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Play Counter Strike 1.6, with full multiplayer, in the browser

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Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#371

Earlier quoted context omitted.

If you don’t have a trackpad, just cmd + scroll?

and if you do have a track pad?

Are you talking about the game or in general? MacBook trackpads have pretty intuitive gestures, just pinch zoom or two-finger scroll with cmd. If you're talking about the game, I don't know of any trackpad that isn't clunky as hell to play an FPS with

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#372

Earlier quoted context omitted.

> a good quality T1 Oh man, I remember the good ol' days, when a 1.5 Mbps connection was unthinkably fast. I imagined only God herself had a T3.

I remember the days when I tried to play Quake on my 28.8 modem over the net pre-Quakeworld. Almost made me swear online multiplayer off for life.

You should've tried Doom over dialup :)

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#373
post #345

Earlier quoted context omitted.

The default keyboard layout is a big reason why I keep using macs tbh. I’ve used windows all my life and used a bunch of linux distros but the only os where my fingers are comfortable is on a mac. Swedish ISO btw.

Not trying to convert anyone, but changing keybindings is pretty easy in almost any unix window manager and/or desktop environment I've ever tried.

I haven't looked in a while but I could never find an easy way to mimic macOS's cmd/ctrl behavior in Linux. Being able to cmd+c to copy from a terminal window comes in clutch.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#375

Earlier quoted context omitted.

It's exactly this. People blow money on things they think give them even a slight advantage. At least, people who have money do. Then again, a fool and his money are soon parted.

Or because the experience is just noticeably improved... I could play tennis with a 30$ racket from ALDI but it would be a lot less fun. I bet you use a high resolution monitor for work? You could argue that is blowing money on something for even a slight advantage, since you could do the same work on a 15" 1024x768 monitor too. Oh, but the experience sucks? Yeah exactly - that's why people want to improve their gami…

I'm talking about when there is no noticeable difference in experience, except in peoples minds.

I'm obviously not denying there are times when there would be objective improvements, that just isn't what I was referring to.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#376

Earlier quoted context omitted.

Portability and accessibility are the two big ones for players. When games are a single click away, no dedicated client or launcher download required.... anyone can be a gamer.

Have you ran the numbers to see how many game developers would switch to get rid of their launchers that they picked. I'm guessing it is zero.

How would you even "run the numbers"? How about try the idea and see if it works? All it would take is one hit game for devs to see the potential of web gaming (and they already see it. Why do you think flash games were so popular?) If Fortnite could run in the browser it probably would have instantly become the biggest game in the world.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#377

Earlier quoted context omitted.

op implies that after half life 1 engine cs 1.6 it wasn't same game anymore, which is a common sentiment among people who were there. first, besides I think "urban terror" which was a mod for q2 engine, cs was the first "realistic" shooter, so if you played it beta to 1.6 you were part of the creation of the new genre. second, most of the mechanism from half-life engine were still exposed and the path from beta to 1.…

(q2 mod wasn't called urban terror (which is a name of a free software cs remake) but I can't remember what it was called. cs guys originally made "action quake", which was a proto-cs but on quake engine, but I have a strong feeling there was another such mod with "urban" in the name. unlike that anybody who remembers will read this comment…)

ActionQuake2 was a hugely popular mod for Quake 2 and for a while it coexisted with Counterstrike. The gameplay was way faster compared to CounterStrike with itsclassic Quake2 movement.

In the end Valve supported CounterStrike whilst ID software did not support mods at all for their platform which in turn sealed the fate for Actionquake2. There was attempts to port it to Quake3, but the gameplay never compared.

Some of the same people were behind Actionquake2 and Counterstrike and there's an argument to be made that AQ2 was the proto CS game.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#378

Earlier quoted context omitted.

Yes I'm well aware of the consumer whore, but you don't understand, none of this is about money, it's about proper configuration. Vsync: Unbearable amount of input lag, feels like you're moving your mouse in molasses. It can be disabled for free by setting an option. (the amount of lag decreases as refresh rate increases. 60Hz vsync was the worst thing ever. 120Hz is somewhat acceptable). Me and my friends actually e…

Is this actually true, or BS? If true, can someone explain? My mental model is that vsync will lock the framerate to the same as the monitor refresh. So if monitor is 60hz, my games graphical update rate runs at 60fps. Let's say without vsync, my graphical update rate would generously go up to 120hz. Worst case we're talking about an additional input latency due to vsync of maybe 1/60s? 16ms? I don't believe 16ms is…

It impacts even casual game play.

Run a monitor at 60Hz. Run whatever FPS locker you want (whatever the game has built in, RTSS, etc) at 60FPS then run with the frame locker removed but vsync on. The average person will notice the huge difference. It will be impossible to aim on the latter without getting used to it, and even then you'll still miss lots of shots that you know you should have hit.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#379

Earlier quoted context omitted.

(q2 mod wasn't called urban terror (which is a name of a free software cs remake) but I can't remember what it was called. cs guys originally made "action quake", which was a proto-cs but on quake engine, but I have a strong feeling there was another such mod with "urban" in the name. unlike that anybody who remembers will read this comment…)

ActionQuake2 was a hugely popular mod for Quake 2 and for a while it coexisted with Counterstrike. The gameplay was way faster compared to CounterStrike with itsclassic Quake2 movement. In the end Valve supported CounterStrike whilst ID software did not support mods at all for their platform which in turn sealed the fate for Actionquake2. There was attempts to port it to Quake3, but the gameplay never compared. Some…

yeah I even remember playing actionquake2 in maybe 98 or 99 shortly before cs became a thing. tbh I played it maybe twice, because at the time I was playing q2 competitively and actionquake2 seemed more like a novelty. also I might be wrong, but my impression is that actionquake2 never got big in Eastern Europ: since we mostly played at lan cafes, without internet, you were kind of forced into a handful of games. q2, cs, sc. but I could've sworn there was another mod that had the word "urban" in the name. like "urban assault" or someshit.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#380
post #85

Man, what a trip down memory lane. Learned to fear that AWP sound again immediately. Counter to others I'm actually surprised by how little I enjoyed it. I used to play a ton of FPSes back in the day (CS betas to 1.6 heyday) then stopped for well over a decade. Picked up Call of Duty during the pandemic as a means to stay social with friends and told myself barely anything had changed. Boy was this a great lesson tha…

What about Valorant? I have all the CounterStrike games, but Valorant is something very good to me.

I loved CS1.x (and CS:Source, which many didn't enjoy). I did NOT enjoy CS:GO.

I loved Overwatch for the first few years.

Valorant initially disappointed me because I wanted a better Overwatch, but Valorant was a better Counter-Strike mixed with Overwatch. CS:GOverwatch, if you will.

I rapidly fell in love with it and had lots of fun. Unfortunately an IRL injury to my wrist stopped me enjoying it for a while, until I started playing with a vertical gaming mouse. I still have less mechanical skill than I started with, but it was really fun.

Valorant is Free-to-Play (with no pay-to-win crap or loot boxes). Very much worth giving a try.

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