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Ask HN: Any solo game developers here?

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11–20 of 152 posts

Re: Ask HN: Any solo game developers here?

#11
Have you looked into IGDA meetups and support? Having plenty of online channels for discussions with other game devs (solo, teams, etc) with Discord and all is great but having face to face time with folks is better. I basically did what you did. Gather a group of like-minded friends that we can riff and talk about our games while we build them.

It’s been a while for me though. The recipe is still the same. People, find your people.

Re: Ask HN: Any solo game developers here?

#12
I recently released an open world RPG game I wrote completely from scratch while in high school (I only used OpenGL) to Steam https://store.steampowered.com/app/1009960/Project_Hedra/?l=...

And now I am currently working in a few other prototypes and tools. Would be interested in joining

Re: Ask HN: Any solo game developers here?

#14
post #2

For all developers who are curious about the solo gamedev lifestyle business, I’m sure there are many, what are the basic economics that can make it work? (Other than money saved at MAANG.)

You need a savings. Probably 3x what you think you’ll need. You’ll need a solid plan. Not just a “this would be a cool game”. You need to be open about the development (not open source, but posting blogs etc). You also need to work with marketing and publishers to get your game(s) out there. You need to think about support and community from day 1.

In the end, the game is its own thing. It better be fun. It better be enjoyable. Otherwise all the above doesn’t matter.

Re: Ask HN: Any solo game developers here?

#15
itch.io has been my go to for both hosting my interactive projects as well as finding good community within game design. Not only is it where you can find game jams to work on side projects, but there's some pretty good forums & dev logs that allow you to find dedicated people.

I think it's only coincidental that I'm a game developer & on hacker news. I haven't seen a lot of cross-over until this post. Glad to see it though.

Re: Ask HN: Any solo game developers here?

#17

I started a small "no-name" studio to build games handful of years ago. Built and released two games thus far -- SimAirport & SimCasino. I'd potentially be interested, my email is in profile if you'd like to reach out. :)

Every time I go through an airport the thought occurs to me that it could make for a really cool sim game. I will check yours out!

Re: Ask HN: Any solo game developers here?

#18

I recently released an open world RPG game I wrote completely from scratch while in high school (I only used OpenGL) to Steam https://store.steampowered.com/app/1009960/Project_Hedra/?l=... And now I am currently working in a few other prototypes and tools. Would be interested in joining

Looks cool, was the terrain procedurally generated?

Re: Ask HN: Any solo game developers here?

#19

I started a small "no-name" studio to build games handful of years ago. Built and released two games thus far -- SimAirport & SimCasino. I'd potentially be interested, my email is in profile if you'd like to reach out. :)

Your games looks really good. Do you handle art + programming by ourself ?

As someone that would like to create my own (basic) games, what would be the right tools and frameworks In your opinion to create art and game logic ?

The easier to learn the better haha

Re: Ask HN: Any solo game developers here?

#20

I recently released an open world RPG game I wrote completely from scratch while in high school (I only used OpenGL) to Steam https://store.steampowered.com/app/1009960/Project_Hedra/?l=... And now I am currently working in a few other prototypes and tools. Would be interested in joining

Looks cool, was the terrain procedurally generated?

Yes! Actually the entire world is a infinite voxel grid
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