Earlier quoted context omitted.
iOS/iPadOS does allow you to have one code base that dynamically responds to screen sizes. But almost always the experience for iPad users is terrible. Which is why Apple's initial approach of forcing developers to build distinct iPad apps was the right one and a large reason why its tablets dominated the market versus Android competitors.
> iOS/iPadOS does allow you to have one code base that dynamically responds to screen sizes. But almost always the experience for iPad users is terrible. are you saying the tools aren't there for developers to create equally pleasing (mutatis mutandis) apps, or simply that the developers aren't able to create equally pleasing (mutatis mutandis) apps? Or that designers can't grok the mapping between their equally plea…
That developers have the tools and can or cannot use the tools is secondary to that, imo.