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Play Counter Strike 1.6, with full multiplayer, in the browser

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Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#111
post #97
post #46

Earlier quoted context omitted.

"He had a special CRT monitor to get the best refresh rate to be as competitive as possible for the game" People like that always trying to compensate for a lack of skill

Bad monitors are just a gimped setup. Ungimping your setup doesn't mean compensating for a lack of skill. 60Hz LCDs are extremely hard on the eyes because of the large amount of motion blur inherent to displaying something at 60Hz without strobing. They also had very bad pixel response in 1999. They also had medium-high input lag depending on the model and what colors are being displayed on the screen. You also wante…

In cycling there's a term called MAMIL, which means 'Middle Aged Man in Lycra'. It represents a grown man, clearly out of shape, with the latest and greatest equipment that probably cost him north of tens of thousands of dollars, singing praises about about the edge his equipment gives him over everyone else - whilst sporting legs worth about 5 dollars.

I play RTS games, which don't need any fancy equipment to play and win, but still don't believe you need a 5K USD monitor to play CS.

My point is those things that cost money don't help win, reader, unless you're talking about those Nike sprinting shoes that were all the rage in the Olympics last year, those things rule.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#116
post #73

Earlier quoted context omitted.

You only have ~2 ears, there is no need for 5.1 channel surround sound.

Did you stop to think for two seconds before posting this? People can tell where a sound is coming from in a 3d space. That’s why you can tell the difference between a sound directly in front of you and directly behind you.

You can easily create sound in front of and behind you with headphones.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#117
post #104

Earlier quoted context omitted.

I'd say Source was great. I sank in multiple thousands of hours in that game - but only playing surf_. (The kind where you had to actually kill enemy players, not the kind where you just surf to a certain platform).

I probably spent over a thousand hours playing 'surf_greatriver2_1'. Absolutely sucked at regular CS, but somehow got very good at shooting with the shotgun whilst in the air.

Haha, same here! I loved greatriver (the x_dream one specifically).

I went back to it a couple of years ago, it was all just servers and people with bhop scripts and AWPs.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#118

Met what ended up being a great friend in real life somewhere in some random IRC room looking for a 5th member to join my friend's group He had a special CRT monitor to get the best refresh rate to be as competitive as possible for the game Feels like a lifetime ago

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Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#119

Met what ended up being a great friend in real life somewhere in some random IRC room looking for a 5th member to join my friend's group He had a special CRT monitor to get the best refresh rate to be as competitive as possible for the game Feels like a lifetime ago

I was always amused by how many of my friends got crazy monitors but still just used headphones. Surround sound for 1.6 made the game incredibly unfair. Being able to hear specifically in what direction and volume footsteps were coming from was basically a wallhack. I would often use headphones because parents weren't the biggest fans of hours of that a night, and it was so crippling. Funny enough, my semi-pro career…

Surround sound was unnecessary. As long as you had stereo headphones you were fine. I had cheap headphones, expensive headphones and even won headphones at LAN events. Directional audio was never an issue on any headset I'd played with. I tested them all with this video - https://www.youtube.com/watch?v=IUDTlvagjJA

The only headphone issue I had in my decades of playing CS were with open ear headphones (Sennheiser HD555) that reduced the punchiness of bass and made footsteps more difficult to hear in CSS which was a terrible game with terrible audio.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#120

Earlier quoted context omitted.

I don't think that was true, even the AWP (highest damage in the game) wouldn't kill people if you shot them in the legs or below. I think at least, was a long time ago I last played the game. Scout was even worse, only headshots would one-shot someone.

It was in the beta days. You could camp the long tunnel on dust and every AWP shot to the terrorist feet as they came down the tunnel (before they could even see you) was an instant kill. It was 'fixed' so you had to hit them in the head for a headshot instant kill.

No AWP servers were fairly common and where I mostly played. Even fixed the AWP never quite felt balanced.
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