I would HAPPILY spend money on a more premium version that had a better screen and hopefully a bit more RAM.
Steam Deck: First Anniversary
191–200 of 258 posts
Re: Steam Deck: First Anniversary
#192I am loving my Steam Deck. I use it way more than I thought I would (it's a godsend if you want to play games but a wife + toddler prefer you don't hide in your office for hours on end). I would HAPPILY spend money on a more premium version that had a better screen and hopefully a bit more RAM.
All that said, it is ridiculously impressive.
Edit: Kingdom come was a very different experience from PC.
Re: Steam Deck: First Anniversary
#193Valve is a pretty amazing company that consistently innovates and makes long-term, strategic decisions. Its a real model for a great tech company. Its unique capital and management structure has insulated it from any real competition. Companies like EA have to constantly turn a profit, cut corners where they can, and think in very short timeframes. Valve is completely private, with mostly (if not complete), owner/man…
Valve is cool, but they're only able to afford this style of development because they take a 30% cut of all PC gaming revenue. Not profits, revenue. When you're making that much money you can do whatever you want and still stay afloat. They've mismanaged some games (Dota 2), abandoned other games (TF2) and completely messed up other games (Artifact 1 and 2). They have my loyalty as a consumer because they've treated…
Valve's 30% is well earned, not forced. There's nothing forcing me to buy the next game I buy from Valve, other than that I want to. And they have made me want to by offering an incredible product.
Re: Steam Deck: First Anniversary
#194I am loving my Steam Deck. I use it way more than I thought I would (it's a godsend if you want to play games but a wife + toddler prefer you don't hide in your office for hours on end). I would HAPPILY spend money on a more premium version that had a better screen and hopefully a bit more RAM.
Re: Steam Deck: First Anniversary
#195Earlier quoted context omitted.
"I wish mine was OLED too but I was thankful it wasn't when I had to keep it on for hours to download games. I could look around for a screen-off tweak but I didn't have to worry about pixel burn-in." Is this a real concern? I have a 55" 1st gen LG OLED and haven't had any issues. The tv is now 7ish years old and still delivers an amazing picture.
Sort-of, a Galaxy S8 in our family had solitaire (and the software buttons) burned into the pixels. Of course, they had the screen brightness to high/max and I think screen off time was very high, so it's definitely an edge case. I know I'm overly paranoid about it, though. But also: OLED TVs don't have much persistent HUD/chromes compared to a PC taskbar, an FPS counter/overlay at the top corner, etc. It might also…
This is a good point too. The UI does hide itself and persistent elements (screen saver like) migrate/bounce around the screen.
Burn was a huge concern when these TVs were released. I assumed the threat was significantly less (across the class of screen) than originally thought.
Re: Steam Deck: First Anniversary
#196As a former owner of a Steam controller: Do games just work like a console? Or do I have to mess around like on a PC? I’m old, and don’t have time to game. I don’t want to spend 20 minutes of the first hour in a settings menu.
Many games have a console-like experience where it just works, no settings, just go into the game. The resolution, and all other settings will have been preselected for best experience on the deck. Steam exposes that in the UI with a "Verified for steam deck" logo. Other games have a "partial compatibility logo". Steam further automatically exposes a "great on deck" collection of my existing steam library, which is a…
Re: Steam Deck: First Anniversary
#197As a former owner of a Steam controller: Do games just work like a console? Or do I have to mess around like on a PC? I’m old, and don’t have time to game. I don’t want to spend 20 minutes of the first hour in a settings menu.
Re: Steam Deck: First Anniversary
#198Earlier quoted context omitted.
The price argument is completely reversed if you factor in that you need to buy games to play. Nintendo games prices are horrendous even for very patient gamers while Steam has big discounts on the regular. The same game on Switch vs Deck will routinely be 4-5x more expensive.
Not really. Nintendo first party titles hold their value well but you're not playing those on Steam either. 3rd party titles will often be the same price or close enough with the exception of super recent ports of old PC games. Definitely NOT 4-5x more expensive unless you're only comparing to full price not on sale eShop titles to best possible discount on Steam.
If we ignore that each is exclusive to the other's platform (i.e. Switch 1st party don't go to Deck, many huge games Deck can play Switch never gets), and just compare the average cost with sales of those "exclusive" games, you high quality games on Switch (Nintendo 1st party) cost way more than you high quality games on Deck (most AAA games Switch doesn't get).
Re: Steam Deck: First Anniversary
#199Earlier quoted context omitted.
Valve is cool, but they're only able to afford this style of development because they take a 30% cut of all PC gaming revenue. Not profits, revenue. When you're making that much money you can do whatever you want and still stay afloat. They've mismanaged some games (Dota 2), abandoned other games (TF2) and completely messed up other games (Artifact 1 and 2). They have my loyalty as a consumer because they've treated…
It's not like they have some artificial monopoly though. Developers put their games on Steam (well, some do) because Valve has a huge audience. Valve's audience exists because Steam is a good client and has excellent features, and places the consumer first. Valve has no artificial monopoly, does nothing to keep people on their platform, refuses to even do things like sign exclusivity agreements, and the past decade h…
Re: Steam Deck: First Anniversary
#200Earlier quoted context omitted.
I used to play games on: a Windows desktop, a Mac laptop, a PS2, a Wii U, a Switch, a GameCube. Now I play all the same games and more on just the Steam Deck. If that isn't ultimate idk what is. Every single other gaming device in my house is toast now.
It's still not a target platform (either native Arch Linux or Proton) for very many games, so updates have broken a number of games that were previously rated "playable" or "verified", rendering them unplayable. TBF in every case I've heard of this happening, Valve has been quick to address it, so you may or may not consider that an issue. I don't game much these days, but when I do it's exclusively on my Linux deskt…
I still have hope for Linux gaming because the Steam Deck clearly has appeal that goes beyond the extreme niche that was Linux gamers prior to the Steam Deck's release.