro and Logic Pro for iPad will each be available on the App Store for $4.99 (US) per month or $49 (US) per year with a one-month free trial.8 Final Cut Pro is compatible with M1 chip iPad models or later, and Logic Pro will be available on A12 Bionic chip iPad models or later. Final Cut Pro…

People are broke and too undisciplined to save up even a little money, so normal software prices look huge in their eyes. That's why subscriptions and splitting a purchase is coming to everything now. It won't take long before the cashier in your local supermarket will ask you if you want to pay everything at once or divide after ringing up your stuff.

[flagged]

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#308

So many “I don’t get it” comments in this thread. And complaints about the subscription pricing. The market for this seems pretty obvious - teenagers. iPad seems like the default computer for kids these days and kids like to create. When I was a teenager I had to build my own PC, struggle to pirate Cubase and some plugins and it was a nightmare. When I finally got a MacBook Logic being $200 was out of reach still. A…

There are cheaper and even free audio editors and video editors already on iPad.

FCP isn't for teenagers.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#309
post #49
post #11

Having a full DAW on the go is a killer feature imho. The promise has been there since stuff like 8tracks on the iPhone 3G, and various Audio Units already on iOS. But I’ve always found the workflow very limiting or clunky. (Edit: I’m a Logic Pro user on macOS so my comments reflect getting things into that specifically) The divide from putting down an idea when it hits, to working it into something, has always been…

As developers of professional audio plugins this is very exciting for us. The horsepower is there and the touch interface allows for some really cool possibilities. We already enjoy using AUM and Cubasis, but will be very interested to see if support for pro hardware improves now on iPad.

Semi off topic but if I want to develop audio plugins for live performance iOS/osx what is a really good resource, in your estimation?

When I look for books on Core Audio there’s approximately one on Amazon and it isn’t very recent.

I don’t really want to live on another layer, like developing in Max or Juce or AudioKit or whatever is out there.

I’d rather code directly against Apple’s APIs. Or I think that’s what I want. Maybe I’m misguided.

Do you have any suggestions?

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#310

Earlier quoted context omitted.

That is not at all the obvious market; people in the HN bubble are just ignorant of the creative world and love to shit on Apple. The iPad is already huge for content creation among professions. It has made a huge dent in the tablet market (think Wacom), and is heavily used by professional artists. The audio options are amazing and USB midi output on instruments is very common now and works with iPads. An actual comp…

Sure. But how many of those creative professionals are there v. teenagers who want to mess around with these tools--especially when it's priced at only $5/mo? Seems like Apple is continuing to make tools for creative professionals while also making them accessible to a wider audience of amateurs to broaden the revenue base.

The $5 per month pricing is for skeptics to try the product without committing to a $299 purchase.

And yes, it does bring in some revenue from non-professionals, but they have other alternatives on iPad. Including iMovie from Apple which is free, and others like CapCut, LumaFusion, etc.

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