Earlier quoted context omitted.
>I think being simple and content focused are two of them. You mean you don't like newsletter subscription pop-ups? Or a virtual assistant chat window on the corner? Or auto-playing videos that follow you when you scroll down? Or a choice between "Accept all cookies" and "Learn more?"
You can close the auto-playing video by simply waiting 10 seconds for the “x close” button to appear, which is 5px high and 12px wide.
Future Blues – Emily's Cowboy Bebop Page (1999)
121–130 of 238 posts
Re: Future Blues – Emily's Cowboy Bebop Page (1999)
#122Earlier quoted context omitted.
I don't feel like this site is simple, it's noisy and crowded. It doesn't aid me in finding what's provided to me. Although it looks very cool I'm quite glad we simplified designs and put UX on top of the priority list vs showing off what we can do.
Why does it have to aid you in finding anything? We’re so obsessed with efficiency and “productivity” these days. Let’s be honest, when you came to this site you weren’t looking for anything in particular. Instead the site invites you to simply look around, embrace the excitement of clicking randomly and not really knowing what you’re going to get, and not really caring either. Just be a thoughtless child, wandering…
When I need to find a store's operating hours so I can try to dash over after work and before dinner, I don't have time for the Scavenger Hunt in the Garden of Narnia Experience.
Re: Future Blues – Emily's Cowboy Bebop Page (1999)
#123Earlier quoted context omitted.
> I think it’s intentionally designed to get people to switch to the app. This might also be a dark pattern to exploit attention spans compromised by chronic content consumption. A user sees new content at the top of the page, forgets the content they wanted to see, sticks around to look at novel material. THEN the user either goes back and gets distracted again, or at the very least, goes back to their intended page…
The day old.reddit.com goes so do I
Re: Future Blues – Emily's Cowboy Bebop Page (1999)
#124Earlier quoted context omitted.
People should just stop making web pages for mobile. So many times I have had to force the desktop version of a page to actually get what I'm there for.
I think the real dead end is making websites for both mobile and desktop. They are simply too different to ever have any real hope of producing something that translates well to both without hopelessly crippling one of them. Mobile-only sites, sure. Desktop-only sites, why not. If you want both, do both instead of making a hideous web design Cronenberg pleading for the relief of death.
Deep cut
Re: Future Blues – Emily's Cowboy Bebop Page (1999)
#125Re: Future Blues – Emily's Cowboy Bebop Page (1999)
#126Re: Future Blues – Emily's Cowboy Bebop Page (1999)
#127Winamp skins! https://futureblues.com/skins.shtml
Re: Future Blues – Emily's Cowboy Bebop Page (1999)
#128Earlier quoted context omitted.
"which is 5px high and 12px wide" And that is just the visible part, actual clickable area is 1px by 1px so even when you correctly click on the "x", you don't actually close it.
Reddit mobile site does this when you tap a post. It drives me nuts. Then you have to hit back, which refreshes Reddit and brings you back to the top. I think it’s intentionally designed to get people to switch to the app.
The cookie or whatever seems to expire every week or so, then I'm unceremoniously dumped back into the mess that is their "modern" design.
Despite that, the layout of old Reddit is much more information dense. Just use the phone in landscape and it's perfectly fine.
Re: Future Blues – Emily's Cowboy Bebop Page (1999)
#129Aside from the Cowboy Bebop nostalgia hit, this site is a great example of how clear, creative, and fun sites were in the late 1990s. While I struggle to identify the many reasons why I think sites looked better back then, I think being simple and content focused are two of them.
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