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ManyCam dishonored my lifetime license

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Re: ManyCam dishonored my lifetime license

#141
post #35

Earlier quoted context omitted.

> NFT has entered the chat. And how would they help in this situation?

In practice after a few months the web server hosting your NFT's image goes down and it's broken.

If the NFT is backed by a DApp[0] it should not matter if the regular web server is gone so long as there's fuel to keep the DApp going.

[0]: https://en.wikipedia.org/wiki/Decentralized_application

Re: ManyCam dishonored my lifetime license

#142

I just want to state outright that OP was wronged, and I side with them. That being said; I dislike both full subscription (i.e. breaks on expiration) and lifetime licenses. Subscriptions are too expensive for software that rarely gets major investment and lifetime licenses are dishonest (e.g. company cannot work for free, so their funded is based on unlimited growth, which isn't realistic for most). My current favor…

From the developer side I feel like this type of license makes the most sense to me too. After selling a desktop app with a license like that for a little while though, I’ve also unfortunately realized that not everyone understands it. I had a number of customers referring to it as a “subscription” (which it wasn’t, because it didn’t auto-renew and you could keep using the last version forever) or “lifetime” (which i…

Perhaps the support period should be sold as a "warranty period". People understand limited warranty periods on cars and dishwashers, so it's a known model.

Re: ManyCam dishonored my lifetime license

#143
post #98

Earlier quoted context omitted.

Oh I understand that. The server doesn't even need to go down, a specific NFT can simply be blacklisted. I was asking to see if there is something I'm missing.

You missed that the thread OP was trolling.

I was making a one off joke about how long an NFT theoretically could last (until the blockchain itself dies due to nobody using it, or what have you). The rest of my commentary was quite serious.

Re: ManyCam dishonored my lifetime license

#144

I just want to state outright that OP was wronged, and I side with them. That being said; I dislike both full subscription (i.e. breaks on expiration) and lifetime licenses. Subscriptions are too expensive for software that rarely gets major investment and lifetime licenses are dishonest (e.g. company cannot work for free, so their funded is based on unlimited growth, which isn't realistic for most). My current favor…

> lifetime licenses are dishonest (e.g. company cannot work for free, so their funded is based on unlimited growth, which isn't realistic for most).

I don’t really know what you mean by “dishonest”, that seems like a slightly hyperbolic word here. If someone pays for a lifetime license the company isn’t working for free nor necessarily assuming unlimited growth, they just have to understand and correctly price the average value of their contract, and there are many established successful businesses doing exactly already. And it’s common to price the lifetime license below the predicted average total costs, because money in the bank today is more valuable than later (it’s an investment, and the money can be used as such.) If there’s something I really know I’m going to use for years, and I can get a discount by paying up front, I’m totally in favor of doing so when it’ll cost me less and support the company as well.

Re: ManyCam dishonored my lifetime license

#145

Visicom really pumped the ManyCam lifetime upsells. I found 15 emails over an 18 month period in 2020-2021 with them pitching lifetime (which I eventually bought). An example email text they used is: > Upgrade now to ManyCam Studio Lifetime for only $39 and get access to all the future versions and updates, forever! What they presented to the user was unequivocal. In a just world, the company who sold ManyCam (Visico…

The fact they were pumping these for only $39 kind of suggests the reason they never should have made such a commitment in the first place.

They eventually went down to $20 (from $199!), which is when I pulled the trigger, according to the email receipt I just found. January 2021.

I archived the email's "view in browser" link here: https://archive.is/y23DN

Re: ManyCam dishonored my lifetime license

#146

Earlier quoted context omitted.

One of my clients has admin staff that would click send on "decapitate a random person in the world" if the boss tells them to.

Maybe dont work for demonstrably unethical clients.

The client business isn't unethical. Their admin staff are human robots though: zero abstract thinking or self-direction.

Re: ManyCam dishonored my lifetime license

#147

I just want to state outright that OP was wronged, and I side with them. That being said; I dislike both full subscription (i.e. breaks on expiration) and lifetime licenses. Subscriptions are too expensive for software that rarely gets major investment and lifetime licenses are dishonest (e.g. company cannot work for free, so their funded is based on unlimited growth, which isn't realistic for most). My current favor…

A perpetual license does not have to come with perpetual updates, it just has to keep working as-is. Seems completely reasonable, want the new version or updates then buy them.

Re: ManyCam dishonored my lifetime license

#148

Earlier quoted context omitted.

Why can't you release features whenever you like under this model?

I was thinking if the model is: buy Version 1 for $99... then next year, Version 2 is out with lots of new features for the upgrade price of $79 -- well, then nothing really stops you from releasing new features under Version 1, but at some point you kinda have to hold something back for Version 2, or there won't be any reason to upgrade. So it shifts the incentives toward holding back big new features, and away from…

And if you need some money and have a few features, release version 3 - even if it doesn't feel like enough to really cut a new version for.

Your cash flow for the software now becomes a big bang with then drawing on it until you run out and need some more.

Subscriptions offer a more measured approach. "I have 10,000 people with subscriptions of $10/month - each month I'll bring in $100k which is then used for these expenses."

There's no push to release a build because AWS changed their pricing or that you want to hire a new developer.

Re: ManyCam dishonored my lifetime license

#150
post #144

I just want to state outright that OP was wronged, and I side with them. That being said; I dislike both full subscription (i.e. breaks on expiration) and lifetime licenses. Subscriptions are too expensive for software that rarely gets major investment and lifetime licenses are dishonest (e.g. company cannot work for free, so their funded is based on unlimited growth, which isn't realistic for most). My current favor…

> lifetime licenses are dishonest (e.g. company cannot work for free, so their funded is based on unlimited growth, which isn't realistic for most). I don’t really know what you mean by “dishonest”, that seems like a slightly hyperbolic word here. If someone pays for a lifetime license the company isn’t working for free nor necessarily assuming unlimited growth, they just have to understand and correctly price the av…

I'd say it's dishonest in the sense that a company knows the probabilities are such that they can't actually ever truly support a lifetime license, so it's a lie from the start.

At the end of the day, companies usually go out of business or else sell themselves to another company within a certain number of years. And a new company (like in this case) may change their mind about lifetime licenses, because it's a totally different set of owners with different priorities. "Everybody" knows this, but company management knows it even more than consumers, hence the dishonesty.

As a rule of thumb for consumers, anything supposedly perpeutal or "lifetime" for consumers in the business world is probably not even going to last 10 years. It's effectively always a lie.

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