Ask HN: Any solo game developers here?
21–30 of 152 posts
Re: Ask HN: Any solo game developers here?
#22When I switched from game development to app development I got the feeling that game development required 3x the effort to make a $1 when compared to business app development.
I guess it's like the difference between being an artist and a graphic designer
Re: Ask HN: Any solo game developers here?
#23Re: Ask HN: Any solo game developers here?
#24as a PT hobby currently I'm building a new interactive sim, with game-like aspects, related to democracy. Goal for UX is a mix of education, persuasion and entertainment.
Re: Ask HN: Any solo game developers here?
#25I recently released an open world RPG game I wrote completely from scratch while in high school (I only used OpenGL) to Steam https://store.steampowered.com/app/1009960/Project_Hedra/?l=... And now I am currently working in a few other prototypes and tools. Would be interested in joining
Re: Ask HN: Any solo game developers here?
#26For all developers who are curious about the solo gamedev lifestyle business, I’m sure there are many, what are the basic economics that can make it work? (Other than money saved at MAANG.)
Re: Ask HN: Any solo game developers here?
#27Here's some info (okay, a lot of info) on what I'm trying to create for anyone curious:
https://docs.google.com/document/d/17ACH1XLCn7hkKz2dhuL1c_nx...
Re: Ask HN: Any solo game developers here?
#28Re: Ask HN: Any solo game developers here?
#29For all developers who are curious about the solo gamedev lifestyle business, I’m sure there are many, what are the basic economics that can make it work? (Other than money saved at MAANG.)
Currently trying get a small project off the ground while working full time at a large company. The goal is to get enough momentum on a project to find a good jumping off point.
The project is a multiplayer adaptation of frogger, where players are competing be the last man standing dashing across roads and rivers. The USP is allowing players to push each other around, this really adds to the competition (you can push people in front of cars, off of logs etc)
The target audience is "skibble.io users" so bored students / employees looking for something to do over zoom. So I'm building it out as a webpage with no login and as quick as possible time to game.
I have some info here https://forums.tigsource.com/index.php?topic=72732.0
And there is an old local-only prototype here https://danslocom.be/gamepages/crossy.html
Re: Ask HN: Any solo game developers here?
#30I recently released an open world RPG game I wrote completely from scratch while in high school (I only used OpenGL) to Steam https://store.steampowered.com/app/1009960/Project_Hedra/?l=... And now I am currently working in a few other prototypes and tools. Would be interested in joining
That looks incredibly good for a solo high school project. I mean it looks great period, but you must be a pretty special programmer to have made that solo as a high schooler. props!
Personally I wouldn’t recommend anyone rolling their own engine