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Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

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231–240 of 322 posts

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#231

Earlier quoted context omitted.

I hate that I feel guilty for playing games which require a time investment. Factorio is exactly the type of game I would like to play. However I'm "stuck" playing games with short matches and no long single player games. It's easy to put 5 minutes into Rocket League because it feels like just a burst of gaming but then you can do 20 games in a row and still put in an hour.

Don't feel guilty! At this time of year I can only find 30 minutes free here and there, and I'm currently playing Captain of Industry (similar to Factorio), the most important thing is to keep a text document with what you are doing, so you can iteratively get there across days, rather than just in one day. Basically a backlog for your own quests in the game :)

Thanks for the kind words :)

I don't even have kids and I have plenty of time so I need to get my mindset under control lol.

TMI here but due to a feeling of wasted potential because of inattentive ADHD (treated but still), I have guilt when I procrastinate and am not productive and long games don't allow me to lie to myself about it, if that makes sense.

Gaming isn't procrastinating on other stuff necessarily, it's just the way I feel often.

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#233

Earlier quoted context omitted.

Wow, they raised their price? I thought their whole thing was $30 forever because they were never going on sale.

Yeah, because of having inflation close to 20% in the past year where they live.

I’m guessing they’re multi-millionaires by now. Poor guys.

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#234
post #145

So very glad to see this as a long time DF player. The new version on Steam is an incredible leap, and it's clear the only way this would have happened is with a real partner that could help them bring the game to a bigger market. Excited for the next 20 years of building fortresses with my depressed dwarves.

Just spritz them with water mist and they’ll be fine!

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#235

Glad to see this, because they have worked long and hard on this game. For the optimistic, divide ~$4m (post-tax) by team of 2 for ~20 years (they started work in 2002). They've made some money in the meantime obviously, but seeing the final profit doesn't accurately capture the overall investment. Just in case you were thinking of quitting your day job to become an overnight millionaire making indie games.

[dead]

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#236

That's post-Steam-fees and pre-taxes. Irrespective of that - good for them, well-deserved IMO.

I assume that's also post all the expenses incurred (and profit share) by their publishers, who I believe also did quite a bit of work on the Steam version. So total Steam revenue should be a bit higher than $10mil.

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#237
post #234
post #145

So very glad to see this as a long time DF player. The new version on Steam is an incredible leap, and it's clear the only way this would have happened is with a real partner that could help them bring the game to a bigger market. Excited for the next 20 years of building fortresses with my depressed dwarves.

Just spritz them with water mist and they’ll be fine!

Working on that for my fortress now but I have managed to flood the caverns with a river I've redirected...

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#238

Glad to see this, because they have worked long and hard on this game. For the optimistic, divide ~$4m (post-tax) by team of 2 for ~20 years (they started work in 2002). They've made some money in the meantime obviously, but seeing the final profit doesn't accurately capture the overall investment. Just in case you were thinking of quitting your day job to become an overnight millionaire making indie games.

Question is whether they recorded investment in the Dwarf Fortress over the years, so they could subtract it from the base of the tax.

They spent more time on this game than on any other.

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#239

Earlier quoted context omitted.

can't they book expenses? income taxes are to be paid on "net profit" and not gross receipts, right? how can you pay half of revenue as taxes? this assumes tax rate is 50% and there are no expenses?

If we assume their previous income was covering their expenses (a reasonable assumption for a 18 year old company), the $7M from Steam would be pure profit. Now I'm not sure about Washington (?) tax rates, but just for comparison: in Germany you would have paid about 35% taxes on company profits, and another 20% income/capital gains taxes if you just pay it all out to the owners. Not that this is the smartest choice,…

Didn't Kitfox games did a lot of work on the Steam version (I assumed art, UI etc. were not done by Bay 12 games)? They must have incurred some expenses.

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#240

Earlier quoted context omitted.

Don't feel guilty! At this time of year I can only find 30 minutes free here and there, and I'm currently playing Captain of Industry (similar to Factorio), the most important thing is to keep a text document with what you are doing, so you can iteratively get there across days, rather than just in one day. Basically a backlog for your own quests in the game :)

Thanks for the kind words :) I don't even have kids and I have plenty of time so I need to get my mindset under control lol. TMI here but due to a feeling of wasted potential because of inattentive ADHD (treated but still), I have guilt when I procrastinate and am not productive and long games don't allow me to lie to myself about it, if that makes sense. Gaming isn't procrastinating on other stuff necessarily, it's…

I definitely (and many others, particularly here on HN) feel you, I sometimes end up in feedback loops where I start gaming, feel unproductive so I start working on some side-project but feel like I should be relaxing after some minutes so I start doing something else, and the cycle begins again.

Sometimes that's OK :)

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