Here's my current thinking on the impact of GPT-4 on the developer job market: - I expect developer productivity to go up 1.5x - 15x over the next several years assuming GTP-4 based tooling is integrated into IDEs. - There will be two opposing forces acting on developer wages. First, developers will be more productive, therefore the price of one hour of work should go up. But - the supply of developer output will inc…
> - I expect developer productivity to go up 1.5x - 15x over the next several years assuming GTP-4 based tooling is integrated into IDEs. Hardly. 10% of the time spent is in writing code and the other 90% goes behind debugging and fixing things. Even if AI shrinks the time spent in that 10% in writing by another 90%, you still have have to take full time for maintaining that code. Changing, debugging, testing, deploy…
Build full “product skills” and you'll probably be fine
391–400 of 829 posts
Re: Build full “product skills” and you'll probably be fine
#392Looking back we had one CS professor who in 2007 predicted we'd all be jobless in ten years, i.e. 2017. His prediction was based on the trends he was seeing at the time. But it wasn't even AI. Instead he made this prediction because he saw the rise of no-code tools replacing software developers because managers could finally cut out the pesky "translators", i.e. software developers. I said it then and I will say it n…
All points the horses made before cars all but replaced them. “The humans need to get from A to B and it’s not like they’ve gotten any faster with their own 2 legs”. How does this manager-engineer look like now? Managers specify what they need in plain language, and both parties go back and forth with increasing complexity to create based on the shared vision. Managers can already pull off a similar dance with ChatGP…
Re: Build full “product skills” and you'll probably be fine
#393Earlier quoted context omitted.
> So exact in fact that they will need to specify a program in a click and drag interface, or in human language. This. I started programming in Machine Code, where the "editor" was a pad of graph paper. I've watched management- and business-focused people sneer at us geeks for my entire career, and watched them drool over the thought of finally getting rid of us. Hasn't happened yet. > I'd be surprised if the next st…
And the way to get back at PHB is to form a tech lead software company and hire 0 people with MBAs.
I'm reminded of reading about a Lisp machine company that ran into the ground because it was managed by techies. Their tech may have been great but their marketing and business skills were very arguably what killed the company.
Re: Build full “product skills” and you'll probably be fine
#394Earlier quoted context omitted.
I think it's more like telling a DJ in the 80s, "Don't worry that mixing vinyls won't be a thing forever. It's not about the tools but about the product, as a DJ your job is to mix good music and you can do that with vinyls, cassettes or with MP3s."
This is a pretty funny example because if you follow the DJ scene much, you know the barrier for entry is literally on the floor now. A 10 year old with an iPad app can beat-match and “DJ” a 2h mix together in a way that 20 years ago required thousands of dollars of gear. The tragic part is that unless someone’s got some familiarity with what “good” mixing sounds like, they wouldn’t be able to tell they’re listening…
Re: Build full “product skills” and you'll probably be fine
#395Looking back we had one CS professor who in 2007 predicted we'd all be jobless in ten years, i.e. 2017. His prediction was based on the trends he was seeing at the time. But it wasn't even AI. Instead he made this prediction because he saw the rise of no-code tools replacing software developers because managers could finally cut out the pesky "translators", i.e. software developers. I said it then and I will say it n…
> So exact in fact that they will need to specify a program in a click and drag interface, or in human language. This. I started programming in Machine Code, where the "editor" was a pad of graph paper. I've watched management- and business-focused people sneer at us geeks for my entire career, and watched them drool over the thought of finally getting rid of us. Hasn't happened yet. > I'd be surprised if the next st…
But there’s one type of ideas person I’m thrilled to work with. Someone with deep and successful experience in sales. The head of sales at my company is also relatively product oriented and boy, he just has a knack for what customers want.
In general, I think many engineers can do some product management. We can figure out basic accounting and finance. But the idea of making a cold call to sell dental software, or chasing down school principals at an education conference is almost as foreign to most software engineers as CS is to most sales folks.
Salesperson + engineer = superpowers
Re: Build full “product skills” and you'll probably be fine
#396Looking back we had one CS professor who in 2007 predicted we'd all be jobless in ten years, i.e. 2017. His prediction was based on the trends he was seeing at the time. But it wasn't even AI. Instead he made this prediction because he saw the rise of no-code tools replacing software developers because managers could finally cut out the pesky "translators", i.e. software developers. I said it then and I will say it n…
> So exact in fact that they will need to specify a program in a click and drag interface, or in human language. This. I started programming in Machine Code, where the "editor" was a pad of graph paper. I've watched management- and business-focused people sneer at us geeks for my entire career, and watched them drool over the thought of finally getting rid of us. Hasn't happened yet. > I'd be surprised if the next st…
Re: Build full “product skills” and you'll probably be fine
#397Earlier quoted context omitted.
I think it's more like telling a DJ in the 80s, "Don't worry that mixing vinyls won't be a thing forever. It's not about the tools but about the product, as a DJ your job is to mix good music and you can do that with vinyls, cassettes or with MP3s."
This is a pretty funny example because if you follow the DJ scene much, you know the barrier for entry is literally on the floor now. A 10 year old with an iPad app can beat-match and “DJ” a 2h mix together in a way that 20 years ago required thousands of dollars of gear. The tragic part is that unless someone’s got some familiarity with what “good” mixing sounds like, they wouldn’t be able to tell they’re listening…
The truth is, had I done so, I’d feel a lot like you described.
As things get easier, true craft and skill are less appreciated and lost as the application becomes more democratized. From the perspective of the expert/skilled individual, this is terrible. On the other hand, it’s amazing what happens when everyone has a mindblowingly good camera on them almost always. In the end, we are collectively better for it, but individuals absolutely do see their value diminished.
Re: Build full “product skills” and you'll probably be fine
#398Re: Build full “product skills” and you'll probably be fine
#399Earlier quoted context omitted.
Well - I've read some about origin of Doom/Wolfenstein - it was definitely a mixed bag (as expected from young man), but there was definitely a focus on end result (smoother animation, better 3d), than coding just for the sake of coding.
What do you mean by “mixed bag”?
Re: Build full “product skills” and you'll probably be fine
#400AI is not going to take over these things anytime soon, if ever.