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Could we make the web more immersive using a simple optical illusion?

shopify.github.io

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Re: Could we make the web more immersive using a simple optical illusion?

#61

I don’t know any of the science behind it, but my experience with these kinds of ideas (including the 2007 wiimote target demo which I replicated and showed to family), is that they feel exhausting to use beyond a 15 min novelty. My guess is that the brain detects that the motions and such are not quite right, and like a wrong eyeglass prescription, your brain and eyes work overtime trying to figure out compensation.

could a (much) bigger screen compensate for this?

Re: Could we make the web more immersive using a simple optical illusion?

#62

It’s curious that this post came a group in Shopify called the “Spatial Commerce Team”. I’ve often wondered why online shopping hasn’t evolved beyond galleries of thumbnail images. Today’s graphics should be able to simulate the immersive experience of browsing through a physical store—walking past shelves and riffling through merchandise.

I'd much rather scroll through thumbnails

Re: Could we make the web more immersive using a simple optical illusion?

#64

No because: > for the optical illusion to work, you must place the virtual camera at the position of one of your eyes and close the other one.

However:

> Note, however, that it’s still a really fun effect if you use the midpoint between the eyes and keep both eyes open. It just doesn’t pop the same way.

Re: Could we make the web more immersive using a simple optical illusion?

#65

It’s curious that this post came a group in Shopify called the “Spatial Commerce Team”. I’ve often wondered why online shopping hasn’t evolved beyond galleries of thumbnail images. Today’s graphics should be able to simulate the immersive experience of browsing through a physical store—walking past shelves and riffling through merchandise.

I think you have it backwards. Shopping evolved from the practical limitations of physical shelves, to the more convenient non-physical, searchable, browsable online store categories. There is no demand for "virtual shelves" among shoppers.

Re: Could we make the web more immersive using a simple optical illusion?

#66
post #33
post #13

It doesn't work if 2 people are looking at the screen?

It doesn’t even really work for two eyes if the viewer is close to the display. Close one eye to really nail the illusion. Think of it as the perfect approach for pirates with no friends.

Even the pirates with friends likely do their online shopping solo. Like most of us do.

Re: Could we make the web more immersive using a simple optical illusion?

#67
For the intrinsic parameters of the webcam, that is a property of the hardware and not your room, yes? If so, it seems possible to crowdsourced that information to build a database. Then for most users, it's just a matter of entering your product model rather than taking 50 checkerboard photos.

It's still not convenient, but it's a much smaller hurdle to overcome.

Re: Could we make the web more immersive using a simple optical illusion?

#68
That idea has been around for years, for "virtual windows". This is from 2010.[1] The illusion only works for one person at a time, so, as a window, it's not too useful. For games, as someone pointed out, it works fine.[2] Although it hasn't gone mainstream.

[1] https://www.youtube.com/watch?v=Vqu9NuINKbc

[2] https://www.trackir.com/

Re: Could we make the web more immersive using a simple optical illusion?

#70

Earlier quoted context omitted.

Unfortunately it's stuff like this that's poisoned otherwise cool new tech for me. I can't help but wonder "how will this be used to advertise to me?"

One of the cooler takes of Bitcoin or "crypto" is that you can use native tokens to pay for visiting websites. A browser plugin combined with a lightning wallet for instance could enable a website to request a payment of any amount of Satoshis to view the site, or it will redirect you to a 402 error page. This generates a way of monetizing content without the need for ads or tracking.

I'm not sure something that actively incentivises writers blather on endlessly, bury the lede, split their content over dozens of pages, slightly raising the price knowing that people will become densensitised to reading your per page costs, lock final review scores behind more expensive paywalls than the lower priced intro pages, and who knows what other dark patterns will be invented all while forcing me to make a determination every fifteen seconds on "is this worth the price they just asked?" is supposed to be a cool thing.

If you thought recipe articles were terrible today, just wait until you have to pay 0.01 for their life story and then 0.03 for the ingredients only to discover that it will cost you another 0.15 for the actual instructions.

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