Live data from Hacker News

Meanwhile, over in Androidtown

daringfireball.net

31–40 of 89 posts

Re: Meanwhile, over in Androidtown

#31

> ...on my home screen on my Pixel 4... > Things like fluid scrolling... Well, yeah. It's not exactly apples to Apples to compare your 2022 iPhone to an Android phone from 2019. On my Z-Flip 4, Tusky has no problem hitting 120Hz scroll. That being said, I can't disagree with his larger point when it comes to many commercial apps - design teams are all iOS and ship designs that aren't Android-first or even Android-adj…

Tusky is just fine on my 2017 mid-range Android phone...

Re: Meanwhile, over in Androidtown

#32

This is a strange read. Making assumptions about an entire platform from a few cherry picked examples. That's a very low quality post. Having worked in both platforms I can say their conclusions are demonstrably false, if not outright biased.

He has a lot of strange, biased writings, because he's an Apple evangelist.

>> But more broadly they all just look and especially feel inert and rigid. Nothing shrinks or stretches. There’s no life to them.

I can see this two ways: some people WANT to be entertained by the UI when they're surfing. Others like myself, don't want extraneous distractions. The UI should be secondary to the information.

The second quote on the developer choosing OSX over Windows, is quite interesting. I would think that an application developer, being even more into their craft, would eventually want LESS interference from the device UI, to where they would become platform agnostic and roll their own "life" into the application's UI.

Re: Meanwhile, over in Androidtown

#33

The missing piece here is the platform APIs. It’s less effort in UIKit to do swipe gestures and contextual menus than it is in the traditional Android APIs, so more developers do it. This equation may change with Jetpack Compose vs SwiftUI but I don’t have enough experience with Compose to say.

On Android, it is utterly trivial to do swipe gestures with RecyclerView, which is the current platform standard UI control for displaying lists (and has been for a long time). And context menus aren't particularly difficult either.

Re: Meanwhile, over in Androidtown

#34

Meanwhile, over in iOS land, you cannot call route calls through another service, filter notifications, or run emulators. There is missing functionality, which can never be fixed, not just missing UI niceties in particular apps with (let's be honest) relatively low usage, which get fixed over time as usage increases.

Those are great examples of why iOS will never take over the entire phone market regardless of how much better a user-experience they have. Low price is another prominent "feature" that you can't get in an iPhone. Apple is interesting in that they don't try to be everything for all people. They find a niche (usually a very profitable one) where they can execute better than the competition and they don't try to eat th…

I would say that not being able to filter notifications trashes the user experience. It's like not being able to filter email. Nobody who uses their phone or email for productivity would put up with it.

Re: Meanwhile, over in Androidtown

#35

> ...on my home screen on my Pixel 4... > Things like fluid scrolling... Well, yeah. It's not exactly apples to Apples to compare your 2022 iPhone to an Android phone from 2019. On my Z-Flip 4, Tusky has no problem hitting 120Hz scroll. That being said, I can't disagree with his larger point when it comes to many commercial apps - design teams are all iOS and ship designs that aren't Android-first or even Android-adj…

> not exactly apples to Apples to compare your 2022 iPhone to an Android phone from 2019 I kind of disagree. If you can't make a UI run fluidly on a phone from 4 years ago, you might be doing it wrong. UIs have tight timing budgets, true, but computers are _plenty_ fast enough to keep up. Android has more overhead than iOS and it shows. I put up with Android because I can run my own code on my own hardware. But I'm i…

Keeping your frame times low is one thing, but it's not fair to compare a 60Hz display to a 120Hz one

Re: Meanwhile, over in Androidtown

#36

Earlier quoted context omitted.

Those are great examples of why iOS will never take over the entire phone market regardless of how much better a user-experience they have. Low price is another prominent "feature" that you can't get in an iPhone. Apple is interesting in that they don't try to be everything for all people. They find a niche (usually a very profitable one) where they can execute better than the competition and they don't try to eat th…

I would say that not being able to filter notifications trashes the user experience. It's like not being able to filter email. Nobody who uses their phone or email for productivity would put up with it.

Filter notifications how? On iOS you can allow or prevent notifications on an app level, and control a bunch of things about how they appear. Do you mean filtering based on the text, so that you allow some notifications from an app but prevent others? I'm curious about what you can do on Android.

Re: Meanwhile, over in Androidtown

#37
post #36

Earlier quoted context omitted.

I would say that not being able to filter notifications trashes the user experience. It's like not being able to filter email. Nobody who uses their phone or email for productivity would put up with it.

Filter notifications how? On iOS you can allow or prevent notifications on an app level, and control a bunch of things about how they appear. Do you mean filtering based on the text, so that you allow some notifications from an app but prevent others? I'm curious about what you can do on Android.

Yes, filter based on content of the notification. Android has the concept of notification channels, so apps can send notifications of different types on different channels that users can individually enable or disable, which is already significantly better than iOS, but for heavy users of notifications who want to minimize distractions, even that isn't enough, so I have my own notification filtering rules as well.

Re: Meanwhile, over in Androidtown

#38
post #5

Android's Mastodon choices are indeed rather... surprisingly underwhelming. For many reasons, not just lack of flair. It feels odd to me too. > But more broadly they all just look and especially feel inert and rigid. Nothing shrinks or stretches. There’s no life to them. I've been disabling animations on my phone for a few months now, and oh boy. Give me more of that dead, lifeless feel please. It's so much faster ,…

What does it even mean for an app to "feel" like something? How do you quantify that so you can do a proper comparison with other apps, or (from the app author's side, take corrective action)? Author calls these apps "brutalist" and leaves it at that. To his credit, he does list three features that he's like to see: fluid scrolling, swipe gestures, and tap-and-hold contextual menus. Fine. But then goes on to describe…

You want to quantify feel? Gruber's saying the vibes are off, that the attention to detail in the interaction design isn't there.

Re: Meanwhile, over in Androidtown

#39

Earlier quoted context omitted.

What does it even mean for an app to "feel" like something? How do you quantify that so you can do a proper comparison with other apps, or (from the app author's side, take corrective action)? Author calls these apps "brutalist" and leaves it at that. To his credit, he does list three features that he's like to see: fluid scrolling, swipe gestures, and tap-and-hold contextual menus. Fine. But then goes on to describe…

You want to quantify feel? Gruber's saying the vibes are off, that the attention to detail in the interaction design isn't there.

I think if he's going to praise some apps and dunk on the other ones, he should compare using measurable criteria. Otherwise, it's only one person's opinion. Just saying "App X feels right" is like saying "App X has a better chakra energy." What is any developer supposed to do with that feedback? The whole article could have boiled down to "I personally like these apps and I don't like those."

Re: Meanwhile, over in Androidtown

#40

Earlier quoted context omitted.

You want to quantify feel? Gruber's saying the vibes are off, that the attention to detail in the interaction design isn't there.

I think if he's going to praise some apps and dunk on the other ones, he should compare using measurable criteria. Otherwise, it's only one person's opinion. Just saying "App X feels right" is like saying "App X has a better chakra energy." What is any developer supposed to do with that feedback? The whole article could have boiled down to "I personally like these apps and I don't like those."

Curious what you think of Mozart vs. Salieri, e.g., https://en.m.wikipedia.org/wiki/Amadeus_(film)

Or a four star Michelin restaurant vs. a Mall food court, or all art/entertainment reviews?

Seems like it's really common to compare things in ways that aren't objectively measurable?

Post reply on HN