Two things: 1. The author of this article clearly has money on one side of the issue since he's trying to sell a cross-device app development platform. 2. The data he supplies isn't broken down by usage type, so it's a little hard to analyze. What if 50% of the 'app' time is spent playing games? Or 20% of it is spent only in a couple of apps like Facebook? He's suggesting that native apps are supplanting web usage, b…
Mobile shift: You’ve probably underestimated just how big this is
111–120 of 123 posts
Re: Mobile shift: You’ve probably underestimated just how big this is
#112Earlier quoted context omitted.
These people have heard of bookmarks, right? You can bookmark a website and put the icon right on your home screen. I visit HN all the time from my phone, but I definitely don't type news.ycombinator.com every time.
. . . or just google "HN news"
Re: Mobile shift: You’ve probably underestimated just how big this is
#113Earlier quoted context omitted.
The "native" facebook app is just an html5 webapp believe it or not.
Is this true? Do you have a source?
Re: Mobile shift: You’ve probably underestimated just how big this is
#114Earlier quoted context omitted.
These people have heard of bookmarks, right? You can bookmark a website and put the icon right on your home screen. I visit HN all the time from my phone, but I definitely don't type news.ycombinator.com every time.
No, I doubt most of them have heard of bookmarks, at least not on their phone. I bet if you took a survey right now of iPhone owners, maybe 10% would have any idea what you're talking about. Pure speculation, but I wouldn't be surprised.
Re: Mobile shift: You’ve probably underestimated just how big this is
#115Earlier quoted context omitted.
Few people who use computers for work require the same degree of capability as programmers do. For most office work there are huge reasons why the mobile paradigm makes a ton of sense. I firmly believe that in 10-20 years it will be the dominant form of business computer. That doesn't mean you can't use a mouse and keyboard as well. And that does make it similar to the form-factor of a laptop or a desktop but that mi…
So in other words, mouse + keyboard + iOS/Android will become the dominant system for everyday office use, such as word processing and writings emails? I can believe that. As you said, the fundamental difference at that point between mobile and traditional computers is the OS. But if that's the case, then I have to question how relevant the distinction is from a developer's point of view. To cater to mouse + keyboard…
Re: Mobile shift: You’ve probably underestimated just how big this is
#116But the main driver will be supply. There just are'nt enough Android, iOS developers. Web devs are legion.
And no cross-device solution will be able to keep pace with webkit & HTML/CSS.
Re: Mobile shift: You’ve probably underestimated just how big this is
#117Re: Mobile shift: You’ve probably underestimated just how big this is
#118The web has a serious problem today. I never know how a site will work on my browser. I feel like the web has become a guessing game. Whereas with mobile apps, I know that if you're in the app store then you'll work as expected.
Re: Mobile shift: You’ve probably underestimated just how big this is
#119Also, does it happen to be any cached/alternative sources for that content that's not hosted there so I can read the article? Normally I could use an anonymous proxy but it seems like too much of a hassle (it's not that easy to find an anonymous one that hasn't been already banned internally as well). Thank you!
Re: Mobile shift: You’ve probably underestimated just how big this is
#120I find this trend disturbing. This is essentially the opposite of what happened in the 90s during the mass migration from curated networking experiences like AOL and CompuServe towards the unfettered Internet. Now, people are willingly eschewing the open web in favor of, in the case of iOS, walled gardens. And unless this is reversed, it portends a dismal future for the Internet.
I've done a lot of "desktop" aka "client/server" programming... 5 years ago everyone declared that DEAD.
Now, we're going back... it's just now there's a few more devices to support, with tinier screens + touch.