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iOS 17 app sideloading might only be available in Europe

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Re: iOS 17 app sideloading might only be available in Europe

#632
post #582
post #255

Earlier quoted context omitted.

If your old phone was also eSIM compatible, you can just download the eSIM from your carrier like you would if you moved to any other phone.

> you can just download the eSIM If we disregard the fact that many older but still usable phones don’t support e-sim (which was the original point), what do you mean ”just” download the e-sim? At least in my country, getting an e-sim is a pretty involved process which requires secure authentication, and specifically in my case that authentication would be gone with the now-broken phone if one didn’t have the foresig…

I have Orange Flex. I can just install the app on a new phone, login with email, and have new eSIM issued and installed within a minute.

Re: iOS 17 app sideloading might only be available in Europe

#633
post #625

Earlier quoted context omitted.

It's mostly semantics for this context. You purchase the right to use them for an unspecified time, not the game itself. Steam can revoke that access by shutting down your account or the service at any time. DRM will make sure that not even games you have installed will continue to run.

They have no right to delete installed games, do they? How, exactly, is steam going to prevent you from accessing the files on your computer? They are always there and ready to be archived by you and even Steam itself. Now, some, or even many, new games may refuse if they are somehow extremely dependent on the service. The ones that I have tried run fine. Most old stuff, though.

> How, exactly, is steam going to prevent you from accessing the files on your computer

The vast supermajority of games on steam require steam itself to be operable in order to even run. Valve absolutely can break or turn off steam and (legally!) revoke access to most games on most steam user PCs that way.

Re: iOS 17 app sideloading might only be available in Europe

#634

Earlier quoted context omitted.

Apple's ban of all browsers but Safari turned out to be the main barrier preventing progressive web apps from being viable, deepening the duopoly power of themselves and Google, because Apple refuses to implement basic browser standards that are necessary for PWAs. And then when they do implement similar browser standards, they don't follow any web standards, they instead make their own proprietary bespoke web standa…

I'd hate to see PWAs take hold - browser based apps are never as good on any platform. Give me native apps any day.

Depends on your priorities. For people into standards and commoditization, PWAs are awesome because they reduce the ability of HW makers to differentiate.

For people who just want the best possible app/phone experiences, PWAs are awful.

Re: iOS 17 app sideloading might only be available in Europe

#635
post #143

I think the central question here is: .) whether you buy a phone as a piece of hardware and then own that hardware - which gives you certain rights regarding the usage of that owned hardware or .) whether you are just paying some sort of admission fee to a tightly controlled service, and are basically "lent" a piece of hardware that you have no ownership rights over. All the other stuff about walled gardens, monopoli…

See deeper comment below, but yes, a corporation should have a right to market a curated console experience to mobile device consumers who prefer the fully vertically integrated experience. Especially thanks to other options and the small share Apple has by volume, it's no more appropriate to crack apart this appliance than it is to force PS5 or Xbox Series X to run PC games or support Steam.

> it's no more appropriate to crack apart this appliance than it is to force PS5 or Xbox Series X to run

Those platforms should also be opened up, yes.

Re: iOS 17 app sideloading might only be available in Europe

#636

Earlier quoted context omitted.

How so? The iPhone is literally just a computer and the vast majority of computers are cleanly separate from their software.

That's baloney - virtually no computers these days are "cleanly separate" from their software, at least outside of tiny microcontrollers. Do you have any idea how much software executes before they even get to the point where the operating system beings to boot? The idea that a CPU is going to come out of reset and start executing instructions that you provide at the reset vector is thirty years out of date.

Now that you mention it, I wonder what non-separable code would run on, say, a Corebooted Thinkpad running Linux with the Intel ME disabled. Surely that would be running 100% code that was not on it when it left the factory.

Re: iOS 17 app sideloading might only be available in Europe

#637

Earlier quoted context omitted.

While that might be the choice we're making and it seems like the first is obviously what owning a device should be like. What if I actually want to pay a fee to a tightly controlled service? Like what if I do the math and determine that that benefits me more than actually owning the device? Should a regulatory agency be able to come in and tell this tightly controlled service they aren't doing it right when I am a h…

Then Apple should have to call it “Subscribe to iPhone “ or “Gain admission to iPhone” or “Use iPhone” - but not “Buy iPhone” as they very much do. If you buy a piece of hardware, you buy a piece of hardware.

So you're also not buying an Xbox, Playstation, Switch, etc. right?

Re: iOS 17 app sideloading might only be available in Europe

#638
post #442

Earlier quoted context omitted.

Users don’t want crappy PWAs, they want something that follows the platform UI conventions. It’s good that Apple care enough about about UX to actually enforce this.

If they want it, download the app then. Allow others to not download it and use a PWA if they'd like. Actually I believe you're wrong: if people actually preferred Apple's way of doing it, Apple would have no reason to restrict other ways. They restrict it because people prefer the other way, and that would harm Apple's profits.

Too much Kool aid there. Apple values vertical integration and control of the OS. The fact that they do not allow users to set pink text on green background as the system default should not be taken as proof that most users prefer reading pink on green.

Re: iOS 17 app sideloading might only be available in Europe

#639

Earlier quoted context omitted.

See deeper comment below, but yes, a corporation should have a right to market a curated console experience to mobile device consumers who prefer the fully vertically integrated experience. Especially thanks to other options and the small share Apple has by volume, it's no more appropriate to crack apart this appliance than it is to force PS5 or Xbox Series X to run PC games or support Steam.

> it's no more appropriate to crack apart this appliance than it is to force PS5 or Xbox Series X to run Those platforms should also be opened up, yes.

Well, the Series X already is - it is trivial to enable dev mode and it's implemented in a really clever way in which no regular user would dare to touch it. Really wish the PS5 had the same capability.

Re: iOS 17 app sideloading might only be available in Europe

#640
post #601
post #321

Earlier quoted context omitted.

I don’t think users really want to have to use 5 different app stores. I’ll probably opt to not buy an app if I first have to download another App Store app.

I can’t imagine a single scenario where your comment would be anything else than FUD. Nice try Tim Apple.

It's the state of desktop gaming already, why would it not happen on phones once the only barrier has been removed? Epic has been itching to use their own app store for years.
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