> This is perhaps the central tragedy of fy_iceworld. The game industry benefits from its legacy, but the conditions that spurred its influence no longer exist. Call of Duty: Modern Warfare 2019 does not offer a freely downloadable level editor for players to make new custom maps, nor does it allow a decentralized network of player-managed multiplayer servers to distribute these custom maps. We can only play what som…
typical pl_badwater fan vs average koth_trainsawlaser enjoyer
my guilty pleasure was 32v32 fast spawn on the usual payload and a/d standards, with regulars it is a very fun format. Yes, it is highly spammy and teams generally run multiple combos, and that changes up the tactics a lot. A pair of krubered demos (two combos) can break through (mk V.battlefield.wmv) or you can have a really dynamic playing field with very frequent pops. Multiple sentries are common on defense... but you have the krickies. Or you can use short-circuit engineers as minesweepers. With 32 players actually there is a lot more flexing between classes and a whole class of multi-combo plays that become possible, it is a lot of fun on a pub server where anything can happen.
Custom maps (like the one 32v32 all-custom Topnotch clan server) are often balanced better for a larger number of players, but, 32v32 payload was a very fun and intense game format, it's all the fun of pubbing (fun bullshit loadouts because there's lots of room to flex) but just more focused and dynamic. Can you pull off some weird bullshit that pops both their meds? fuck it go for it
The late-game balance changes (iron bomber, air strike, parachute, combo pyro nerf, everything) really all made the game worse in the name of "e-sports matchmaking" that never materialized. I would like to go back to the Love and War update plz, but keep the airblast changes and maybe a very few choice others, but that was peak funhaving and then the nerf bat came down for fun and meme loadouts to make the game "good for esports". Give me TF2014 plz, nocrits.
The decline of the self-hosted instance is tragic, when most of the newer games are gone they're gone. You will never get The Division back or BF1/BFV/2042/etc. Oops server rental program gone. Enjoy ur singleplayer battlefield experience.
Sadly it's also the only way to fight the bot plague, what Valve has allowed to happen to TF2 is disgusting. Can't wait for everyone to migrate to Team Comtress 2.
I once read someone call Touhou "the closest thing to an open-source fandom" and of course there's the "do they make touhou but for BOYS? -> TF2" meme and honestly that's very apropos too, TF2 is one of the latest and most advanced multiplayer games before things really went off the rails, and it's one of the few you can selfhost, it is a common cultural heritage in the way that very little will be afterwards. And now the source is leaked. Behold the strange death and eternal life of team fortress the second, born october 10th, the 2007th of our era. It will outlast hats and inventory and all of us, a powerful memeplex and a really good game.
I do look on it with such mixed emotions though because hats were the prototype for knife skins in CS:GO and that perked everyone else up at the giant wheelbarrows of money steam was bringing in, and that eventually destroyed AAA gaming. TF2 was gambling but it wasn't that predatory (ok grandpa).
I mean yes Valve literally does measure player arousal/stimulation to calibrate the Director in L4D but that's just good game design really.
Hey wait