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> not exactly apples to Apples to compare your 2022 iPhone to an Android phone from 2019 I kind of disagree. If you can't make a UI run fluidly on a phone from 4 years ago, you might be doing it wrong. UIs have tight timing budgets, true, but computers are _plenty_ fast enough to keep up. Android has more overhead than iOS and it shows. I put up with Android because I can run my own code on my own hardware. But I'm i…
Keeping your frame times low is one thing, but it's not fair to compare a 60Hz display to a 120Hz one
The iPhone was 60 Hz until the 13 in 2021. It still felt perfectly smooth.