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Apple brings Final Cut Pro and Logic Pro to iPad

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Re: Apple brings Final Cut Pro and Logic Pro to iPad

#41
post #30

Earlier quoted context omitted.

yeah, because you want to use the internal speaker while watching the video on a projector screen ... I understand what you are saying, and it sucks indeed, but there are other systems that have exactly the same 'problem' and in real life this is a problem for the minority of people. apple sells to the masses, and they will do what the majority of the people want/need/use. Sure, it sux if you dont fit in that group,…

The internal speakers on my iPad Pro blow away any small sized Bluetooth speaker I have laying around. What is the use case for an iPad Pro? To be used by professionals as a _portable laptop_. Presentations are probably one of the top use cases and Apple can’t even get it right. If the iPad Pro is yet another consumption device then remove the bullshit pro moniker and just sell iPads.

Where is it written that a tablet is the same as a portable laptop? iPad Pro not designed as portable presentation tool, it's designed to be a portable touch-enabled apple device that can be used for creative workflows.

The presentation setup, in apple's view, is an appletv connected to a tv and one or more HomePods for the audio. and you can use an iPad or iPhone or MacBook to cast to the screen+audio.

Like I said before, it sux if you dont fit into this group (which is the masses) but they are not alone in focussing just on the masses

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#43
post #26

Earlier quoted context omitted.

It's a problem for anyone trying to give a presentation in an educational or office environment - local sound solutions on projectors in small offices and small classrooms are often (probably 70% of the time in my experience) non functional.

iPad speakers in a classroom is not going to cut it, they are nowhere near powerful enough. in an office environment you can use the tv audio, or the video conferencing unit (in my experience even a 10man shop has those). again, for the very small percentage of people that fall outside of the 'masses' it is a problem, and I totally understand that. But none of the big brands care about the use cases that are not the…

The iPad Pro has 4 speakers.

You seem so matter of fact with your opinion.

How big is the classroom in your mind?

Video conferencing units like you bring up most of the time need separate drivers, or an app to connect.

Should I have all these different teleconferencing apps on my iPad in case I show up to a client that uses xyz model?

What happened to apple’s “it just works”

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#44
post #21

Earlier quoted context omitted.

You like losing access when you cancel the subscription? Or when an older device is cut off from the app store?

As many readers here probably understand from first hand experience, software isn’t a final product (typically). The majority of software requires maintenance and any ongoing feature updates have a continual cost on the company. If they asked for a subscription and said, no more updates after tomorrow, then sure that’s Bs. But especially for something like Final Cut, you’ll get continual updates and feature improveme…

I don't think the concern is that the subscription doesn't bring value. Just that it builds no equity. Once the renting agreement ends, you lose all the access you once had, not just access to future things to come.

(edit: I don't know if this is actually true of Final Cut Pro's model)

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#45
post #28

Neat....although sad that it's via a subscription model, rather than buying the program outright. That said, what's the point of this? Everyone works off laptops already, even people new to A/V production. Especially in the audio world, laptops are just so much more convenient because you can host 3rd party plugins and other stuff like sample libraries. Can't do that on an iPad, can you?

There is a whole audio plugin ecosystem on iOS (AUv3), but I think your point still stands.

Anecdotally, I use my iPad for music production, but it’s a very different kind of context and process from what I do on my Mac. On the laptop, I’m typically producing full tracks in Ableton Live, while on my iPad, it’s more “jamming” in apps like Drambo or AUM, something closer in spirit to a “DAWless” hardware setup.

Logic Pro on iOS doesn’t hold any appeal for me as that’s just not the kind of workflow I value the iPad for.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#46

I'm still a bit skeptical about Logic's ability to be a full-featured DAW on the iPad. The move is great, but we need to tackle several challenges to make it suitable for final editing rather than just a work support tool: - It needs to have open and comprehensive plugin support - The workflow for uploading and exporting content needs to be seamless, and the iPad OS is still limited in this regard - Screen size and r…

> It needs to have open and comprehensive plugin support

iOS has a thriving plugin scene, using the AUv3 (Audio Unit) format. Search the App Store for "AUv3" and check out the huge range of synths, effects, etc. In addition to smaller devs, there are some big players who have ported their flagship plugins (FabFilter, Eventide etc.)

> The workflow for uploading and exporting content needs to be seamless, and the iPad OS is still limited in this regard

It is much better since Files was added to iOS, though still a bit clunky. Their page (https://www.apple.com/logic-pro-for-ipad/) advertises "roundtrip compatibility" so hopefully they've made this easy

> Screen size and real estate are still a concern

Definitely a valid point, maybe this is the catalyst for a 15" iPad!

