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Apple brings Final Cut Pro and Logic Pro to iPad

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Re: Apple brings Final Cut Pro and Logic Pro to iPad

#281
post #167

[flagged]

> while _actual_ creative professionals will more than willingly pay $5/mo and love every minute of it. I doubt that: https://www.theverge.com/2023/3/30/23662000/waves-audio-engi... > Music producers revolted against an app’s subscription scheme — and won Actual Music producers hate subscription schemes.

Yes and Photoshop users revolted against subscriptions. How long did that last?

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#282

More companies should just adopt Jetbrains model. Month subscription available, but by paying the annual subscription you get a perpetual license for the last release covered by your purchase, which makes an annual subscription pretty much the same as "buy with 1 year of updates".

In the jetbrains you only get a perpetual license for the current version. You lose the year of updates. Also why should companies do that? They could be leaving money on the table as people can continue to gain value from the perpetual version without you getting any compensation for that value. Also you now have to deal wind a fragmented user base on different versions. And the user community has to dear with not e…

In the jetbrains you only get a perpetual license for the current version. You lose the year of updates.

Yeah, that model is infuriating. While your subscription is running you get the updates. Then they snatch them away if you cancel. It's a dark pattern.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#283

So many “I don’t get it” comments in this thread. And complaints about the subscription pricing. The market for this seems pretty obvious - teenagers. iPad seems like the default computer for kids these days and kids like to create. When I was a teenager I had to build my own PC, struggle to pirate Cubase and some plugins and it was a nightmare. When I finally got a MacBook Logic being $200 was out of reach still. A…

This is so true. When I was a kid I could have gotten my parents to pay $5 / mo for me to explore my creativity. $200 not so much. I think this pricing is actually a really good thing for consumers.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#284
post #186

Earlier quoted context omitted.

The idea that any piece of gear enables artist is one of the biggest lies we have been sold. True Artist will use any tool at their reach to do art. In terms of music the level is so high already that is irrelevant. Sound is not music.

Does a piano player relying on a piano not count as “gear enabling an artist”? If there’s no piano does that true artist start playing a napkin instead because it’s within their reach?

If they relies on a piano of a very specific brand, and can't play a cheap alternative at all, then yes. But I don't think most pianists are like that.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#286
post #54

Interesting: Apple is moving their apps to a subscription model. „ Pricing and Availability Starting Tuesday, May 23, Final Cut Pro and Logic Pro for iPad will each be available on the App Store for $4.99 (US) per month or $49 (US) per year with a one-month free trial.8 Final Cut Pro is compatible with M1 chip iPad models or later, and Logic Pro will be available on A12 Bionic chip iPad models or later. Final Cut Pro…

It's interesting as they was a big uproar weeks ago when audio plugins developer Waves tried to move to a subscription only model (they caved in four days).

$49 a year is pretty affordable for what you'd get.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#287
post #38

I don't get it. People have been wondering when this would happen since the very first iPad Pro, so lots of people will be happy now... Even assuming all the required horse power is there, I still don't get it... Maybe I'm getting old.

> Even assuming all the required horse power is there, I still don't get it...

Looks like the latest generation of iPad Pro and MacBook Air have comparable CPU benchmarks.[^1][^2]

I'm with you in not getting it, though. Editing video on an iPad seems like it'd be a frustratingly constrained affair due to the UI. But I might just be getting old too.

[1]: https://browser.geekbench.com/macs/macbook-air-2022 [2]: https://browser.geekbench.com/ios_devices/ipad14-5

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#288
post #11

Having a full DAW on the go is a killer feature imho. The promise has been there since stuff like 8tracks on the iPhone 3G, and various Audio Units already on iOS. But I’ve always found the workflow very limiting or clunky. (Edit: I’m a Logic Pro user on macOS so my comments reflect getting things into that specifically) The divide from putting down an idea when it hits, to working it into something, has always been…

> Having a full DAW on the go is a killer feature imho. I think the problem here that most won't realize is that they'll have no idea what you're listening to and so will be mixing audio in the dark, so to speak. Professionals will check headphone mixes, but generally won't mix with headphones certainly not bluetooth headphones. I suppose there may exist such a thing as powered Bluetooth monitors, but again, the wire…

> the wireless Bluetooth, and what it does to audio,

It should do about the same as the "oxygen-free copper" cables, perhaps slower - moving bits from A to B.

Is there any evidence otherwise?

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#289

Allegedly this supports audio interfaces, so I presume it's supposed to able to be used for recording. What kind of latency can be achieved by ipad hardware? This announcement is mysteriously quiet about that.

> What kind of latency can be achieved by ipad hardware?

This is old, but ~11ms seems typical: https://onyx3.com/LatencyMeter/ios-audio-guitar-interfaces-l...

This site also documents 11ms round-trip latency with an iRig on an iPad 2: http://www.michalkaszczyszyn.com/en/tutorials/latency.html

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#290

Earlier quoted context omitted.

People are broke and too undisciplined to save up even a little money, so normal software prices look huge in their eyes. That's why subscriptions and splitting a purchase is coming to everything now. It won't take long before the cashier in your local supermarket will ask you if you want to pay everything at once or divide after ringing up your stuff.

It won't take long before the cashier in your local supermarket will ask you if you want to pay everything at once or divide after ringing up your stuff. You mean like with a credit card?

Yes, but more integrated with the store/merchant - and without interest.
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