> Ready-to-use ecosystems for operating with the iPad, such as interfaces, audio monitors, etc., need to be developed.

Any class-compliant USB device will work with an iPad (or iPhone), so most audio interfaces, MIDI keyboards, etc. should be good to go. It only won't work if it requires a custom driver

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#47
post #30

Earlier quoted context omitted.

The internal speakers on my iPad Pro blow away any small sized Bluetooth speaker I have laying around. What is the use case for an iPad Pro? To be used by professionals as a _portable laptop_. Presentations are probably one of the top use cases and Apple can’t even get it right. If the iPad Pro is yet another consumption device then remove the bullshit pro moniker and just sell iPads.

Where is it written that a tablet is the same as a portable laptop? iPad Pro not designed as portable presentation tool, it's designed to be a portable touch-enabled apple device that can be used for creative workflows. The presentation setup, in apple's view, is an appletv connected to a tv and one or more HomePods for the audio. and you can use an iPad or iPhone or MacBook to cast to the screen+audio. Like I said b…

> Where is it written that a tablet is the same as a portable laptop? iPad Pro not designed as portable presentation tool, it's designed to be a portable touch-enabled apple device that can be used for creative workflows.

Now you’re putting words in my mouth and appearing dense. I never said it was the _same_ as a laptop. I said it’s used similarly.

I have never once seen someone being “creative” on their iPad in a public setting. If you are correct and that is the use case for the masses we should see it being used as such everywhere. It is not.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#48
post #28

Neat....although sad that it's via a subscription model, rather than buying the program outright. That said, what's the point of this? Everyone works off laptops already, even people new to A/V production. Especially in the audio world, laptops are just so much more convenient because you can host 3rd party plugins and other stuff like sample libraries. Can't do that on an iPad, can you?

There is a whole audio plugin ecosystem on iOS (AUv3), but I think your point still stands. Anecdotally, I use my iPad for music production, but it’s a very different kind of context and process from what I do on my Mac. On the laptop, I’m typically producing full tracks in Ableton Live, while on my iPad, it’s more “jamming” in apps like Drambo or AUM, something closer in spirit to a “DAWless” hardware setup. Logic P…

I have the same workflow as you, using Drambo or AUM, but I do love the idea of being able to "finish" a track on the iPad. Granted the laptop will probably always be more powerful and perhaps a better interface for precision editing, but to be able to do it all on the go on one very portable device would be pretty cool IMO.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#49
post #11

Having a full DAW on the go is a killer feature imho. The promise has been there since stuff like 8tracks on the iPhone 3G, and various Audio Units already on iOS. But I’ve always found the workflow very limiting or clunky. (Edit: I’m a Logic Pro user on macOS so my comments reflect getting things into that specifically) The divide from putting down an idea when it hits, to working it into something, has always been…

As developers of professional audio plugins this is very exciting for us. The horsepower is there and the touch interface allows for some really cool possibilities. We already enjoy using AUM and Cubasis, but will be very interested to see if support for pro hardware improves now on iPad.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#50
post #29

Earlier quoted context omitted.

> Having a full DAW on the go is a killer feature imho. Macbook?

I guess I should expand why not a laptop, but it boils down to removing lots of little friction points that make ephemeral ideas harder to put down. 1. Touch first is important because your instruments are touch as well. Being able to record my live instruments and not have to switch to a trackpad to move between UI elements seems small, but it really keeps me in the zone. 2. Same point above, but basically being abl…

Even as a paying Bitwig subscriber, I don't get it. My instruments are velocity and aftertouch sensitive. Having a touchscreen interface for these instruments is no better than typing on your keyboard to play notes. And then if you want to plug in hardware, you have to either settle for one thing and no charging or buy a dongle.

> being able to switch between my live instrument and an on screen virtual one is a big deal to layer up an idea. Can’t do that easily with a trackpad or mouse.

Keyboard shortcuts exist. Failing that, it's one click on my trackpad to switch channels.

> There’s something to be said for the mobile platforms single app as a focus model.

There's also something to be said for multitasking desktops that give you the flexibility of both.

It's a neat option for people who already use Logic Pro, but touch-enabled DAWs have existed for over a decade (and they all kinda suck - ask me how I know). Besides the form-factor of the iPad being fairly convenient, there's no way I'd trade-in my laptop's IO and OS for a mobile one. The iPad doesn't offer enough flexibility to replace my DAW laptop.

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